Player Matchup

Bakasura
Bakasura
AwokenDeity
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FaZeFloyd
Scylla
Level 109
God Stats
8W - 9L
1,565 SR
Queue Stats
16W - 16L
1,417 Elo+
Party 1
Bellona
Bellona
ProPineapple161
Bellona
Level 16
God Stats
5W - 7L
1,598 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1
Zeus
Zeus
Roddyricheard
Zeus
Level 52
God Stats
118W - 79L
1,623 SR
Queue Stats
271W - 280L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
TOPDOGOFTHEPACK
Kuzenbo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,422 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,452 Elo+

VS

Team Averages
Level 51
1,505 SR
1,508 Elo+
Odin
Odin
DrunkenDragon4
Odin
Level 27
God Stats
0W - 2L
1,455 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 3
Chang'e
Chang'e
Fannypackdropbox
Chang'e
Level 63
God Stats
7W - 6L
1,598 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 3
Thanatos
Thanatos
KheprisSun
Thanatos
Level 88
God Stats
1W - 2L
1,723 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
SNIPER_WOLF1956
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XxL_PaperPlanes
Danzaburou
Level 49
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwokenDeity
Bakasura
17
9 / 2 / 14
10,240
1,024
8,250
8,106
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FaZeFloyd
Scylla
16
7 / 0 / 17
10,100
1,010
13,383
4,829
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 13
6,959
696
1,856
7,703
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 15
10,348
1,035
16,442
7,583
2,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 3 / 14
8,918
892
3,968
9,512
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,282
628
4,952
8,251
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 3 / 3
7,728
773
5,766
9,751
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KheprisSun
Thanatos
13
3 / 7 / 2
7,684
768
7,174
12,117
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 4
6,167
617
7,043
11,637
9,809
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
XxL_PaperPlanes
Danzaburou
12
0 / 6 / 2
6,311
631
4,464
8,807
3,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
29
Kills
7
7
Deaths
29
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AwokenDeity
Bakasura
9
2
14
8
L
0
5
4
0.4
W
Scylla
FaZeFloyd
Scylla
7
0
17
15.5
L
4
3
3
1.83
L
Thanatos
KheprisSun
Thanatos
3
7
2
0.57
W
0
2
13
3.25
W
10
0
15
17.5
L
0
8
4
0.25
W
3
3
14
3.33
L
Danzaburou
XxL_PaperPlanes
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
29,399
37,733
Taken
50,563
22,709
Mitigated
26,863
6,688
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AwokenDeity
Bakasura
8,250
5,694
0
2,254
8,106
4,566
0
2,458
5,560
0
31,920
L
4,952
852
0
675
8,251
5,939
0
5,351
2,643
0
17,884
W
Scylla
FaZeFloyd
Scylla
13,383
1,241
0
0
4,829
1,482
0
1,457
3,347
35,265
0
L
5,766
538
1,718
3,119
9,751
3,631
42
7,247
2,362
22,770
0
L
Thanatos
KheprisSun
Thanatos
7,174
1,934
0
4,450
12,117
4,442
0
7,862
3,789
0
20,762
W
1,856
121
0
0
7,703
3,954
414
4,648
2,989
0
3,720
W
16,442
1,481
495
2,898
7,583
2,474
1,182
1,480
6,028
31,844
0
L
7,043
406
117
303
11,637
9,809
0
7,156
3,733
19,192
0
W
3,968
1,670
0
1,041
9,512
10,233
574
2,996
6,469
17,875
0
L
Danzaburou
XxL_PaperPlanes
Danzaburou
4,464
907
0
1,100
8,807
3,042
0
5,854
2,569
0
15,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
34,172
219
Minions Killed
184
11
Camps Cleared
5
979,621
Distance Traveled
832,509
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,240
1,024
81
8
6
207,779
2
L
Odin
6,282
628
33
3
1
175,435
2
W
Scylla
10,100
1,010
67
7
4
198,177
0
L
Chang'e
7,728
773
42
4
1
180,389
0
L
Thanatos
7,684
768
45
5
2
179,618
0
W
Bellona
6,959
696
5
1
0
192,123
4
W
Zeus
10,348
1,035
41
4
1
171,002
0
L
Cthulhu
6,167
617
23
2
1
136,959
0
W
Kuzenbo
8,918
892
25
3
0
210,540
0
L
Danzaburou
6,311
631
41
4
0
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role