Player Matchup

Set
Set
Gold III
FeelxGoodxInc
Set
Gold III
Level 145
God Stats
7W - 7L
1,507 SR
Queue Stats
107W - 98L
1,498 MMR
Solo
Janus
Janus
Gold IV
Kinkyful
Janus
Gold IV
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 162L
1,498 MMR
Solo
Cerberus
Cerberus
Bronze III
Shivels15
Cerberus
Bronze III
Level 147
God Stats
4W - 4L
1,269 SR
Queue Stats
76W - 60L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
SubtleSpark2384
Artemis
Bronze III
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 28L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
WarlockOrc
Cu Chulainn
Gold V
Level 85
God Stats
8W - 4L
1,948 SR
Queue Stats
163W - 151L
1,498 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,545 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,536 SR
1,499 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
BILLGFY
Athena
Bronze III
Level 46
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nike
Nike
Bronze III
DanikiSP
Nike
Bronze III
Level 35
God Stats
0W - 1L
1,231 SR
Queue Stats
58W - 79L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Jabrielx
Nemesis
Silver I
Level 91
God Stats
17W - 9L
1,824 SR
Queue Stats
77W - 81L
1,496 MMR
Solo
Chaac
Chaac
Bronze III
ThunderKnight51
Chaac
Bronze III
Level 92
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,245
616
7,616
12,017
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Kinkyful
Janus
13
2 / 1 / 2
7,927
528
4,876
8,030
3,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Shivels15
Cerberus
10
0 / 1 / 5
7,083
472
7,037
8,514
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 3
7,877
525
6,208
8,809
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
WarlockOrc
Cu Chulainn
15
6 / 2 / 3
8,873
592
8,130
7,070
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
HeraAphroditeCupidChang'eNu Wa

VS

Bans
CthulhuPoseidonPersephoneHelArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 4 / 0
7,235
482
4,215
8,758
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
BILLGFY
Athena
10
0 / 3 / 5
6,591
439
4,531
12,023
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
12
0 / 1 / 3
7,100
473
3,173
11,035
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Jabrielx
Nemesis
13
3 / 3 / 1
8,050
537
6,222
8,514
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
8,053
537
7,971
11,227
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
8
8
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
0
0.75
L
Athena
BILLGFY
Athena
0
3
5
0.83
L
Nike
0
1
3
1.5
W
4
2
1
2.25
L
Nemesis
Jabrielx
Nemesis
3
3
1
1.17
W
Janus
Kinkyful
Janus
2
1
2
3
W
Cerberus
Shivels15
Cerberus
0
1
5
2.5
W
2
2
3
1.75
L
2
3
0
0.67
W
Cu Chulainn
WarlockOrc
Cu Chulainn
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
26,112
44,440
Taken
51,557
21,427
Mitigated
28,406
16,524
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,215
3,093
0
2,480
8,758
2,522
352
2,620
6,138
0
35,444
L
Athena
BILLGFY
Athena
4,531
1,746
347
2,362
12,023
4,326
0
2,811
9,212
19,253
0
L
Nike
3,173
345
0
3,635
11,035
6,192
0
4,221
6,814
0
39,086
W
7,616
3,711
0
4,291
12,017
5,457
1,521
426
11,166
0
53,572
L
Nemesis
Jabrielx
Nemesis
6,222
2,672
0
986
8,514
5,090
0
2,261
6,253
0
57,715
W
Janus
Kinkyful
Janus
4,876
601
70
4,123
8,030
3,191
0
200
7,605
58,485
0
W
Cerberus
Shivels15
Cerberus
7,037
380
0
3,311
8,514
4,561
0
1,528
6,886
18,082
0
W
6,208
3,147
0
4,229
8,809
2,628
710
1,674
7,135
0
41,623
L
7,971
2,010
0
5,601
11,227
10,276
392
0
11,227
0
50,312
W
Cu Chulainn
WarlockOrc
Cu Chulainn
8,130
2,734
0
500
7,070
5,590
1,713
703
6,323
0
61,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
37,029
423
Minions Killed
386
0
Camps Cleared
0
1,394,628
Distance Traveled
1,405,920
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,235
482
77
5
0
248,608
3
L
Athena
6,591
439
25
2
0
305,603
3
L
Nike
7,100
473
76
5
0
271,852
0
W
Set
9,245
616
120
8
0
295,290
3
L
Nemesis
8,050
537
102
7
0
313,783
2
W
Janus
7,927
528
95
6
0
249,819
3
W
Cerberus
7,083
472
18
1
0
293,002
4
W
Artemis
7,877
525
81
5
0
248,012
5
L
Chaac
8,053
537
106
7
0
266,074
1
W
Cu Chulainn
8,873
592
109
7
0
308,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role