Player Matchup

Thanatos
Thanatos
CylocRegal
Thanatos
Level 7
God Stats
4W - 8L
1,114 SR
Queue Stats
22W - 23L
1,073 Elo+
Party 2
Artemis
Artemis
DaHecko
Artemis
Level 16
God Stats
15W - 15L
1,527 SR
Queue Stats
77W - 99L
1,294 Elo+
Party 2
Chaac
Chaac
Kriegspanzer
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 1
Thor
Thor
Zekly
Thor
Level 5
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
wallahjtedechire
Baron Samedi
Level 9
God Stats
1W - 5L
1,048 SR
Queue Stats
9W - 19L
1,272 Elo+
Solo
Team Averages
Level 8
1,308 SR
1,269 Elo+

VS

Team Averages
Level 21
1,492 SR
1,439 Elo+
Chaac
Chaac
DaijuMononoke
Chaac
Level 12
God Stats
2W - 2L
1,285 SR
Queue Stats
242W - 265L
1,216 Elo+
Solo
Kukulkan
Kukulkan
Fenixmetal
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,639 Elo+
Solo
Artemis
Artemis
ReaperZ000
Artemis
Level 26
God Stats
99W - 92L
1,655 SR
Queue Stats
145W - 158L
1,569 Elo+
Solo
Ymir
Ymir
TiffanyTSD
Ymir
Level 17
God Stats
8W - 11L
1,567 SR
Queue Stats
19W - 22L
1,443 Elo+
Solo
Izanami
Izanami
katostrophic7
Izanami
Level 19
God Stats
25W - 31L
1,455 SR
Queue Stats
55W - 71L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CylocRegal
Thanatos
15
0 / 15 / 2
9,182
835
7,297
20,703
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DaHecko
Artemis
16
6 / 9 / 1
12,153
1,105
18,755
18,580
7,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 5
9,713
883
5,422
17,014
13,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Zekly
Thor
16
1 / 6 / 5
10,389
944
8,122
20,811
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
wallahjtedechire
Baron Samedi
16
0 / 7 / 6
9,890
899
12,537
13,500
14,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 24
11,761
1,069
17,121
14,949
15,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fenixmetal
Kukulkan
20
21 / 2 / 13
13,643
1,240
26,178
10,349
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ReaperZ000
Artemis
18
5 / 1 / 21
11,381
1,035
17,123
9,847
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 23
11,444
1,040
8,914
11,905
11,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
19
7 / 0 / 23
12,583
1,144
15,002
10,232
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
147
7
Kills
43
43
Deaths
7
19
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CylocRegal
Thanatos
0
15
2
0.07
L
Artemis
DaHecko
Artemis
6
9
1
0.72
W
5
3
24
5.67
W
Kukulkan
Fenixmetal
Kukulkan
21
2
13
13.75
L
0
6
5
0.42
W
Artemis
ReaperZ000
Artemis
5
1
21
15.5
W
5
1
23
16.5
L
Thor
Zekly
Thor
1
6
5
0.58
W
Izanami
7
0
23
18.5
L
Baron Samedi
wallahjtedechire
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,133
Damage
84,338
90,608
Taken
57,282
52,952
Mitigated
39,223
9,660
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CylocRegal
Thanatos
7,297
2,400
231
3,130
20,703
7,921
0
6,114
14,464
0
18,520
L
Artemis
DaHecko
Artemis
18,755
9,986
0
1,074
18,580
7,623
0
5,309
13,146
0
48,362
W
17,121
2,605
0
4,814
14,949
15,545
0
3,463
11,250
198
28,444
W
Kukulkan
Fenixmetal
Kukulkan
26,178
4,572
979
1,723
10,349
4,142
0
1,199
9,125
42,368
0
L
5,422
781
0
2,666
17,014
13,905
0
9,962
6,952
0
16,087
W
Artemis
ReaperZ000
Artemis
17,123
8,383
0
3,558
9,847
3,723
0
2,919
6,928
0
39,570
W
8,914
1,483
0
1,647
11,905
11,680
0
2,108
9,622
21,566
0
L
Thor
Zekly
Thor
8,122
705
0
324
20,811
8,581
0
10,236
10,400
0
20,487
W
Izanami
15,002
10,527
0
1,653
10,232
4,133
0
2,848
7,359
0
37,360
L
Baron Samedi
wallahjtedechire
Baron Samedi
12,537
2,106
1,027
1,208
13,500
14,922
0
3,591
9,784
29,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
60,812
158
Minions Killed
207
6
Camps Cleared
8
908,052
Distance Traveled
959,329
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,182
835
16
1
1
187,185
0
L
Artemis
12,153
1,105
58
5
0
178,097
1
W
Chaac
11,761
1,069
23
2
0
209,355
0
W
Kukulkan
13,643
1,240
60
5
1
177,370
1
L
Chaac
9,713
883
23
2
1
206,243
0
W
Artemis
11,381
1,035
49
4
3
178,043
0
W
Ymir
11,444
1,040
25
2
3
202,303
2
L
Thor
10,389
944
31
3
2
191,428
3
W
Izanami
12,583
1,144
50
5
1
192,258
0
L
Baron Samedi
9,890
899
30
3
2
145,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role