Player Matchup

Heimdallr
Heimdallr
DnJ8488
Heimdallr
Level 85
God Stats
3W - 3L
1,170 SR
Queue Stats
24W - 23L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jbly21121833
Cu Chulainn
Level 17
God Stats
9W - 10L
1,784 SR
Queue Stats
17W - 25L
1,270 Elo+
Party 2
Ravana
Ravana
KingBly89
Ravana
Level 27
God Stats
10W - 9L
1,590 SR
Queue Stats
56W - 71L
1,217 Elo+
Party 2
He Bo
He Bo
SKUII-HACK
He Bo
Level 10
God Stats
3W - 4L
1,340 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 1
Sobek
Sobek
SwendartheSwift
Sobek
Level 28
God Stats
10W - 8L
1,404 SR
Queue Stats
57W - 71L
1,320 Elo+
Solo
Team Averages
Level 33
1,458 SR
1,306 Elo+

VS

Team Averages
Level 20
1,478 SR
1,354 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CmteAlphaBravo
Artemis
Level 6
God Stats
5W - 6L
1,308 SR
Queue Stats
7W - 18L
1,278 Elo+
Solo
Bacchus
Bacchus
ford9300
Bacchus
Level 8
God Stats
1W - 2L
1,713 SR
Queue Stats
5W - 11L
1,312 Elo+
Solo
Yemoja
Yemoja
kcthunder
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,319 Elo+
Solo
Chang'e
Chang'e
rushore21
Chang'e
Level 27
God Stats
4W - 3L
1,368 SR
Queue Stats
54W - 57L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DnJ8488
Heimdallr
17
5 / 1 / 8
10,636
591
11,385
11,347
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jbly21121833
Cu Chulainn
17
17 / 2 / 6
11,172
621
16,062
13,471
11,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
KingBly89
Ravana
16
5 / 0 / 9
10,355
575
8,287
10,936
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
14 / 3 / 6
11,061
615
19,866
11,805
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 9
8,841
491
3,625
9,542
5,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 10 / 0
7,306
406
8,202
16,723
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 0
8,392
466
4,619
11,737
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ford9300
Bacchus
9
1 / 11 / 1
6,717
373
2,793
15,899
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
kcthunder
Yemoja
12
1 / 5 / 0
7,617
423
3,893
12,134
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
rushore21
Chang'e
10
0 / 10 / 0
6,349
353
5,386
18,201
4,692
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
42
Kills
6
7
Deaths
42
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
10
0
0.1
L
3
6
0
0.5
W
Heimdallr
DnJ8488
Heimdallr
5
1
8
9
W
Cu Chulainn
Jbly21121833
Cu Chulainn
17
2
6
10
W
Ravana
KingBly89
Ravana
5
0
9
9.5
W
He Bo
14
3
6
5.67
W
1
1
9
5.5
L
Bacchus
ford9300
Bacchus
1
11
1
0.14
L
Yemoja
kcthunder
Yemoja
1
5
0
0.2
L
Chang'e
rushore21
Chang'e
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,225
Damage
24,893
57,101
Taken
74,694
34,292
Mitigated
32,917
16,149
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,202
4,095
0
2,746
16,723
5,552
1,474
7,595
8,612
0
31,791
L
4,619
3,113
0
2,527
11,737
3,790
686
4,073
7,596
0
32,809
W
Heimdallr
DnJ8488
Heimdallr
11,385
3,744
0
3,362
11,347
7,190
2,198
4,631
6,716
0
74,313
W
Cu Chulainn
Jbly21121833
Cu Chulainn
16,062
4,941
0
711
13,471
11,690
1,556
2,570
10,801
0
53,752
W
Ravana
KingBly89
Ravana
8,287
2,799
0
3,566
10,936
5,350
2,381
1,221
9,662
0
64,713
W
He Bo
19,866
412
0
4,610
11,805
4,153
1,830
2,094
9,661
52,816
0
W
3,625
263
1,155
2,745
9,542
5,909
1,692
1,278
8,189
31,878
0
L
Bacchus
ford9300
Bacchus
2,793
547
0
252
15,899
10,911
336
3,854
11,974
17,677
0
L
Yemoja
kcthunder
Yemoja
3,893
227
269
546
12,134
7,972
0
2,542
9,538
26,114
0
L
Chang'e
rushore21
Chang'e
5,386
1,069
330
3,253
18,201
4,692
0
4,510
13,483
23,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
36,381
442
Minions Killed
219
0
Camps Cleared
0
1,648,514
Distance Traveled
1,470,278
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,306
406
46
3
0
274,751
1
L
Artemis
8,392
466
61
3
0
265,308
2
W
Heimdallr
10,636
591
112
6
0
307,038
2
W
Cu Chulainn
11,172
621
80
4
0
348,126
0
W
Ravana
10,355
575
122
7
0
346,872
0
W
He Bo
11,061
615
75
4
0
320,616
3
W
Sobek
8,841
491
53
3
0
325,862
0
L
Bacchus
6,717
373
33
2
0
248,614
0
L
Yemoja
7,617
423
44
2
0
356,965
0
L
Chang'e
6,349
353
35
2
0
324,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role