Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Coolguylat
Thanatos
Level 47
God Stats
1W - 0L
1,231 SR
Queue Stats
5W - 7L
1,639 Elo+
Solo
Izanami
Izanami
ExserBuckle381
Izanami
Level 32
God Stats
3W - 4L
1,682 SR
Queue Stats
14W - 12L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
HokkyoDIO
Zhong Kui
Level 96
God Stats
2W - 0L
1,830 SR
Queue Stats
19W - 16L
1,580 Elo+
Party 3
Vamana
Vamana
MaximusPpmus
Vamana
Level 21
God Stats
7W - 8L
1,327 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 2
Team Averages
Level 59
1,514 SR
1,533 Elo+

VS

Team Averages
Level 80
1,320 SR
1,407 Elo+
Hera
Hera
Anethnm1
Hera
Level 29
God Stats
11W - 13L
1,182 SR
Queue Stats
15W - 17L
1,172 Elo+
Solo
Izanami
Izanami
RaysenCR
Izanami
Level 157
God Stats
7W - 6L
1,492 SR
Queue Stats
383W - 372L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
XNaked_SnakeX
Jormungandr
Level 19
God Stats
4W - 13L
1,327 SR
Queue Stats
44W - 49L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
X_the_reivax_X
Ao Kuang
Level 153
God Stats
6W - 6L
1,267 SR
Queue Stats
424W - 424L
1,510 Elo+
Party 1
Neith
Neith
small_boy_donut
Neith
Level 44
God Stats
0W - 6L
1,332 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 7
8,581
780
8,010
8,834
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Coolguylat
Thanatos
15
3 / 4 / 1
8,478
771
1,958
7,487
2,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 4
9,327
848
7,012
6,793
2,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
HokkyoDIO
Zhong Kui
14
1 / 3 / 5
8,007
728
6,719
7,951
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
2 / 2 / 6
8,100
736
4,476
9,273
4,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 2 / 3
8,135
740
7,465
4,447
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RaysenCR
Izanami
14
1 / 2 / 4
7,576
689
6,847
6,941
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
XNaked_SnakeX
Jormungandr
11
0 / 4 / 4
6,833
621
2,667
9,018
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
15
7 / 2 / 3
9,487
862
9,130
11,991
5,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 3
6,828
621
3,363
4,525
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
13
Kills
13
13
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
7
1.83
L
Hera
3
2
3
2.25
W
Thanatos
Coolguylat
Thanatos
3
4
1
0.88
W
5
1
4
7
W
Zhong Kui
HokkyoDIO
Zhong Kui
1
3
5
1.17
W
Vamana
2
2
6
2.5
L
Izanami
RaysenCR
Izanami
1
2
4
1.5
L
Jormungandr
XNaked_SnakeX
Jormungandr
0
4
4
0.5
L
Ao Kuang
7
2
3
4.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
29,472
40,338
Taken
36,922
20,281
Mitigated
15,085
11,748
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,010
486
0
1,122
8,834
5,706
520
4,002
4,644
17,971
0
L
Hera
7,465
900
0
718
4,447
1,377
161
1,297
3,100
24,565
0
W
Thanatos
Coolguylat
Thanatos
1,958
413
0
3,378
7,487
2,852
900
4,113
3,260
0
21,532
W
7,012
3,594
0
2,294
6,793
2,469
1,608
4,077
2,572
0
28,102
W
Zhong Kui
HokkyoDIO
Zhong Kui
6,719
175
0
2,115
7,951
4,767
215
3,397
4,474
28,959
0
W
Vamana
4,476
2,251
0
2,839
9,273
4,487
108
3,248
5,857
0
17,539
L
Izanami
RaysenCR
Izanami
6,847
4,444
0
1,989
6,941
2,227
2
3,314
3,627
0
34,015
L
Jormungandr
XNaked_SnakeX
Jormungandr
2,667
1,100
0
372
9,018
4,666
234
3,768
5,125
9,753
0
L
Ao Kuang
9,130
871
0
2,409
11,991
5,533
208
4,623
7,143
30,053
0
L
3,363
900
0
1,260
4,525
1,282
84
1,464
3,011
0
5,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
38,859
218
Minions Killed
211
8
Camps Cleared
7
1,043,094
Distance Traveled
866,190
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,581
780
14
1
0
225,596
0
L
Hera
8,135
740
54
5
3
182,531
2
W
Thanatos
8,478
771
50
5
2
194,058
0
W
Izanami
9,327
848
55
5
2
223,449
0
W
Zhong Kui
8,007
728
70
6
3
200,703
1
W
Vamana
8,100
736
29
3
1
199,288
0
L
Izanami
7,576
689
79
7
3
186,662
5
L
Jormungandr
6,833
621
18
2
0
180,322
0
L
Ao Kuang
9,487
862
52
5
1
210,888
3
L
Neith
6,828
621
8
1
0
105,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role