Player Matchup

Sun Wukong
Sun Wukong
Gold V
AlmightyWhisky
Sun Wukong
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,596 MMR
Party 1
Nike
Nike
Gold IV
Evadnei
Nike
Gold IV
Level 142
God Stats
1W - 1L
1,648 SR
Queue Stats
14W - 11L
1,641 MMR
Solo
Medusa
Medusa
Gold IV
Jayz4_days
Medusa
Gold IV
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 170L
1,634 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SenseiDhuggzz-
Nu Wa
Gold IV
Level 109
God Stats
1W - 1L
1,797 SR
Queue Stats
17W - 11L
1,680 MMR
Party 1
Ares
Ares
Silver I
paganjesus2
Ares
Silver I
Level 59
God Stats
5W - 7L
1,290 SR
Queue Stats
11W - 18L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,547 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,586 SR
1,637 MMR
Ne Zha
Ne Zha
Gold II
Aqua_Sprites
Ne Zha
Gold II
Level 123
God Stats
5W - 8L
1,500 SR
Queue Stats
308W - 297L
1,631 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Lethal_Kokaku
Kumbhakarna
Gold II
Level 108
God Stats
19W - 11L
1,839 SR
Queue Stats
80W - 87L
1,642 MMR
Solo
Janus
Janus
Platinum V
M1 Killjoy
Janus
Platinum V
Level 144
God Stats
4W - 7L
1,513 SR
Queue Stats
282W - 278L
1,640 MMR
Solo
Fenrir
Fenrir
Silver I
SuperSMAN2121
Fenrir
Silver I
Level 159
God Stats
19W - 16L
1,534 SR
Queue Stats
127W - 100L
1,633 MMR
Solo
Cernunnos
Cernunnos
Gold I
TooMuchTalking--
Cernunnos
Gold I
Level 96
God Stats
6W - 7L
1,545 SR
Queue Stats
139W - 153L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmightyWhisky
Sun Wukong
11
1 / 0 / 0
5,782
578
1,871
5,717
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
Evadnei
Nike
8
0 / 3 / 0
4,826
483
2,290
6,187
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Jayz4_days
Medusa
8
1 / 4 / 0
4,931
493
5,393
5,946
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,605
561
3,456
3,608
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,454
445
1,842
7,720
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetTsukuyomiNemesisDanzaburouScylla

VS

Bans
Cu ChulainnCabrakanOdinBakasuraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 0 / 0
5,648
565
2,645
4,505
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Lethal_Kokaku
Kumbhakarna
9
1 / 1 / 8
5,837
584
2,965
8,779
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
10
0 / 0 / 0
5,757
576
2,653
3,500
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 3
5,045
505
2,808
6,597
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
10
8 / 0 / 1
6,259
626
7,625
5,382
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlmightyWhisky
Sun Wukong
1
0
0
1
W
Ne Zha
2
0
0
2
L
Nike
Evadnei
Nike
0
3
0
0
L
Medusa
Jayz4_days
Medusa
1
4
0
0.25
W
Kumbhakarna
Lethal_Kokaku
Kumbhakarna
1
1
8
5
W
Janus
0
0
0
0
L
0
0
0
0
W
1
1
3
2.5
W
Cernunnos
8
0
1
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
18,696
29,178
Taken
28,763
9,062
Mitigated
9,916
9,384
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlmightyWhisky
Sun Wukong
1,871
145
0
4,058
5,717
2,019
0
897
4,770
0
35,458
W
Ne Zha
2,645
690
0
1,520
4,505
2,027
762
458
4,027
0
24,049
L
Nike
Evadnei
Nike
2,290
460
0
1,538
6,187
2,040
0
0
5,987
0
21,312
L
Medusa
Jayz4_days
Medusa
5,393
2,380
0
1,100
5,946
1,315
0
1,025
4,921
0
25,676
W
Kumbhakarna
Lethal_Kokaku
Kumbhakarna
2,965
674
285
4,754
8,779
3,476
0
2,108
6,613
9,713
0
W
Janus
2,653
126
0
1,164
3,500
909
0
1,301
2,139
39,631
0
L
3,456
827
0
750
3,608
1,089
0
1,893
1,715
35,573
0
W
2,808
1,068
0
2,052
6,597
1,994
0
694
5,815
0
21,426
W
Cernunnos
7,625
4,316
0
3,413
5,382
1,510
0
491
4,871
0
33,696
L
1,842
393
0
1,938
7,720
2,599
0
1,803
5,917
7,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
28,546
250
Minions Killed
262
0
Camps Cleared
0
850,630
Distance Traveled
910,482
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,782
578
82
8
0
205,189
0
W
Ne Zha
5,648
565
59
6
0
179,233
3
L
Nike
4,826
483
35
4
0
143,854
3
L
Medusa
4,931
493
45
5
0
156,491
3
W
Kumbhakarna
5,837
584
11
1
0
158,536
0
W
Janus
5,757
576
94
9
0
194,736
3
L
Nu Wa
5,605
561
79
8
0
171,631
0
W
Fenrir
5,045
505
41
4
0
206,145
2
W
Cernunnos
6,259
626
57
6
0
171,832
1
L
Ares
4,454
445
9
1
0
173,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role