Player Matchup

Jing Wei
Jing Wei
ArLucifer
Jing Wei
Level 24
God Stats
3W - 5L
1,591 SR
Queue Stats
29W - 13L
1,693 Elo+
Party 2
Hera
Hera
Carl00se505
Hera
Level 27
God Stats
3W - 1L
1,984 SR
Queue Stats
35W - 15L
1,739 Elo+
Party 2
Guan Yu
Guan Yu
DunkMasterr
Guan Yu
Level 25
God Stats
5W - 1L
1,703 SR
Queue Stats
30W - 13L
1,642 Elo+
Party 2
Serqet
Serqet
Kennivo
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 13L
1,732 Elo+
Party 2
Bellona
Bellona
v_r_oliveira
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,547 Elo+
Solo
Team Averages
Level 26
1,656 SR
1,671 Elo+

VS

Team Averages
Level 28
1,646 SR
1,611 Elo+
Bacchus
Bacchus
Adreera_Delas
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 161L
1,624 Elo+
Party 1
Olorun
Olorun
Anjos_death
Olorun
Level 25
God Stats
3W - 0L
1,809 SR
Queue Stats
206W - 155L
1,657 Elo+
Solo
Danzaburou
Danzaburou
KidPoolXX
Danzaburou
Level 28
God Stats
47W - 56L
1,577 SR
Queue Stats
158W - 170L
1,677 Elo+
Party 1
Arachne
Arachne
RamboNeitor22
Arachne
Level 29
God Stats
9W - 3L
1,843 SR
Queue Stats
12W - 6L
1,701 Elo+
Solo
Anhur
Anhur
TRHD_XxAlexis-_
Anhur
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 33L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArLucifer
Jing Wei
11
1 / 7 / 0
6,424
428
4,177
13,675
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 4
6,921
461
8,488
9,149
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
DunkMasterr
Guan Yu
13
4 / 4 / 2
7,612
507
9,238
13,648
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Kennivo
Serqet
10
4 / 4 / 2
7,108
474
4,124
9,130
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
v_r_oliveira
Bellona
9
0 / 5 / 3
5,767
384
3,540
10,307
5,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 1 / 15
8,415
561
8,087
12,008
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
7 / 2 / 7
9,822
655
13,009
14,359
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
KidPoolXX
Danzaburou
12
5 / 3 / 9
8,890
593
8,603
6,519
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
14
2 / 1 / 5
8,749
583
1,999
7,431
2,408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 3 / 4
9,624
642
11,249
11,000
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
26
26
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
1
15
9.5
W
Olorun
7
2
7
5.25
L
Jing Wei
ArLucifer
Jing Wei
1
7
0
0.14
L
1
6
4
0.5
L
Guan Yu
DunkMasterr
Guan Yu
4
4
2
1.25
L
Serqet
Kennivo
Serqet
4
4
2
1.25
W
Danzaburou
KidPoolXX
Danzaburou
5
3
9
3.17
W
Arachne
2
1
5
4.5
W
10
3
4
4
L
Bellona
v_r_oliveira
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
42,947
55,909
Taken
51,317
24,299
Mitigated
27,004
12,111
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,087
1,482
0
2,322
12,008
11,688
697
1,576
10,386
20,881
0
W
Olorun
13,009
6,698
1,085
10,009
14,359
4,927
4,292
2,428
11,656
70,115
0
L
Jing Wei
ArLucifer
Jing Wei
4,177
2,997
0
4,754
13,675
3,338
264
2,946
10,729
0
29,383
L
8,488
2,158
0
680
9,149
2,783
451
3,743
5,406
38,283
0
L
Guan Yu
DunkMasterr
Guan Yu
9,238
2,064
85
4,219
13,648
8,576
424
6,808
6,840
0
34,701
L
Serqet
Kennivo
Serqet
4,124
1,623
0
1,205
9,130
4,364
405
2,875
6,255
0
23,597
W
Danzaburou
KidPoolXX
Danzaburou
8,603
4,274
0
2,078
6,519
2,237
2,475
1,427
5,092
0
31,065
W
Arachne
1,999
1,663
0
3,386
7,431
2,408
2,317
400
6,956
0
44,013
W
11,249
7,072
0
3,839
11,000
5,744
2,804
2,657
7,786
0
55,420
L
Bellona
v_r_oliveira
Bellona
3,540
778
0
1,168
10,307
5,238
0
4,724
5,583
0
16,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
45,500
278
Minions Killed
359
0
Camps Cleared
0
1,306,013
Distance Traveled
1,328,670
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,415
561
23
2
0
296,418
2
W
Olorun
9,822
655
115
8
0
230,866
3
L
Jing Wei
6,424
428
63
4
0
235,818
0
L
Hera
6,921
461
71
5
0
234,045
1
L
Guan Yu
7,612
507
71
5
0
306,647
0
L
Serqet
7,108
474
45
3
0
267,362
0
W
Danzaburou
8,890
593
42
3
0
253,680
1
W
Arachne
8,749
583
89
6
0
286,766
0
W
Anhur
9,624
642
90
6
0
260,940
2
L
Bellona
5,767
384
28
2
0
262,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role