Player Matchup

Awilix
Awilix
CRUNCHmunch42
Awilix
Level 69
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Minnesota1717
Nu Wa
Level 28
God Stats
6W - 9L
1,759 SR
Queue Stats
36W - 75L
1,416 Elo+
Solo
Arachne
Arachne
SmokeyDaBoss
Arachne
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Yemoja
Yemoja
munchcrunch42
Yemoja
Level 15
God Stats
1W - 4L
1,350 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 54
1,533 SR
1,479 Elo+

VS

Team Averages
Level 47
1,404 SR
1,461 Elo+
Hel
Hel
FaDe_Snipes-_-
Hel
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Vamana
Vamana
KIDDLANDO
Vamana
Level 27
God Stats
1W - 2L
1,174 SR
Queue Stats
8W - 17L
1,422 Elo+
Party 2
Izanami
Izanami
Srreed99
Izanami
Level 26
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
dc4tim
Merlin
Level 27
God Stats
3W - 7L
1,518 SR
Queue Stats
6W - 15L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 1
13,538
796
15,051
16,105
6,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 7 / 8
12,417
730
15,660
14,417
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SmokeyDaBoss
Arachne
19
5 / 2 / 4
12,828
755
9,633
15,214
7,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 3 / 4
12,407
730
4,279
14,013
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
15,109
889
17,761
16,786
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
KIDDLANDO
Vamana
17
0 / 3 / 3
11,979
705
4,970
10,997
7,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Srreed99
Izanami
20
7 / 6 / 6
14,654
862
16,962
20,143
7,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
dc4tim
Merlin
17
2 / 4 / 0
12,135
714
9,779
12,154
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
19
19
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
10
2
7
6.75
W
Vamana
KIDDLANDO
Vamana
0
3
3
0.5
L
1
7
8
0.71
L
Arachne
SmokeyDaBoss
Arachne
5
2
4
3.5
W
Izanami
Srreed99
Izanami
7
6
6
1.67
W
Merlin
dc4tim
Merlin
2
4
0
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,623
Damage
49,472
59,749
Taken
60,080
26,544
Mitigated
26,463
12,436
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,051
8,225
0
2,696
16,105
6,198
0
8,031
8,074
0
40,656
W
17,761
424
5,255
10,311
16,786
8,326
1,364
4,694
12,092
65,422
0
W
Vamana
KIDDLANDO
Vamana
4,970
1,368
0
1,845
10,997
7,227
1,117
4,227
6,770
0
36,952
L
15,660
3,548
736
3,457
14,417
5,596
380
7,370
7,047
70,405
0
L
Arachne
SmokeyDaBoss
Arachne
9,633
7,564
147
4,158
15,214
7,355
2,849
6,954
8,260
0
45,662
W
Izanami
Srreed99
Izanami
16,962
10,816
1,749
4,497
20,143
7,059
3,757
6,295
13,848
0
87,060
W
Merlin
dc4tim
Merlin
9,779
278
178
1,084
12,154
3,851
1,268
5,325
6,829
38,280
0
L
4,279
557
588
654
14,013
7,395
206
5,599
8,414
43,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
53,877
300
Minions Killed
383
13
Camps Cleared
8
1,154,022
Distance Traveled
1,112,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,538
796
52
3
10
322,213
0
W
Hel
15,109
889
109
6
1
317,071
0
W
Vamana
11,979
705
82
5
2
302,791
0
L
Nu Wa
12,417
730
95
6
1
271,159
3
L
Arachne
12,828
755
74
4
1
334,228
0
W
Izanami
14,654
862
133
8
3
257,709
0
W
Merlin
12,135
714
59
3
2
235,084
0
L
Yemoja
12,407
730
79
5
1
226,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role