Player Matchup

Nu Wa
Nu Wa
BennyHan
Nu Wa
Level 86
God Stats
2W - 1L
1,265 SR
Queue Stats
71W - 56L
1,691 Elo+
Party 3
Hachiman
Hachiman
Hargy
Hachiman
Level 123
God Stats
3W - 7L
1,355 SR
Queue Stats
214W - 180L
1,515 Elo+
Party 3
Artio
Artio
SpecZephyr
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
TheCush
Guan Yu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,690 Elo+
Party 3
Ne Zha
Ne Zha
WickedBugg
Ne Zha
Level 85
God Stats
1W - 3L
1,660 SR
Queue Stats
197W - 177L
1,593 Elo+
Party 3
Team Averages
Level 83
1,456 SR
1,598 Elo+

VS

Team Averages
Level 86
1,641 SR
1,668 Elo+
King Arthur
King Arthur
Branno557
King Arthur
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 12L
1,797 Elo+
Party 2
Susano
Susano
Jerradactyl
Susano
Level 104
God Stats
1W - 1L
1,748 SR
Queue Stats
122W - 127L
1,663 Elo+
Party 1
Kuzenbo
Kuzenbo
Mrbig3
Kuzenbo
Level 65
God Stats
5W - 6L
1,731 SR
Queue Stats
72W - 93L
1,583 Elo+
Party 1
Hades
Hades
SRdragon
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sickopomp
Danzaburou
Level 64
God Stats
2W - 6L
1,724 SR
Queue Stats
15W - 11L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BennyHan
Nu Wa
15
4 / 2 / 12
10,036
558
14,926
8,938
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Hargy
Hachiman
16
6 / 0 / 7
9,811
545
11,591
14,508
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
1 / 2 / 11
8,534
474
5,655
12,922
10,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
TheCush
Guan Yu
14
4 / 2 / 6
9,021
501
7,711
12,966
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
WickedBugg
Ne Zha
16
10 / 3 / 6
10,145
564
12,378
14,065
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Branno557
King Arthur
14
2 / 2 / 2
8,616
479
6,511
15,832
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
14
3 / 8 / 4
9,146
508
6,012
15,217
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Mrbig3
Kuzenbo
10
0 / 4 / 3
7,241
402
5,323
14,529
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
SRdragon
Hades
13
2 / 6 / 5
8,907
495
11,722
16,614
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sickopomp
Danzaburou
13
2 / 5 / 1
8,146
453
10,032
13,085
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
9
9
Deaths
25
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BennyHan
Nu Wa
4
2
12
5
L
King Arthur
Branno557
King Arthur
2
2
2
1.5
W
Hachiman
Hargy
Hachiman
6
0
7
9.5
L
Susano
3
8
4
0.63
L
Kuzenbo
Mrbig3
Kuzenbo
0
4
3
0.38
L
Hades
SRdragon
Hades
2
6
5
0.75
L
Danzaburou
Sickopomp
Danzaburou
2
5
1
0.5
W
Artio
1
2
11
3.25
W
Guan Yu
TheCush
Guan Yu
4
2
6
3.5
W
Ne Zha
WickedBugg
Ne Zha
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,261
Damage
39,600
63,399
Taken
75,277
37,821
Mitigated
32,202
27,100
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BennyHan
Nu Wa
14,926
4,069
0
311
8,938
3,305
394
5,448
3,490
60,785
0
L
King Arthur
Branno557
King Arthur
6,511
671
0
6,385
15,832
9,047
0
3,281
11,903
0
52,024
W
Hachiman
Hargy
Hachiman
11,591
5,816
0
10,811
14,508
5,569
1,189
2,948
11,560
0
74,316
L
Susano
6,012
985
0
4,233
15,217
4,336
0
3,517
11,365
0
53,703
L
Kuzenbo
Mrbig3
Kuzenbo
5,323
2,586
0
1,455
14,529
9,032
371
4,567
9,805
23,450
0
L
Hades
SRdragon
Hades
11,722
596
129
6,320
16,614
6,249
0
5,292
11,054
56,966
0
L
Danzaburou
Sickopomp
Danzaburou
10,032
3,009
0
4,862
13,085
3,538
310
3,007
9,935
0
61,640
W
Artio
5,655
924
180
1,746
12,922
10,831
0
4,179
8,643
15,727
0
W
Guan Yu
TheCush
Guan Yu
7,711
609
912
5,665
12,966
12,948
229
1,237
11,329
0
43,918
W
Ne Zha
WickedBugg
Ne Zha
12,378
3,928
0
7,475
14,065
5,168
354
3,233
10,757
0
65,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
42,056
462
Minions Killed
429
0
Camps Cleared
0
1,706,972
Distance Traveled
1,675,814
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,036
558
117
7
0
311,956
0
L
King Arthur
8,616
479
116
6
0
363,855
10
W
Hachiman
9,811
545
136
8
0
319,545
5
L
Susano
9,146
508
93
5
0
349,657
2
L
Kuzenbo
7,241
402
30
2
0
354,345
5
L
Hades
8,907
495
104
6
0
308,626
4
L
Danzaburou
8,146
453
86
5
0
299,331
2
W
Artio
8,534
474
25
1
0
349,561
10
W
Guan Yu
9,021
501
78
4
0
360,873
4
W
Ne Zha
10,145
564
106
6
0
365,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role