Player Matchup

Guan Yu
Guan Yu
BigMaxi
Guan Yu
Level 100
God Stats
10W - 10L
1,539 SR
Queue Stats
238W - 208L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
DcjO3O5
Hun Batz
Level 54
God Stats
1W - 1L
1,758 SR
Queue Stats
46W - 54L
1,465 Elo+
Party 1
Sol
Sol
HeatRapid
Sol
Level 121
God Stats
3W - 5L
1,344 SR
Queue Stats
355W - 324L
1,526 Elo+
Party 1
Artio
Artio
KITK4T
Artio
Level 88
God Stats
18W - 21L
1,123 SR
Queue Stats
403W - 392L
1,412 Elo+
Party 2
Arachne
Arachne
MEDIOCR17Y
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
721W - 660L
1,427 Elo+
Party 2
Team Averages
Level 90
1,453 SR
1,470 Elo+

VS

Team Averages
Level 79
1,506 SR
1,524 Elo+
Kuzenbo
Kuzenbo
Alextintor737
Kuzenbo
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
210W - 218L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
DEADVENGER
Guan Yu
Level 53
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 9L
1,600 Elo+
Solo
The Morrigan
The Morrigan
Emindero
The Morrigan
Level 104
God Stats
23W - 11L
1,640 SR
Queue Stats
83W - 52L
1,530 Elo+
Solo
Pele
Pele
WillowRyder
Pele
Level 69
God Stats
9W - 6L
1,556 SR
Queue Stats
83W - 76L
1,539 Elo+
Solo
Neith
Neith
chabelitoXD
Neith
Level 84
God Stats
5W - 6L
1,126 SR
Queue Stats
345W - 346L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigMaxi
Guan Yu
6
0 / 2 / 0
3,481
696
1,459
2,991
1,286
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
DcjO3O5
Hun Batz
5
0 / 1 / 0
3,292
658
830
2,741
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,317
663
1,901
2,180
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
KITK4T
Artio
6
0 / 0 / 0
3,068
614
442
3,869
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
MEDIOCR17Y
Arachne
1
0 / 0 / 0
2,553
511
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
6
1 / 0 / 0
4,009
802
608
3,129
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
DEADVENGER
Guan Yu
7
2 / 0 / 0
4,129
826
1,250
2,833
1,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Emindero
The Morrigan
7
1 / 0 / 0
4,216
843
1,862
1,390
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 3
3,684
737
765
2,146
433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,735
747
1,000
2,378
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
0
1
L
Guan Yu
BigMaxi
Guan Yu
0
2
0
0
W
Guan Yu
DEADVENGER
Guan Yu
2
0
0
2
L
Hun Batz
DcjO3O5
Hun Batz
0
1
0
0
W
The Morrigan
Emindero
The Morrigan
1
0
0
1
L
0
1
0
0
L
Artio
KITK4T
Artio
0
0
0
0
L
Arachne
MEDIOCR17Y
Arachne
0
0
0
0
W
0
0
3
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,632
Damage
5,485
11,781
Taken
11,876
4,161
Mitigated
4,290
3,848
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
608
320
0
1,337
3,129
1,713
0
985
2,144
7,056
0
L
Guan Yu
BigMaxi
Guan Yu
1,459
347
0
629
2,991
1,286
0
0
2,866
0
11,532
W
Guan Yu
DEADVENGER
Guan Yu
1,250
409
127
1,358
2,833
1,237
378
0
2,833
0
12,626
L
Hun Batz
DcjO3O5
Hun Batz
830
266
0
841
2,741
598
0
257
2,464
0
10,143
W
The Morrigan
Emindero
The Morrigan
1,862
1,079
0
460
1,390
382
404
442
948
20,026
0
L
1,901
849
0
831
2,180
853
0
608
1,572
12,044
943
L
Artio
KITK4T
Artio
442
0
0
1,547
3,869
1,424
0
1,447
2,284
7,387
0
L
Arachne
MEDIOCR17Y
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
765
392
135
1,566
2,146
433
488
0
2,146
0
9,483
W
1,000
414
0
1,840
2,378
525
72
713
1,665
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,711
Gold Earned
19,773
93
Minions Killed
149
0
Camps Cleared
0
430,654
Distance Traveled
513,534
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,009
802
11
2
0
96,076
1
L
Guan Yu
3,481
696
27
5
0
93,817
0
W
Guan Yu
4,129
826
39
8
0
106,859
1
L
Hun Batz
3,292
658
29
6
0
130,555
0
W
The Morrigan
4,216
843
39
8
0
91,042
1
L
Sol
3,317
663
29
6
0
98,535
0
L
Artio
3,068
614
8
2
0
107,747
2
L
Arachne
2,553
511
0
0
0
0
0
W
Pele
3,684
737
25
5
0
121,300
1
W
Neith
3,735
747
35
7
0
98,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role