Player Matchup

Artemis
Artemis
CelticX66X
Artemis
Level 28
God Stats
7W - 16L
1,448 SR
Queue Stats
22W - 30L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
LastNomERC
Cthulhu
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
83W - 74L
1,496 Elo+
Solo
Osiris
Osiris
Luiz gugaXDD
Osiris
Level 26
God Stats
3W - 7L
1,066 SR
Queue Stats
96W - 105L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
felipemartinsk
Ao Kuang
Level 27
God Stats
5W - 4L
1,831 SR
Queue Stats
40W - 59L
1,495 Elo+
Party 1
Loki
Loki
twistednevera
Loki
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 26L
1,382 Elo+
Party 1
Team Averages
Level 26
1,422 SR
1,487 Elo+

VS

Team Averages
Level 16
1,391 SR
1,400 Elo+
Fenrir
Fenrir
EkisDe518
Fenrir
Level 18
God Stats
18W - 21L
1,443 SR
Queue Stats
20W - 25L
1,407 Elo+
Solo
Scylla
Scylla
Hanabbii
Scylla
Level 8
God Stats
4W - 5L
1,281 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 2
Mulan
Mulan
LukaxLua
Mulan
Level 17
God Stats
2W - 3L
1,259 SR
Queue Stats
47W - 45L
1,417 Elo+
Party 2
Medusa
Medusa
ReverDOOM
Medusa
Level 6
God Stats
1W - 0L
1,471 SR
Queue Stats
31W - 20L
1,158 Elo+
Party 2
Merlin
Merlin
SkyNatsuBRx
Merlin
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
993W - 1,103L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CelticX66X
Artemis
16
5 / 3 / 5
10,208
444
15,197
11,220
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
LastNomERC
Cthulhu
15
3 / 5 / 5
10,237
445
9,307
16,041
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
18
3 / 4 / 2
11,169
486
7,414
16,215
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
1 / 1 / 1
9,391
408
5,063
17,061
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 4 / 1
8,905
387
6,073
10,987
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EkisDe518
Fenrir
15
3 / 2 / 6
10,341
450
8,906
11,748
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Hanabbii
Scylla
16
3 / 7 / 5
10,991
478
6,991
12,850
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
LukaxLua
Mulan
19
3 / 2 / 3
11,437
497
11,636
17,783
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ReverDOOM
Medusa
15
3 / 4 / 6
10,300
448
7,829
13,642
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
19
5 / 3 / 0
12,025
523
13,879
10,927
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
18
Kills
17
17
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
CelticX66X
Artemis
5
3
5
2.5
W
Fenrir
EkisDe518
Fenrir
3
2
6
3
W
Scylla
Hanabbii
Scylla
3
7
5
0.79
L
Cthulhu
LastNomERC
Cthulhu
3
5
5
1.1
L
Osiris
3
4
2
1
W
Mulan
LukaxLua
Mulan
3
2
3
2.25
W
Medusa
ReverDOOM
Medusa
3
4
6
1.5
W
Merlin
5
3
0
1.67
L
Ao Kuang
1
1
1
1.5
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
49,241
71,524
Taken
66,950
49,963
Mitigated
36,164
16,474
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CelticX66X
Artemis
15,197
7,930
0
1,694
11,220
4,746
46
3,487
7,658
0
50,086
W
Fenrir
EkisDe518
Fenrir
8,906
1,427
0
2,709
11,748
6,477
0
2,269
9,429
0
26,701
W
Scylla
Hanabbii
Scylla
6,991
344
0
732
12,850
4,856
146
2,197
10,628
53,045
0
L
Cthulhu
LastNomERC
Cthulhu
9,307
382
307
671
16,041
14,691
245
3,778
12,191
38,762
0
L
Osiris
7,414
1,091
0
2,365
16,215
16,928
534
3,419
12,504
0
62,121
W
Mulan
LukaxLua
Mulan
11,636
3,064
0
5,027
17,783
15,526
2,248
2,904
14,479
0
78,140
W
Medusa
ReverDOOM
Medusa
7,829
5,106
0
4,613
13,642
4,830
3,983
4,276
9,291
0
49,442
W
Merlin
13,879
1,125
0
1,400
10,927
4,475
932
2,724
8,203
92,021
0
L
Ao Kuang
5,063
1,554
0
8,185
17,061
9,886
0
7,021
10,015
42,018
0
L
6,073
1,371
0
3,252
10,987
3,712
0
3,165
7,797
0
42,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
55,094
407
Minions Killed
510
0
Camps Cleared
0
1,990,702
Distance Traveled
2,084,935
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,208
444
82
4
0
456,827
1
W
Fenrir
10,341
450
35
2
0
491,807
2
W
Scylla
10,991
478
90
4
0
378,518
0
L
Cthulhu
10,237
445
61
3
0
405,067
6
L
Osiris
11,169
486
126
5
0
375,629
5
W
Mulan
11,437
497
144
6
0
393,874
2
W
Medusa
10,300
448
89
4
0
422,239
1
W
Merlin
12,025
523
152
7
0
398,497
4
L
Ao Kuang
9,391
408
71
3
0
444,674
0
L
Loki
8,905
387
67
3
0
308,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role