Player Matchup

Sol
Sol
KR15231
Sol
Level 91
God Stats
20W - 17L
1,602 SR
Queue Stats
27W - 23L
1,655 Elo+
Solo
Chaac
Chaac
RangedMist95168
Chaac
Level 88
God Stats
9W - 9L
1,725 SR
Queue Stats
149W - 164L
1,506 Elo+
Solo
Vamana
Vamana
TwitchLoyaltyBlu
Vamana
Level 122
God Stats
7W - 2L
1,815 SR
Queue Stats
197W - 208L
1,609 Elo+
Solo
Team Averages
Level 100
1,714 SR
1,590 Elo+

VS

Team Averages
Level 98
1,551 SR
1,547 Elo+
Da Ji
Da Ji
Andree_Cibrian
Da Ji
Level 102
God Stats
6W - 0L
1,500 SR
Queue Stats
1,225W - 1,348L
1,560 Elo+
Solo
Discordia
Discordia
Canforce2003
Discordia
Level 103
God Stats
30W - 21L
1,654 SR
Queue Stats
91W - 100L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
Freshoceansmell
Amaterasu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 107L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 4 / 4
12,746
671
16,377
20,936
8,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 7 / 5
11,047
581
8,362
19,930
16,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 5
11,516
606
10,311
19,954
7,988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
12,682
667
19,168
14,374
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Canforce2003
Discordia
17
5 / 4 / 10
13,223
696
23,795
9,237
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Freshoceansmell
Amaterasu
16
6 / 4 / 9
13,110
690
10,483
21,187
14,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
16
16
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Discordia
Canforce2003
Discordia
5
4
10
2.5
W
Amaterasu
Freshoceansmell
Amaterasu
6
4
9
2.63
L
Sol
7
4
4
2.25
L
2
7
5
0.64
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
53,446
60,820
Taken
44,798
33,100
Mitigated
24,666
20,679
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,168
6,576
0
1,221
14,374
6,429
1,074
4,286
9,994
0
38,171
W
Discordia
Canforce2003
Discordia
23,795
146
172
2,611
9,237
3,266
703
4,947
4,265
94,841
0
W
Amaterasu
Freshoceansmell
Amaterasu
10,483
4,983
841
9,809
21,187
14,971
1,234
7,226
13,627
0
48,709
L
Sol
16,377
1,677
0
10,768
20,936
8,683
1,350
9,968
10,968
69,057
0
L
8,362
1,758
0
3,649
19,930
16,429
395
7,333
12,597
0
23,844
L
10,311
4,679
1,101
5,161
19,954
7,988
0
6,776
13,178
0
55,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
39,015
218
Minions Killed
202
0
Camps Cleared
0
975,367
Distance Traveled
1,094,813
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,682
667
36
2
0
359,767
0
W
Discordia
13,223
696
118
6
0
345,520
6
W
Amaterasu
13,110
690
48
3
0
389,526
1
L
Sol
12,746
671
109
6
0
311,308
2
L
Chaac
11,047
581
31
2
0
321,778
0
L
Vamana
11,516
606
78
4
0
342,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role