Player Matchup

Kali
Kali
HeliosVega
Kali
Level 26
God Stats
12W - 8L
1,489 SR
Queue Stats
117W - 143L
1,379 Elo+
Party 1
Vulcan
Vulcan
Jeremoo117
Vulcan
Level 15
God Stats
47W - 40L
1,537 SR
Queue Stats
73W - 86L
1,307 Elo+
Party 1
Set
Set
Kniightfalll
Set
Level 25
God Stats
6W - 9L
1,527 SR
Queue Stats
70W - 89L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
RosaVega
Cabrakan
Level 27
God Stats
16W - 22L
1,375 SR
Queue Stats
145W - 197L
1,353 Elo+
Party 1
Artemis
Artemis
SuperHottMommy
Artemis
Level 16
God Stats
13W - 12L
1,529 SR
Queue Stats
38W - 43L
1,433 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,358 Elo+

VS

Team Averages
Level 23
1,557 SR
1,410 Elo+
Ravana
Ravana
DUMBPEACH2591
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,320 Elo+
Party 2
Merlin
Merlin
GTR MGMATATS
Merlin
Level 42
God Stats
13W - 4L
1,500 SR
Queue Stats
27W - 24L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
HAZYHIGHLIGHTER
Cthulhu
Level 15
God Stats
7W - 3L
1,790 SR
Queue Stats
13W - 7L
1,699 Elo+
Party 2
Izanami
Izanami
JocelynnH12
Izanami
Level 25
God Stats
87W - 80L
1,497 SR
Queue Stats
249W - 234L
1,437 Elo+
Solo
Hercules
Hercules
slamincamper
Hercules
Level 6
God Stats
34W - 61L
1,500 SR
Queue Stats
65W - 117L
937 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,640
970
13,949
20,188
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Jeremoo117
Vulcan
17
5 / 2 / 5
11,573
964
24,774
5,410
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 4
10,216
851
12,852
19,871
8,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
RosaVega
Cabrakan
17
2 / 8 / 7
10,969
914
13,530
22,296
26,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 1 / 6
10,713
893
8,997
5,785
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

85

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 18
12,633
1,053
13,050
15,478
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
19
10 / 1 / 15
13,523
1,127
17,798
11,048
4,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 1 / 20
12,058
1,005
14,058
22,326
17,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JocelynnH12
Izanami
18
5 / 3 / 12
12,149
1,012
18,129
16,376
5,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
slamincamper
Hercules
16
0 / 6 / 13
10,299
858
3,205
15,086
7,416

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
13
Kills
27
27
Deaths
13
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
W
Merlin
10
1
15
17.5
W
4
1
20
14
L
3
6
8
1.17
L
Vulcan
Jeremoo117
Vulcan
5
2
5
3.75
W
Izanami
JocelynnH12
Izanami
5
3
12
3.67
L
2
10
4
0.4
L
Cabrakan
RosaVega
Cabrakan
2
8
7
0.69
L
1
1
6
4
W
Hercules
slamincamper
Hercules
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,102
Damage
66,240
73,550
Taken
80,314
46,961
Mitigated
41,324
8,011
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,050
4,074
140
2,610
15,478
6,419
0
8,120
7,283
0
25,563
W
Merlin
17,798
607
0
646
11,048
4,169
0
6,130
4,893
28,436
0
W
14,058
754
875
6,541
22,326
17,580
0
10,608
11,428
40,240
0
L
13,949
5,600
0
3,743
20,188
8,167
0
7,986
12,202
0
44,939
L
Vulcan
Jeremoo117
Vulcan
24,774
3,424
0
0
5,410
1,996
0
2,852
2,558
46,456
0
W
Izanami
JocelynnH12
Izanami
18,129
13,145
516
1,793
16,376
5,740
0
6,716
9,485
0
59,770
L
12,852
6,397
0
1,485
19,871
8,472
0
8,030
11,841
0
22,744
L
Cabrakan
RosaVega
Cabrakan
13,530
1,105
0
1,219
22,296
26,231
0
9,739
12,557
28,081
0
L
8,997
3,145
0
1,564
5,785
2,095
0
3,249
2,536
0
32,429
W
Hercules
slamincamper
Hercules
3,205
612
0
2,063
15,086
7,416
0
6,087
8,921
0
15,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,111
Gold Earned
60,662
231
Minions Killed
258
7
Camps Cleared
3
1,168,065
Distance Traveled
1,070,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,633
1,053
25
2
0
225,137
0
W
Merlin
13,523
1,127
26
2
2
202,559
0
W
Cthulhu
12,058
1,005
58
5
0
259,451
0
L
Kali
11,640
970
57
5
4
246,025
1
L
Vulcan
11,573
964
48
4
0
279,863
0
W
Izanami
12,149
1,012
114
10
0
186,474
0
L
Set
10,216
851
25
2
1
217,349
0
L
Cabrakan
10,969
914
46
4
2
204,243
0
L
Artemis
10,713
893
55
5
0
220,585
0
W
Hercules
10,299
858
35
3
1
196,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role