Player Matchup

Erlang Shen
Erlang Shen
NHG GIO
Erlang Shen
Level 82
God Stats
2W - 4L
1,279 SR
Queue Stats
10W - 21L
1,369 Elo+
Party 1
Ullr
Ullr
PrimeZone21
Ullr
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
489W - 463L
1,564 Elo+
Party 1
Ra
Ra
UnwontedFriend
Ra
Level 149
God Stats
15W - 15L
1,816 SR
Queue Stats
469W - 438L
1,642 Elo+
Party 1
Loki
Loki
Wpbc
Loki
Level 5
God Stats
12W - 1L
1,924 SR
Queue Stats
51W - 9L
1,883 Elo+
Party 1
Bacchus
Bacchus
YxXKnIghtXxY
Bacchus
Level 101
God Stats
1W - 0L
1,316 SR
Queue Stats
252W - 268L
1,488 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,589 Elo+

VS

Team Averages
Level 81
1,532 SR
1,527 Elo+
Izanami
Izanami
Hokage_1stClass
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kranostic
Sylvanus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 401L
1,517 Elo+
Party 2
Set
Set
ManNamedGarbo
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MeAgainGen
Chaac
Level 46
God Stats
2W - 4L
1,283 SR
Queue Stats
221W - 210L
1,544 Elo+
Party 3
Hades
Hades
ThatBoyDante-
Hades
Level 29
God Stats
9W - 7L
1,878 SR
Queue Stats
188W - 173L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NHG GIO
Erlang Shen
11
2 / 0 / 2
6,106
611
2,867
6,593
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 3
6,508
651
6,565
3,678
1,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 1 / 2
7,117
712
5,212
5,078
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Wpbc
Loki
11
0 / 0 / 1
6,296
630
4,958
5,841
1,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
YxXKnIghtXxY
Bacchus
9
3 / 0 / 5
5,877
588
3,648
5,924
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,714
471
2,789
4,995
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Kranostic
Sylvanus
8
0 / 2 / 0
4,412
441
2,628
5,984
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
1 / 4 / 0
5,237
524
4,241
6,753
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
0 / 1 / 0
5,412
541
4,056
8,670
4,884
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
5,051
505
2,024
7,486
4,149
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sylvanus
Kranostic
Sylvanus
0
2
0
0
L
1
4
0
0.25
L
Chaac
0
1
0
0
W
Erlang Shen
NHG GIO
Erlang Shen
2
0
2
3
W
5
0
3
6.5
L
0
4
1
0.13
W
5
1
2
6
W
Loki
Wpbc
Loki
0
0
1
0.5
W
Bacchus
YxXKnIghtXxY
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
15,738
27,114
Taken
33,888
12,034
Mitigated
16,297
7,636
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,789
1,895
0
173
4,995
1,296
0
1,614
3,381
0
21,452
L
Sylvanus
Kranostic
Sylvanus
2,628
1,090
566
1,234
5,984
3,701
0
2,047
3,882
13,854
4,153
L
4,241
2,175
0
876
6,753
2,267
0
2,030
4,653
0
30,722
L
Chaac
4,056
1,334
0
3,509
8,670
4,884
0
0
8,670
0
29,769
W
Erlang Shen
NHG GIO
Erlang Shen
2,867
1,924
0
1,416
6,593
3,223
0
304
6,289
0
36,682
W
6,565
2,169
0
645
3,678
1,095
709
840
2,838
0
41,284
L
2,024
245
0
1,878
7,486
4,149
0
2,902
4,442
25,270
0
W
5,212
1,104
193
1,403
5,078
1,788
0
1,671
3,407
43,597
0
W
Loki
Wpbc
Loki
4,958
1,531
0
2,548
5,841
1,785
0
0
5,841
0
37,536
W
Bacchus
YxXKnIghtXxY
Bacchus
3,648
162
0
1,431
5,924
4,143
143
1,503
4,421
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
24,826
365
Minions Killed
269
0
Camps Cleared
0
969,589
Distance Traveled
833,706
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,714
471
50
5
0
177,008
1
L
Sylvanus
4,412
441
27
3
0
145,737
4
L
Set
5,237
524
60
6
0
188,209
4
L
Chaac
5,412
541
74
7
0
167,852
0
W
Erlang Shen
6,106
611
81
8
0
201,392
0
W
Ullr
6,508
651
83
8
0
159,754
1
L
Hades
5,051
505
58
6
0
154,900
3
W
Ra
7,117
712
97
10
0
200,777
0
W
Loki
6,296
630
91
9
0
197,401
2
W
Bacchus
5,877
588
13
1
0
210,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role