Player Matchup

Fenrir
Fenrir
Dark_Banned2
Fenrir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,327 Elo+
Party 2
Nike
Nike
ManaPot420
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,619 Elo+
Solo
Thanatos
Thanatos
SadboiStyx
Thanatos
Level 3
God Stats
2W - 4L
1,317 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
Tenh097
Kukulkan
Level 21
God Stats
11W - 15L
1,509 SR
Queue Stats
191W - 204L
1,500 Elo+
Solo
Artemis
Artemis
fisuralp
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 140L
1,616 Elo+
Solo
Team Averages
Level 44
1,465 SR
1,486 Elo+

VS

Team Averages
Level 20
1,658 SR
1,615 Elo+
Bellona
Bellona
FrostyPunch56
Bellona
Level 28
God Stats
53W - 38L
1,501 SR
Queue Stats
141W - 147L
1,584 Elo+
Solo
Ra
Ra
Hozpul
Ra
Level 29
God Stats
14W - 15L
1,946 SR
Queue Stats
374W - 378L
1,727 Elo+
Solo
Jing Wei
Jing Wei
Mr_Kludgymilk20
Jing Wei
Level 16
God Stats
26W - 35L
1,968 SR
Queue Stats
84W - 112L
1,562 Elo+
Party 1
Sobek
Sobek
aemjr6
Sobek
Level 18
God Stats
2W - 7L
1,237 SR
Queue Stats
102W - 115L
1,525 Elo+
Party 1
Neith
Neith
ivanfromsaturn
Neith
Level 8
God Stats
14W - 10L
1,636 SR
Queue Stats
18W - 24L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
16 / 4 / 7
14,825
1,140
24,752
16,823
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 1 / 16
11,977
921
16,777
14,394
8,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SadboiStyx
Thanatos
19
8 / 3 / 14
13,434
1,033
8,614
9,255
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tenh097
Kukulkan
20
6 / 0 / 15
14,771
1,136
22,721
5,485
2,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
fisuralp
Artemis
19
2 / 4 / 19
12,263
943
14,454
9,981
4,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 5 / 6
12,682
976
13,312
24,018
33,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
18
1 / 7 / 3
11,717
901
10,123
16,211
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
18
2 / 11 / 5
11,862
912
10,645
18,974
6,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
aemjr6
Sobek
19
4 / 4 / 7
13,597
1,046
13,112
23,073
29,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 7 / 2
10,688
822
4,000
11,489
4,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
34
Kills
12
12
Deaths
34
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
4
7
4.88
L
Bellona
4
5
6
1.4
L
Ra
1
7
3
0.36
W
2
1
16
10
L
Jing Wei
2
11
5
0.41
W
Thanatos
SadboiStyx
Thanatos
8
3
14
5
W
Kukulkan
Tenh097
Kukulkan
6
0
15
13.5
L
Sobek
aemjr6
Sobek
4
4
7
1.88
W
Artemis
fisuralp
Artemis
2
4
19
2.88
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,318
Damage
51,192
55,938
Taken
93,765
28,843
Mitigated
80,636
8,978
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
24,752
9,304
0
6,490
16,823
7,999
0
6,467
10,181
0
41,042
L
Bellona
13,312
3,640
0
1,670
24,018
33,996
0
5,435
18,583
0
33,257
L
Ra
10,123
73
3,076
1,465
16,211
6,035
0
3,330
12,881
51,921
0
W
16,777
4,175
0
0
14,394
8,757
0
5,979
8,240
4,324
26,155
L
Jing Wei
10,645
8,280
0
0
18,974
6,398
0
4,842
14,132
0
27,724
W
Thanatos
SadboiStyx
Thanatos
8,614
673
0
2,488
9,255
4,375
0
4,750
4,430
0
10,486
W
Kukulkan
Tenh097
Kukulkan
22,721
715
0
0
5,485
2,837
0
2,387
3,098
94,242
0
L
Sobek
aemjr6
Sobek
13,112
1,183
0
1,441
23,073
29,935
0
7,629
15,444
24,908
0
W
Artemis
fisuralp
Artemis
14,454
5,882
0
0
9,981
4,875
0
3,652
6,104
0
27,448
L
4,000
1,931
0
595
11,489
4,272
0
4,170
7,319
0
12,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
60,546
278
Minions Killed
221
10
Camps Cleared
6
1,252,910
Distance Traveled
1,103,042
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,825
1,140
19
1
8
280,599
0
L
Bellona
12,682
976
37
3
3
270,040
0
L
Ra
11,717
901
122
9
1
259,139
0
W
Nike
11,977
921
26
2
0
263,008
0
L
Jing Wei
11,862
912
23
2
2
232,506
0
W
Thanatos
13,434
1,033
2
0
1
246,400
0
W
Kukulkan
14,771
1,136
206
16
0
260,726
0
L
Sobek
13,597
1,046
26
2
0
250,434
0
W
Artemis
12,263
943
25
2
1
202,177
0
L
Neith
10,688
822
13
1
0
90,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role