Player Matchup

Yemoja
Yemoja
FocaMF
Yemoja
Level 23
God Stats
2W - 2L
1,677 SR
Queue Stats
40W - 42L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
ModernLOCKE
Sun Wukong
Level 21
God Stats
9W - 8L
1,883 SR
Queue Stats
56W - 56L
1,483 Elo+
Solo
Izanami
Izanami
RIPcastorvenom
Izanami
Level 17
God Stats
2W - 4L
1,224 SR
Queue Stats
30W - 35L
1,323 Elo+
Party 2
Fenrir
Fenrir
ghostman677
Fenrir
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
170W - 240L
1,163 Elo+
Party 3
Ymir
Ymir
lilbonky
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,198 Elo+
Party 3
Team Averages
Level 15
1,557 SR
1,313 Elo+

VS

Team Averages
Level 22
1,460 SR
1,460 Elo+
Ra
Ra
ISuckAtSmiteToo
Ra
Level 7
God Stats
1W - 1L
1,237 SR
Queue Stats
11W - 9L
1,517 Elo+
Solo
Mercury
Mercury
Kata7yst
Mercury
Level 26
God Stats
12W - 6L
1,837 SR
Queue Stats
392W - 375L
1,442 Elo+
Party 1
Chaac
Chaac
NatoradeBlue
Chaac
Level 27
God Stats
7W - 8L
1,485 SR
Queue Stats
393W - 389L
1,429 Elo+
Party 1
Nemesis
Nemesis
Tesnus
Nemesis
Level 21
God Stats
34W - 35L
1,458 SR
Queue Stats
46W - 48L
1,408 Elo+
Solo
Jing Wei
Jing Wei
alvaronunez
Jing Wei
Level 29
God Stats
10W - 12L
1,283 SR
Queue Stats
310W - 347L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FocaMF
Yemoja
8
1 / 2 / 1
5,621
562
1,248
4,405
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ModernLOCKE
Sun Wukong
9
1 / 2 / 0
4,990
499
1,491
7,018
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 0
4,972
497
830
3,145
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
5
1 / 1 / 1
4,226
423
1,403
1,825
489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
1 / 3 / 1
4,900
490
648
6,719
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,888
589
3,473
2,713
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Kata7yst
Mercury
9
1 / 2 / 3
5,595
560
2,144
6,128
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
6,147
615
4,964
5,553
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Tesnus
Nemesis
8
2 / 1 / 1
5,314
531
3,175
2,750
821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
alvaronunez
Jing Wei
11
2 / 0 / 1
6,061
606
560
2,939
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FocaMF
Yemoja
1
2
1
0.75
W
2
2
1
1.25
W
Mercury
Kata7yst
Mercury
1
2
3
1.25
L
Sun Wukong
ModernLOCKE
Sun Wukong
1
2
0
0.5
W
3
1
3
4.5
L
1
2
0
0.5
W
Nemesis
Tesnus
Nemesis
2
1
1
2.5
W
Jing Wei
alvaronunez
Jing Wei
2
0
1
2.5
L
Fenrir
1
1
1
1.5
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,620
Damage
14,316
23,112
Taken
20,083
9,462
Mitigated
7,992
3,734
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FocaMF
Yemoja
1,248
342
209
993
4,405
1,802
105
0
4,405
13,097
0
W
3,473
1,197
70
561
2,713
734
786
606
2,107
28,630
0
W
Mercury
Kata7yst
Mercury
2,144
518
0
0
6,128
1,619
0
139
5,989
0
32,528
L
Sun Wukong
ModernLOCKE
Sun Wukong
1,491
290
0
1,383
7,018
2,657
0
0
7,018
0
20,993
W
4,964
1,134
0
2,699
5,553
4,063
608
142
5,411
0
31,333
L
830
187
0
472
3,145
858
21
0
3,145
0
21,839
W
Nemesis
Tesnus
Nemesis
3,175
1,442
0
98
2,750
821
167
103
2,647
0
20,816
W
Jing Wei
alvaronunez
Jing Wei
560
477
0
2,089
2,939
755
0
906
2,033
0
23,866
L
Fenrir
1,403
775
0
87
1,825
489
0
650
1,175
0
4,825
L
Ymir
648
262
0
590
6,719
3,656
0
2,823
3,896
12,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
29,005
148
Minions Killed
273
0
Camps Cleared
0
841,510
Distance Traveled
1,064,131
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,621
562
21
2
0
172,754
2
W
Ra
5,888
589
45
5
0
189,974
4
W
Mercury
5,595
560
67
7
0
237,553
3
L
Sun Wukong
4,990
499
35
4
0
198,460
2
W
Chaac
6,147
615
69
7
0
219,907
3
L
Izanami
4,972
497
55
6
0
165,589
0
W
Nemesis
5,314
531
43
4
0
231,366
1
W
Jing Wei
6,061
606
49
5
0
185,331
2
L
Fenrir
4,226
423
9
1
0
152,520
0
L
Ymir
4,900
490
28
3
0
152,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role