Player Matchup

Discordia
Discordia
Gold IV
Dolleshis
Discordia
Gold IV
Level 140
God Stats
6W - 2L
1,581 SR
Queue Stats
72W - 80L
1,495 MMR
Solo
Fafnir
Fafnir
Silver II
HinkebeinJackson
Fafnir
Silver II
Level 141
God Stats
2W - 2L
1,214 SR
Queue Stats
24W - 23L
1,504 MMR
Party 2
Chaac
Chaac
Bronze III
Mrlogotek
Chaac
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,458 MMR
Party 3
Bastet
Bastet
Bronze III
WIIIZAD76
Bastet
Bronze III
Level 109
God Stats
1W - 0L
1,419 SR
Queue Stats
13W - 12L
1,458 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
longuss_shlongus
Hou Yi
Bronze III
Level 129
God Stats
68W - 66L
1,402 SR
Queue Stats
451W - 429L
1,459 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,423 SR
1,475 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,651 SR
1,474 MMR
Bellona
Bellona
Gold IV
AndreiYoda
Bellona
Gold IV
Level 102
God Stats
77W - 72L
1,598 SR
Queue Stats
112W - 114L
1,496 MMR
Solo
The Morrigan
The Morrigan
Silver III
JK7_CR7
The Morrigan
Silver III
Level 144
God Stats
14W - 16L
1,500 SR
Queue Stats
440W - 435L
1,444 MMR
Solo
Mulan
Mulan
Bronze III
Keif_1494
Mulan
Bronze III
Level 99
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
OhhInfy
Erlang Shen
Silver III
Level 116
God Stats
1W - 2L
1,731 SR
Queue Stats
36W - 48L
1,429 MMR
Solo
Artemis
Artemis
Bronze III
david_23ag
Artemis
Bronze III
Level 65
God Stats
0W - 1L
1,885 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dolleshis
Discordia
20
3 / 4 / 9
13,854
495
11,932
17,441
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 18
14,149
505
13,266
22,674
34,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Mrlogotek
Chaac
19
0 / 6 / 14
13,391
478
11,757
24,579
36,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
WIIIZAD76
Bastet
20
7 / 3 / 5
14,782
528
13,542
20,809
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 1 / 8
16,948
605
30,989
24,232
12,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnNu WaKing ArthurArachneJanus

VS

Bans
DanzaburouCthulhuScyllaPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndreiYoda
Bellona
20
7 / 6 / 5
14,304
511
27,464
24,770
27,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
JK7_CR7
The Morrigan
20
4 / 3 / 7
14,058
502
8,291
17,777
9,140
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Keif_1494
Mulan
15
0 / 10 / 4
9,877
353
8,390
25,682
21,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
OhhInfy
Erlang Shen
19
6 / 4 / 4
13,015
465
14,384
25,745
19,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
david_23ag
Artemis
18
0 / 5 / 1
11,495
411
9,073
14,665
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
28
Kills
17
17
Deaths
28
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndreiYoda
Bellona
7
6
5
1.58
W
Discordia
Dolleshis
Discordia
3
4
9
1.88
W
4
3
18
4.33
L
The Morrigan
JK7_CR7
The Morrigan
4
3
7
2.5
L
Mulan
Keif_1494
Mulan
0
10
4
0.2
W
Chaac
Mrlogotek
Chaac
0
6
14
1.17
L
Erlang Shen
OhhInfy
Erlang Shen
6
4
4
2
W
Bastet
WIIIZAD76
Bastet
7
3
5
3.17
L
Artemis
david_23ag
Artemis
0
5
1
0.1
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,486
Damage
67,602
109,735
Taken
108,639
101,520
Mitigated
83,765
44,507
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndreiYoda
Bellona
27,464
10,598
0
5,030
24,770
27,834
734
5,330
18,837
3,236
102,313
W
Discordia
Dolleshis
Discordia
11,932
717
732
5,283
17,441
8,133
1,622
2,328
15,113
100,465
0
W
13,266
2,919
0
6,096
22,674
34,723
439
2,130
20,544
36,685
0
L
The Morrigan
JK7_CR7
The Morrigan
8,291
1,717
0
2,669
17,777
9,140
157
3,994
13,463
101,100
3,276
L
Mulan
Keif_1494
Mulan
8,390
1,261
0
2,106
25,682
21,824
0
6,441
19,001
0
62,185
W
Chaac
Mrlogotek
Chaac
11,757
1,653
0
8,994
24,579
36,861
2,375
1,733
22,846
0
67,150
L
Erlang Shen
OhhInfy
Erlang Shen
14,384
5,384
0
3,897
25,745
19,386
0
4,780
20,719
0
95,789
W
Bastet
WIIIZAD76
Bastet
13,542
4,209
0
6,295
20,809
8,907
2,261
2,075
18,734
0
112,547
L
Artemis
david_23ag
Artemis
9,073
3,643
0
4,976
14,665
5,581
0
3,760
10,759
0
71,244
W
30,989
19,427
0
17,107
24,232
12,896
9,518
2,426
21,806
0
157,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,124
Gold Earned
62,749
640
Minions Killed
731
0
Camps Cleared
0
2,664,067
Distance Traveled
2,478,915
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,304
511
205
7
0
436,578
7
W
Discordia
13,854
495
150
5
0
526,676
13
W
Fafnir
14,149
505
26
1
0
533,084
9
L
The Morrigan
14,058
502
166
6
0
542,868
9
L
Mulan
9,877
353
87
3
0
481,310
9
W
Chaac
13,391
478
121
4
0
535,273
0
L
Erlang Shen
13,015
465
148
5
0
559,903
4
W
Bastet
14,782
528
131
5
0
590,249
9
L
Artemis
11,495
411
125
4
0
458,256
0
W
Hou Yi
16,948
605
212
8
0
478,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role