Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
CHVOJR
Kukulkan
Gold V
Level 138
God Stats
16W - 12L
1,701 SR
Queue Stats
481W - 497L
1,267 MMR
Solo
Cupid
Cupid
Silver II
CollinLou
Cupid
Silver II
Level 95
God Stats
1W - 1L
1,784 SR
Queue Stats
76W - 73L
1,254 MMR
Solo
Chaac
Chaac
Silver I
Gabrilele777
Chaac
Silver I
Level 80
God Stats
8W - 3L
1,308 SR
Queue Stats
225W - 230L
1,276 MMR
Solo
Da Ji
Da Ji
Bronze IV
tragicallytrash
Da Ji
Bronze IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 107L
1,228 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,559 SR
1,305 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,551 SR
1,251 MMR
Pele
Pele
Silver II
MadxSniper3993
Pele
Silver II
Level 147
God Stats
1W - 2L
1,573 SR
Queue Stats
87W - 88L
1,239 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
S713natrapS
Sun Wukong
Gold V
Level 39
God Stats
18W - 7L
1,725 SR
Queue Stats
48W - 42L
1,280 MMR
Solo
Skadi
Skadi
Gold II
SKBenched
Skadi
Gold II
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 283L
1,233 MMR
Solo
Nu Wa
Nu Wa
Bronze III
X-Dhanu
Nu Wa
Bronze III
Level 101
God Stats
6W - 5L
1,276 SR
Queue Stats
39W - 45L
1,275 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
temp-984751
Kuzenbo
Silver V
Level 158
God Stats
1W - 0L
1,683 SR
Queue Stats
22W - 18L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 7 / 4
10,342
414
8,159
26,393
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
CHVOJR
Kukulkan
18
2 / 6 / 5
11,517
461
14,963
17,769
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
CollinLou
Cupid
18
3 / 9 / 2
11,334
453
6,517
19,553
7,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 5
10,668
427
10,148
25,543
27,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 9 / 2
9,863
395
7,124
18,676
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
CthulhuApolloTsukuyomiPersephoneDanzaburou

VS

Bans
ScyllaSobekFenrirArachneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
14,736
589
15,576
20,906
13,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
S713natrapS
Sun Wukong
20
13 / 1 / 6
14,517
581
18,190
20,728
22,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
SKBenched
Skadi
20
12 / 2 / 10
15,987
639
21,039
15,617
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
X-Dhanu
Nu Wa
20
3 / 2 / 14
14,319
573
22,339
10,398
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
temp-984751
Kuzenbo
18
4 / 2 / 15
11,944
478
12,420
19,172
24,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
12
Kills
38
38
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
4
0.43
L
Kukulkan
CHVOJR
Kukulkan
2
6
5
0.75
L
Cupid
CollinLou
Cupid
3
9
2
0.44
L
2
7
5
0.64
W
6
5
6
1.8
W
Sun Wukong
S713natrapS
Sun Wukong
13
1
6
16
W
Skadi
SKBenched
Skadi
12
2
10
8.5
W
Nu Wa
X-Dhanu
Nu Wa
3
2
14
5
W
Kuzenbo
temp-984751
Kuzenbo
4
2
15
5.75
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,911
Damage
89,564
107,934
Taken
86,821
74,072
Mitigated
73,976
19,037
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,159
449
0
4,153
26,393
25,320
0
8,945
17,164
38,993
0
L
Kukulkan
CHVOJR
Kukulkan
14,963
315
0
505
17,769
6,718
0
5,460
11,991
95,223
0
L
Cupid
CollinLou
Cupid
6,517
2,379
536
5,134
19,553
7,424
0
4,647
14,710
0
71,429
L
10,148
1,080
0
6,928
25,543
27,714
0
8,172
17,076
9,842
62,907
W
15,576
4,399
0
4,822
20,906
13,991
1,566
4,454
16,452
0
125,572
W
Sun Wukong
S713natrapS
Sun Wukong
18,190
4,503
976
8,581
20,728
22,441
981
5,567
15,161
0
84,082
W
Skadi
SKBenched
Skadi
21,039
10,954
0
5,429
15,617
7,941
11,659
5,146
10,471
0
152,944
W
Nu Wa
X-Dhanu
Nu Wa
22,339
2,100
0
2,792
10,398
4,660
466
3,722
6,676
110,442
0
W
Kuzenbo
temp-984751
Kuzenbo
12,420
5,298
823
5,480
19,172
24,943
350
6,790
12,382
37,587
0
L
7,124
776
0
1,781
18,676
6,896
0
6,098
12,234
0
33,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,724
Gold Earned
71,503
533
Minions Killed
754
0
Camps Cleared
0
2,063,631
Distance Traveled
2,416,334
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,342
414
46
2
0
411,232
3
L
Kukulkan
11,517
461
169
7
0
431,642
10
L
Cupid
11,334
453
142
6
0
378,903
6
L
Chaac
10,668
427
116
5
0
417,810
0
W
Pele
14,736
589
177
7
0
462,327
4
W
Sun Wukong
14,517
581
132
5
0
516,109
3
W
Skadi
15,987
639
225
9
0
477,183
10
W
Nu Wa
14,319
573
188
8
0
460,842
2
W
Kuzenbo
11,944
478
32
1
0
499,873
10
L
Da Ji
9,863
395
60
2
0
424,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role