Player Matchup

Kuzenbo
Kuzenbo
Farid1512
Kuzenbo
Level 16
God Stats
1W - 2L
1,679 SR
Queue Stats
6W - 11L
1,426 Elo+
Party 1
Artemis
Artemis
chris341005
Artemis
Level 23
God Stats
28W - 41L
1,307 SR
Queue Stats
56W - 97L
1,257 Elo+
Solo
Chang'e
Chang'e
simonmyj
Chang'e
Level 68
God Stats
2W - 4L
1,752 SR
Queue Stats
126W - 163L
1,426 Elo+
Party 1
Team Averages
Level 36
1,579 SR
1,369 Elo+

VS

Team Averages
Level 31
1,541 SR
1,388 Elo+
Cthulhu
Cthulhu
DaBoss7414
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Skadi
Skadi
GearOx18
Skadi
Level 29
God Stats
257W - 261L
1,589 SR
Queue Stats
280W - 339L
1,415 Elo+
Party 2
Sol
Sol
The_Flexasaurus
Sol
Level 39
God Stats
2W - 2L
1,533 SR
Queue Stats
249W - 326L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Farid1512
Kuzenbo
13
2 / 5 / 3
12,015
632
9,645
23,800
28,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
chris341005
Artemis
15
1 / 4 / 4
11,034
581
15,643
13,458
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
simonmyj
Chang'e
13
2 / 4 / 2
11,014
580
11,237
18,459
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBoss7414
Cthulhu
14
2 / 2 / 9
11,445
602
12,171
20,634
25,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
GearOx18
Skadi
17
8 / 1 / 5
12,761
672
17,266
12,606
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 8
11,416
601
17,179
15,895
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaBoss7414
Cthulhu
2
2
9
3.25
L
Kuzenbo
Farid1512
Kuzenbo
2
5
3
0.7
W
Skadi
GearOx18
Skadi
8
1
5
10.5
W
3
2
8
3.5
L
Artemis
chris341005
Artemis
1
4
4
0.75
L
Chang'e
simonmyj
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,525
Damage
46,616
55,717
Taken
49,135
38,887
Mitigated
36,354
14,865
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaBoss7414
Cthulhu
12,171
1,197
64
1,244
20,634
25,270
117
9,253
11,381
40,622
0
L
Kuzenbo
Farid1512
Kuzenbo
9,645
3,640
1,172
2,467
23,800
28,285
38
13,338
10,462
24,812
0
W
Skadi
GearOx18
Skadi
17,266
8,351
255
5,734
12,606
5,264
1,098
4,420
8,186
0
72,434
W
17,179
5,977
0
8,772
15,895
5,820
1,674
7,297
8,598
52,708
0
L
Artemis
chris341005
Artemis
15,643
5,448
905
1,428
13,458
4,479
0
5,932
7,526
0
56,876
L
Chang'e
simonmyj
Chang'e
11,237
957
4,044
4,849
18,459
6,123
0
10,100
8,359
50,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
35,622
170
Minions Killed
221
0
Camps Cleared
0
907,834
Distance Traveled
930,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,445
602
47
2
0
367,431
2
L
Kuzenbo
12,015
632
19
1
0
357,055
3
W
Skadi
12,761
672
108
6
0
294,472
0
W
Sol
11,416
601
66
3
0
268,412
4
L
Artemis
11,034
581
90
5
0
286,588
0
L
Chang'e
11,014
580
61
3
0
264,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role