Player Matchup

Chernobog
Chernobog
AngryPotato2
Chernobog
Level 158
God Stats
6W - 4L
1,875 SR
Queue Stats
217W - 184L
1,593 Elo+
Party 1
Rama
Rama
CJ0300
Rama
Level 123
God Stats
1W - 2L
1,743 SR
Queue Stats
150W - 117L
1,570 Elo+
Solo
Bacchus
Bacchus
Frosty Bjorn
Bacchus
Level 122
God Stats
9W - 9L
1,535 SR
Queue Stats
520W - 437L
1,605 Elo+
Party 1
Hel
Hel
Queen Rain3093
Hel
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
472W - 425L
1,570 Elo+
Party 1
Tyr
Tyr
X-UNIT296
Tyr
Level 108
God Stats
7W - 12L
1,204 SR
Queue Stats
398W - 396L
1,546 Elo+
Solo
Team Averages
Level 134
1,572 SR
1,577 Elo+

VS

Team Averages
Level 122
1,467 SR
1,575 Elo+
Osiris
Osiris
Arky6136
Osiris
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
118W - 112L
1,511 Elo+
Solo
Chronos
Chronos
Demonic_Apollo_0
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Achilles
Achilles
MikeyFresh5
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 239L
1,594 Elo+
Solo
Artemis
Artemis
Sigma_Muffin
Artemis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
830W - 782L
1,628 Elo+
Solo
Janus
Janus
cF SirBeanz
Janus
Level 155
God Stats
1W - 6L
1,335 SR
Queue Stats
269W - 270L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AngryPotato2
Chernobog
10
0 / 0 / 3
5,692
569
2,783
5,673
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
CJ0300
Rama
10
0 / 0 / 0
5,506
551
1,319
5,322
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Frosty Bjorn
Bacchus
9
0 / 0 / 2
5,174
517
2,581
5,922
2,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 0 / 0
6,471
647
4,193
3,637
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 0
6,717
672
4,360
6,521
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arky6136
Osiris
7
0 / 0 / 0
4,739
474
3,208
6,247
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 0
5,766
577
3,183
2,701
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
MikeyFresh5
Achilles
10
1 / 3 / 0
5,343
534
2,324
7,496
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Sigma_Muffin
Artemis
9
0 / 2 / 0
5,166
517
1,009
5,193
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,113
511
2,836
5,087
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AngryPotato2
Chernobog
0
0
3
1.5
L
Osiris
Arky6136
Osiris
0
0
0
0
W
Rama
CJ0300
Rama
0
0
0
0
L
0
0
0
0
W
Bacchus
Frosty Bjorn
Bacchus
0
0
2
1
L
Achilles
MikeyFresh5
Achilles
1
3
0
0.33
W
5
0
0
5
L
Artemis
Sigma_Muffin
Artemis
0
2
0
0
W
3
1
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
12,560
27,075
Taken
26,724
10,988
Mitigated
12,436
13,113
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AngryPotato2
Chernobog
2,783
1,581
0
430
5,673
2,763
0
1,818
3,779
0
35,856
L
Osiris
Arky6136
Osiris
3,208
630
0
2,172
6,247
3,199
0
2,830
3,417
0
10,012
W
Rama
CJ0300
Rama
1,319
1,172
0
4,163
5,322
1,373
0
2,404
2,918
0
31,258
L
3,183
1,160
0
1,739
2,701
738
0
179
2,522
38,731
0
W
Bacchus
Frosty Bjorn
Bacchus
2,581
494
0
1,250
5,922
2,052
0
912
4,991
9,233
0
L
Achilles
MikeyFresh5
Achilles
2,324
802
0
2,478
7,496
4,120
0
0
7,496
0
23,533
W
4,193
308
2,214
2,666
3,637
1,113
0
730
2,847
38,749
0
L
Artemis
Sigma_Muffin
Artemis
1,009
340
0
756
5,193
2,844
0
1,849
3,344
0
27,914
W
4,360
964
0
2,390
6,521
3,687
286
0
6,521
0
35,708
L
2,836
301
0
506
5,087
1,535
0
1,916
3,171
33,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
26,127
305
Minions Killed
263
0
Camps Cleared
0
1,045,381
Distance Traveled
960,482
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,692
569
65
7
0
226,233
1
L
Osiris
4,739
474
10
1
0
241,313
1
W
Rama
5,506
551
72
7
0
177,504
3
L
Chronos
5,766
577
74
7
0
183,294
2
W
Bacchus
5,174
517
17
2
0
201,104
3
L
Achilles
5,343
534
49
5
0
181,404
1
W
Hel
6,471
647
77
8
0
214,313
3
L
Artemis
5,166
517
62
6
0
158,021
1
W
Tyr
6,717
672
74
7
0
226,227
2
L
Janus
5,113
511
68
7
0
196,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role