Player Matchup

Hun Batz
Hun Batz
KawaiiEther
Hun Batz
Level 64
God Stats
1W - 3L
1,264 SR
Queue Stats
60W - 64L
1,407 Elo+
Solo
Terra
Terra
LT LO5ER
Terra
Level 107
God Stats
20W - 11L
1,645 SR
Queue Stats
371W - 343L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VakrisOne
Cu Chulainn
Level 63
God Stats
14W - 9L
1,399 SR
Queue Stats
86W - 101L
1,403 Elo+
Solo
Chang'e
Chang'e
darkrabbit55
Chang'e
Level 64
God Stats
114W - 86L
1,438 SR
Queue Stats
307W - 264L
1,456 Elo+
Solo
Apollo
Apollo
dragonsfire2234
Apollo
Level 108
God Stats
13W - 13L
1,378 SR
Queue Stats
103W - 96L
1,443 Elo+
Party 1
Team Averages
Level 81
1,425 SR
1,433 Elo+

VS

Team Averages
Level 98
1,493 SR
1,505 Elo+
Raijin
Raijin
Etherelle
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RiskyBiznu
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,488 Elo+
Solo
Neith
Neith
bobjoe53
Neith
Level 126
God Stats
123W - 141L
1,463 SR
Queue Stats
375W - 407L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXxAlexsXx
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Мontreal
Sobek
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 230L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KawaiiEther
Hun Batz
16
13 / 2 / 11
11,599
580
15,740
14,688
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
LT LO5ER
Terra
14
1 / 7 / 15
9,655
483
4,579
19,521
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
VakrisOne
Cu Chulainn
17
9 / 2 / 7
11,459
573
14,390
20,069
11,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
darkrabbit55
Chang'e
19
6 / 2 / 14
12,215
611
16,711
15,149
6,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 8
10,992
550
9,159
12,457
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Etherelle
Raijin
15
0 / 8 / 4
8,677
434
5,415
10,851
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
RiskyBiznu
Ah Muzen Cab
14
6 / 8 / 4
9,841
492
15,518
17,382
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
bobjoe53
Neith
15
2 / 6 / 3
9,486
474
9,610
13,813
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
xXxAlexsXx
Tsukuyomi
15
4 / 4 / 4
9,476
474
10,452
15,793
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Мontreal
Sobek
11
2 / 8 / 8
8,578
429
11,835
21,781
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
34
Kills
14
15
Deaths
34
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
Etherelle
Raijin
0
8
4
0.25
W
Hun Batz
KawaiiEther
Hun Batz
13
2
11
9.25
W
Terra
LT LO5ER
Terra
1
7
15
1.21
L
Ah Muzen Cab
RiskyBiznu
Ah Muzen Cab
6
8
4
1
W
Cu Chulainn
VakrisOne
Cu Chulainn
9
2
7
6.25
L
Neith
bobjoe53
Neith
2
6
3
0.58
W
Chang'e
darkrabbit55
Chang'e
6
2
14
6.5
W
5
2
8
4.5
L
Tsukuyomi
xXxAlexsXx
Tsukuyomi
4
4
4
1.5
L
Sobek
Мontreal
Sobek
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
52,830
81,884
Taken
79,620
41,071
Mitigated
47,587
29,526
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Etherelle
Raijin
5,415
381
0
1,170
10,851
3,784
0
3,278
7,362
51,923
0
W
Hun Batz
KawaiiEther
Hun Batz
15,740
4,058
0
1,941
14,688
5,253
1,943
3,926
10,584
0
50,152
W
Terra
LT LO5ER
Terra
4,579
826
1,085
4,274
19,521
13,997
511
5,759
13,560
16,241
0
L
Ah Muzen Cab
RiskyBiznu
Ah Muzen Cab
15,518
7,905
0
4,715
17,382
6,336
1,299
2,990
14,305
0
60,338
W
Cu Chulainn
VakrisOne
Cu Chulainn
14,390
2,044
0
7,108
20,069
11,463
1,232
2,496
17,497
0
65,816
L
Neith
bobjoe53
Neith
9,610
5,147
0
3,878
13,813
5,423
1,321
4,162
9,537
0
54,453
W
Chang'e
darkrabbit55
Chang'e
16,711
1,682
2,894
9,226
15,149
6,032
2,064
3,035
11,838
73,440
0
W
9,159
6,519
0
2,998
12,457
4,326
2,222
1,302
11,155
0
59,325
L
Tsukuyomi
xXxAlexsXx
Tsukuyomi
10,452
1,386
0
7,202
15,793
6,203
0
4,015
11,616
0
62,248
L
Sobek
Мontreal
Sobek
11,835
613
0
3,491
21,781
25,841
0
6,029
15,510
26,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,920
Gold Earned
46,058
456
Minions Killed
412
0
Camps Cleared
0
1,955,846
Distance Traveled
1,750,748
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,677
434
98
5
0
312,263
4
W
Hun Batz
11,599
580
63
3
0
416,928
1
W
Terra
9,655
483
33
2
0
377,119
1
L
Ah Muzen Cab
9,841
492
81
4
0
341,644
3
W
Cu Chulainn
11,459
573
109
5
0
370,887
8
L
Neith
9,486
474
116
6
0
314,944
1
W
Chang'e
12,215
611
146
7
0
396,795
3
W
Apollo
10,992
550
105
5
0
394,117
4
L
Tsukuyomi
9,476
474
92
5
0
404,700
5
L
Sobek
8,578
429
25
1
0
377,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role