Player Matchup

Ares
Ares
Cesiweawe
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,664 Elo+
Solo
Awilix
Awilix
Dave1997
Awilix
Level 4
God Stats
5W - 2L
1,597 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Oxtor
Nu Wa
Level 27
God Stats
29W - 16L
1,724 SR
Queue Stats
135W - 125L
1,443 Elo+
Solo
Olorun
Olorun
Remborx
Olorun
Level 28
God Stats
4W - 4L
1,499 SR
Queue Stats
24W - 26L
1,477 Elo+
Solo
Chang'e
Chang'e
iNeedPampers
Chang'e
Level 26
God Stats
7W - 7L
1,495 SR
Queue Stats
55W - 55L
1,559 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,537 Elo+

VS

Team Averages
Level 23
1,543 SR
1,500 Elo+
Thor
Thor
AHenryWoodhouse
Thor
Level 27
God Stats
2W - 4L
1,475 SR
Queue Stats
214W - 231L
1,548 Elo+
Solo
Chaac
Chaac
GetHyper
Chaac
Level 24
God Stats
5W - 4L
1,655 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Heimdallr
Heimdallr
SrbStefan
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
iLNeich7
Baba Yaga
Level 17
God Stats
7W - 8L
1,584 SR
Queue Stats
23W - 20L
1,623 Elo+
Solo
Cerberus
Cerberus
u2qq
Cerberus
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
127W - 149L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 4 / 12
12,815
513
10,303
17,091
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Dave1997
Awilix
20
5 / 4 / 10
14,372
575
8,801
19,077
8,571
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Oxtor
Nu Wa
20
5 / 3 / 10
13,321
533
19,318
10,181
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Remborx
Olorun
17
7 / 7 / 8
12,263
491
7,967
16,365
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
iNeedPampers
Chang'e
20
5 / 1 / 6
14,018
561
14,712
17,707
12,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,704
428
3,196
17,531
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GetHyper
Chaac
16
2 / 5 / 1
9,963
399
8,666
17,978
17,094
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
SrbStefan
Heimdallr
15
6 / 6 / 8
10,363
415
6,948
16,088
5,168
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
iLNeich7
Baba Yaga
20
6 / 1 / 7
12,316
493
16,145
10,887
4,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
u2qq
Cerberus
16
4 / 9 / 12
10,145
406
13,225
19,168
19,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
27
Kills
19
19
Deaths
27
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ares
5
4
12
2.75
W
Awilix
Dave1997
Awilix
5
4
10
2.5
L
Chaac
GetHyper
Chaac
2
5
1
0.5
W
Nu Wa
Oxtor
Nu Wa
5
3
10
3.33
W
Olorun
Remborx
Olorun
7
7
8
1.57
L
Heimdallr
SrbStefan
Heimdallr
6
6
8
1.67
L
Baba Yaga
iLNeich7
Baba Yaga
6
1
7
9.5
W
Chang'e
iNeedPampers
Chang'e
5
1
6
8
L
Cerberus
u2qq
Cerberus
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,101
Damage
48,180
80,421
Taken
81,652
50,560
Mitigated
53,342
30,237
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,196
491
0
3,808
17,531
6,421
2,146
7,842
9,257
297
66,695
W
Ares
10,303
611
0
899
17,091
18,361
1,432
8,344
8,747
45,292
0
W
Awilix
Dave1997
Awilix
8,801
3,271
0
6,945
19,077
8,571
19
5,590
13,487
0
101,671
L
Chaac
GetHyper
Chaac
8,666
2,580
0
4,515
17,978
17,094
31
11,599
5,798
0
48,918
W
Nu Wa
Oxtor
Nu Wa
19,318
4,207
160
1,204
10,181
4,190
5,400
3,924
6,257
95,609
0
W
Olorun
Remborx
Olorun
7,967
3,267
491
6,445
16,365
7,089
7,462
7,202
9,163
56,395
0
L
Heimdallr
SrbStefan
Heimdallr
6,948
2,943
0
4,153
16,088
5,168
353
12,090
3,728
0
37,720
L
Baba Yaga
iLNeich7
Baba Yaga
16,145
376
0
2,866
10,887
4,996
330
5,304
5,290
103,395
0
W
Chang'e
iNeedPampers
Chang'e
14,712
2,366
2,813
11,280
17,707
12,349
560
4,607
13,100
101,706
0
L
Cerberus
u2qq
Cerberus
13,225
1,038
0
3,888
19,168
19,663
42
13,472
5,279
31,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,789
Gold Earned
53,491
639
Minions Killed
531
0
Camps Cleared
0
2,404,104
Distance Traveled
2,180,841
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,704
428
138
6
0
422,469
2
W
Ares
12,815
513
62
2
0
491,367
1
W
Awilix
14,372
575
155
6
0
468,408
0
L
Chaac
9,963
399
81
3
0
427,134
4
W
Nu Wa
13,321
533
137
5
0
459,403
0
W
Olorun
12,263
491
105
4
0
479,207
1
L
Heimdallr
10,363
415
66
3
0
416,677
0
L
Baba Yaga
12,316
493
187
7
0
479,517
5
W
Chang'e
14,018
561
180
7
0
505,719
11
L
Cerberus
10,145
406
59
2
0
435,044
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role