Player Matchup

Ymir
Ymir
BingoWasHisName
Ymir
Level 123
God Stats
5W - 7L
1,715 SR
Queue Stats
254W - 256L
1,709 Elo+
Party 2
Hachiman
Hachiman
JayB0nes
Hachiman
Level 129
God Stats
5W - 7L
1,706 SR
Queue Stats
224W - 232L
1,737 Elo+
Party 2
Scylla
Scylla
Zaable
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,486 Elo+
Solo
Apollo
Apollo
frost0058
Apollo
Level 140
God Stats
10W - 6L
1,955 SR
Queue Stats
90W - 60L
1,629 Elo+
Solo
Hercules
Hercules
lTheThingl
Hercules
Level 158
God Stats
5W - 4L
1,491 SR
Queue Stats
155W - 120L
1,432 Elo+
Solo
Team Averages
Level 141
1,673 SR
1,598 Elo+

VS

Team Averages
Level 129
1,464 SR
1,547 Elo+
Danzaburou
Danzaburou
Broseidon11
Danzaburou
Level 109
God Stats
1W - 2L
1,318 SR
Queue Stats
216W - 165L
1,551 Elo+
Solo
Janus
Janus
LRCSM
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LightweightOP
Nemesis
Level 108
God Stats
21W - 10L
1,500 SR
Queue Stats
112W - 70L
1,481 Elo+
Party 1
Chang'e
Chang'e
MrSoSimple
Chang'e
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 156L
1,561 Elo+
Party 1
Yemoja
Yemoja
RagingMerlin
Yemoja
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 215L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,897
490
265
7,622
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
JayB0nes
Hachiman
9
0 / 0 / 0
4,649
465
2,393
4,040
881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Zaable
Scylla
10
0 / 1 / 0
5,267
527
3,752
2,493
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
frost0058
Apollo
10
2 / 1 / 0
5,747
575
1,791
5,396
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
lTheThingl
Hercules
8
0 / 5 / 1
4,832
483
2,131
7,697
4,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broseidon11
Danzaburou
9
1 / 0 / 0
5,240
524
3,428
2,396
696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
LRCSM
Janus
10
1 / 0 / 3
5,938
594
3,172
3,416
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
10
2 / 1 / 1
5,595
560
1,866
5,679
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
MrSoSimple
Chang'e
12
5 / 1 / 1
7,126
713
5,816
5,329
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
9
0 / 0 / 2
5,438
544
3,190
4,121
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
Broseidon11
Danzaburou
1
0
0
1
L
Hachiman
JayB0nes
Hachiman
0
0
0
0
W
Janus
LRCSM
Janus
1
0
3
2.5
W
Nemesis
2
1
1
2.5
W
Chang'e
MrSoSimple
Chang'e
5
1
1
5.5
W
Yemoja
0
0
2
1
L
Scylla
Zaable
Scylla
0
1
0
0
L
Apollo
frost0058
Apollo
2
1
0
2
L
Hercules
lTheThingl
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,332
Damage
17,472
27,248
Taken
20,941
10,744
Mitigated
7,966
9,817
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
265
36
0
2,250
7,622
3,300
0
2,751
4,811
10,502
0
W
Danzaburou
Broseidon11
Danzaburou
3,428
1,685
0
1,355
2,396
696
0
150
2,246
0
25,911
L
Hachiman
JayB0nes
Hachiman
2,393
1,114
0
2,636
4,040
881
0
1,034
3,006
0
30,834
W
Janus
LRCSM
Janus
3,172
211
0
587
3,416
1,078
0
2,062
1,354
38,319
0
W
Nemesis
1,866
457
0
2,485
5,679
2,039
0
718
4,961
0
23,883
W
Chang'e
MrSoSimple
Chang'e
5,816
1,050
335
3,579
5,329
2,337
0
0
5,329
37,292
0
W
Yemoja
3,190
1,006
395
1,133
4,121
1,816
0
1,087
3,034
23,190
0
L
Scylla
Zaable
Scylla
3,752
577
0
907
2,493
664
0
913
1,500
30,840
0
L
Apollo
frost0058
Apollo
1,791
689
0
2,274
5,396
1,729
0
2,076
3,294
0
30,714
L
Hercules
lTheThingl
Hercules
2,131
1,017
0
1,750
7,697
4,170
0
5,238
2,459
0
19,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
29,337
259
Minions Killed
305
0
Camps Cleared
0
912,662
Distance Traveled
943,450
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,897
490
11
1
0
207,870
4
W
Danzaburou
5,240
524
55
6
0
163,328
4
L
Hachiman
4,649
465
62
6
0
166,669
2
W
Janus
5,938
594
86
9
0
211,116
3
W
Nemesis
5,595
560
59
6
0
225,959
0
W
Chang'e
7,126
713
70
7
0
176,194
1
W
Yemoja
5,438
544
35
4
0
166,853
0
L
Scylla
5,267
527
71
7
0
176,469
3
L
Apollo
5,747
575
70
7
0
204,435
3
L
Hercules
4,832
483
45
5
0
157,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role