Player Matchup

Thanatos
Thanatos
AwesomeAdamV
Thanatos
Level 109
God Stats
1W - 0L
1,197 SR
Queue Stats
4W - 2L
1,367 Elo+
Party 2
Ares
Ares
Elweyune
Ares
Level 10
God Stats
2W - 4L
1,310 SR
Queue Stats
8W - 11L
1,463 Elo+
Party 1
Thoth
Thoth
LordBeanyBaby
Thoth
Level 103
God Stats
4W - 4L
1,285 SR
Queue Stats
363W - 295L
1,595 Elo+
Party 1
Ullr
Ullr
Rhoades
Ullr
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
9W - 10L
1,588 Elo+
Party 2
Cupid
Cupid
gNinjakick
Cupid
Level 88
God Stats
7W - 11L
1,310 SR
Queue Stats
288W - 255L
1,537 Elo+
Party 1
Team Averages
Level 68
1,272 SR
1,510 Elo+

VS

Team Averages
Level 71
1,573 SR
1,516 Elo+
Hercules
Hercules
Sintrophy
Hercules
Level 106
God Stats
1W - 3L
1,325 SR
Queue Stats
280W - 261L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
ThatDudeSteelo
Sun Wukong
Level 23
God Stats
73W - 48L
1,607 SR
Queue Stats
470W - 492L
1,446 Elo+
Party 3
Baron Samedi
Baron Samedi
TheAxe73
Baron Samedi
Level 88
God Stats
4W - 3L
1,607 SR
Queue Stats
295W - 296L
1,512 Elo+
Solo
Scylla
Scylla
diva77
Scylla
Level 28
God Stats
73W - 53L
1,608 SR
Queue Stats
190W - 189L
1,460 Elo+
Party 3
Pele
Pele
xHourGlass
Pele
Level 108
God Stats
13W - 12L
1,718 SR
Queue Stats
297W - 274L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwesomeAdamV
Thanatos
11
1 / 3 / 4
6,587
549
3,517
8,844
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
9
1 / 2 / 7
6,212
518
3,158
8,802
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 1 / 1
7,399
617
7,392
3,286
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Rhoades
Ullr
12
2 / 0 / 2
7,190
599
7,476
5,907
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
11
4 / 1 / 3
6,685
557
5,121
4,433
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sintrophy
Hercules
10
1 / 4 / 0
5,391
449
3,953
10,260
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ThatDudeSteelo
Sun Wukong
11
1 / 3 / 1
6,096
508
4,405
10,786
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TheAxe73
Baron Samedi
8
1 / 2 / 0
5,437
453
558
4,299
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
diva77
Scylla
9
0 / 4 / 0
5,213
434
3,632
5,670
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 2
7,124
594
6,186
9,236
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
7
7
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AwesomeAdamV
Thanatos
1
3
4
1
W
Ares
1
2
7
2.25
W
5
1
1
5.5
W
Ullr
Rhoades
Ullr
2
0
2
3
L
Hercules
Sintrophy
Hercules
1
4
0
0.25
L
Sun Wukong
ThatDudeSteelo
Sun Wukong
1
3
1
0.5
L
Baron Samedi
TheAxe73
Baron Samedi
1
2
0
0.5
L
Scylla
diva77
Scylla
0
4
0
0
W
Cupid
4
1
3
5.5
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
18,734
31,272
Taken
40,251
11,775
Mitigated
16,523
13,145
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AwesomeAdamV
Thanatos
3,517
1,165
0
7,813
8,844
2,739
384
751
7,983
0
36,077
W
Ares
3,158
631
0
2,241
8,802
3,768
0
2,030
6,301
10,208
0
W
7,392
104
0
250
3,286
922
0
442
2,778
41,846
0
W
Ullr
Rhoades
Ullr
7,476
4,247
0
504
5,907
2,988
658
0
5,533
0
39,836
L
Hercules
Sintrophy
Hercules
3,953
1,125
0
2,662
10,260
4,506
0
2,318
7,942
0
19,705
L
Sun Wukong
ThatDudeSteelo
Sun Wukong
4,405
769
0
4,961
10,786
6,336
0
853
9,933
0
27,682
L
Baron Samedi
TheAxe73
Baron Samedi
558
44
0
967
4,299
1,475
0
2,711
1,588
19,818
0
L
Scylla
diva77
Scylla
3,632
992
0
957
5,670
1,290
124
2,229
3,441
23,147
0
W
Cupid
5,121
2,562
571
1,766
4,433
1,358
978
521
3,763
0
33,643
L
6,186
1,151
0
3,840
9,236
2,916
0
2,439
6,797
0
48,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
29,261
301
Minions Killed
256
0
Camps Cleared
0
1,101,761
Distance Traveled
1,100,444
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,587
549
74
6
0
223,693
0
W
Ares
6,212
518
17
1
0
236,427
0
W
Thoth
7,399
617
69
6
0
238,558
2
W
Ullr
7,190
599
69
6
0
191,589
0
L
Hercules
5,391
449
28
2
0
229,124
5
L
Sun Wukong
6,096
508
45
4
0
242,572
1
L
Baron Samedi
5,437
453
47
4
0
122,908
2
L
Scylla
5,213
434
44
4
0
221,619
0
W
Cupid
6,685
557
72
6
0
211,494
3
L
Pele
7,124
594
92
8
0
284,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role