Player Matchup

Bellona
Bellona
Perrill0
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
UnknownGod22
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Medusa
Medusa
XxHIT
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,934 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,566 Elo+

VS

Team Averages
Level 65
1,453 SR
1,284 Elo+
Chaac
Chaac
TheManwich
Chaac
Level 9
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Discordia
Discordia
Zeldamnit
Discordia
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 49L
1,323 Elo+
Party 1
Skadi
Skadi
crestedurchin
Skadi
Level 61
God Stats
21W - 24L
1,636 SR
Queue Stats
101W - 151L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Perrill0
Bellona
14
4 / 2 / 9
11,370
669
4,169
14,313
11,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 3 / 13
12,351
727
13,963
13,218
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
XxHIT
Medusa
17
11 / 3 / 6
13,517
795
22,364
18,888
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 7 / 2
10,199
600
8,597
17,982
18,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Zeldamnit
Discordia
15
3 / 6 / 4
11,512
677
18,260
12,738
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 7 / 1
11,746
691
11,323
15,416
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
8
8
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Perrill0
Bellona
4
2
9
4.25
L
Chaac
1
7
2
0.29
W
5
3
13
3.83
W
Medusa
XxHIT
Medusa
11
3
6
4.67
L
Discordia
Zeldamnit
Discordia
3
6
4
0.83
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
38,180
46,419
Taken
46,136
26,148
Mitigated
27,031
15,244
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Perrill0
Bellona
4,169
362
0
788
14,313
11,764
0
3,704
10,293
0
17,273
L
Chaac
8,597
936
0
2,887
17,982
18,065
0
5,929
11,978
0
25,791
W
13,963
4,234
660
5,795
13,218
4,602
2,110
7,133
5,621
50,103
0
W
Medusa
XxHIT
Medusa
22,364
10,376
0
8,001
18,888
9,782
831
6,235
12,180
0
99,278
L
Discordia
Zeldamnit
Discordia
18,260
684
0
738
12,738
3,934
0
4,056
8,657
73,395
0
L
11,323
4,659
369
2,170
15,416
5,032
62
4,006
11,214
0
57,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
33,457
200
Minions Killed
223
0
Camps Cleared
0
903,755
Distance Traveled
866,847
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,370
669
31
2
0
326,804
3
L
Chaac
10,199
600
33
2
0
305,502
1
W
Nu Wa
12,351
727
50
3
0
258,366
3
W
Medusa
13,517
795
119
7
0
318,585
4
L
Discordia
11,512
677
111
7
0
302,466
5
L
Skadi
11,746
691
79
5
0
258,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role