Player Matchup

Chiron
Chiron
Anxious_Alien_
Chiron
Level 33
God Stats
1W - 3L
1,465 SR
Queue Stats
97W - 144L
1,451 Elo+
Solo
Osiris
Osiris
Belastung
Osiris
Level 122
God Stats
16W - 4L
1,678 SR
Queue Stats
473W - 447L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
DerSchwabe2012
Cthulhu
Level 133
God Stats
28W - 19L
1,724 SR
Queue Stats
471W - 448L
1,490 Elo+
Party 1
Kali
Kali
GamerBarbar
Kali
Level 106
God Stats
9W - 3L
1,615 SR
Queue Stats
485W - 477L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
SechsyBatman
Kukulkan
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
333W - 320L
1,494 Elo+
Party 1
Team Averages
Level 104
1,596 SR
1,495 Elo+

VS

Team Averages
Level 72
1,653 SR
1,378 Elo+
Ra
Ra
ImFalseSocrates
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 55L
1,334 Elo+
Party 2
Sol
Sol
Piinapopoll
Sol
Level 114
God Stats
9W - 6L
1,867 SR
Queue Stats
240W - 219L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
demigod113
Tsukuyomi
Level 83
God Stats
15W - 18L
1,459 SR
Queue Stats
79W - 80L
1,413 Elo+
Party 3
Tyr
Tyr
franshooten
Tyr
Level 102
God Stats
7W - 13L
1,564 SR
Queue Stats
325W - 363L
1,388 Elo+
Party 2
Chaac
Chaac
jpe_xxiii
Chaac
Level 32
God Stats
66W - 69L
1,873 SR
Queue Stats
113W - 162L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,247
485
8,857
10,437
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Belastung
Osiris
17
1 / 1 / 1
9,947
585
7,439
10,210
10,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 4
8,959
527
7,647
13,642
11,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 3
9,141
538
6,435
12,642
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SechsyBatman
Kukulkan
16
3 / 1 / 1
9,597
565
4,500
5,673
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,906
465
3,418
7,394
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 3
7,006
412
6,380
10,802
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
demigod113
Tsukuyomi
11
3 / 3 / 1
7,357
433
6,114
9,043
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 1
9,370
551
7,230
13,715
9,583
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
jpe_xxiii
Chaac
12
2 / 5 / 2
7,040
414
6,854
13,135
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
10
10
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Osiris
Belastung
Osiris
1
1
1
1.5
W
6
3
4
2.67
W
4
1
3
5.5
L
0
2
3
0.75
L
2
5
3
0.7
W
Kukulkan
SechsyBatman
Kukulkan
3
1
1
3.5
L
Tsukuyomi
demigod113
Tsukuyomi
3
3
1
1.17
L
3
1
1
3.5
L
Chaac
jpe_xxiii
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
29,996
52,604
Taken
54,089
32,791
Mitigated
26,858
16,730
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,857
3,307
770
3,999
10,437
3,542
174
2,735
7,465
0
32,235
W
Osiris
Belastung
Osiris
7,439
2,440
0
2,962
10,210
10,073
1,372
1,044
9,084
102
69,094
W
7,647
205
245
4,352
13,642
11,727
646
4,533
8,839
41,772
0
W
6,435
3,152
0
3,375
12,642
5,153
0
988
11,515
0
63,915
L
3,418
450
813
1,258
7,394
2,684
0
1,400
5,892
52,670
0
L
6,380
1,584
0
4,780
10,802
2,779
143
4,109
6,693
37,008
0
W
Kukulkan
SechsyBatman
Kukulkan
4,500
104
0
1,027
5,673
2,296
1,613
196
5,391
60,803
0
L
Tsukuyomi
demigod113
Tsukuyomi
6,114
1,574
0
2,137
9,043
3,106
0
1,647
7,300
0
32,722
L
7,230
644
0
4,582
13,715
9,583
0
1,943
11,678
0
61,413
L
Chaac
jpe_xxiii
Chaac
6,854
1,019
0
4,565
13,135
8,706
40
2,802
10,277
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
38,679
535
Minions Killed
407
0
Camps Cleared
0
1,642,146
Distance Traveled
1,585,159
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,247
485
63
4
0
311,304
2
W
Osiris
9,947
585
157
9
0
330,616
8
W
Cthulhu
8,959
527
74
4
0
307,954
3
W
Kali
9,141
538
102
6
0
381,923
6
L
Ra
7,906
465
105
6
0
338,870
5
L
Sol
7,006
412
65
4
0
220,596
0
W
Kukulkan
9,597
565
139
8
0
310,349
3
L
Tsukuyomi
7,357
433
69
4
0
301,225
2
L
Tyr
9,370
551
133
8
0
382,567
2
L
Chaac
7,040
414
35
2
0
341,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role