Player Matchup

Cthulhu
Cthulhu
LoneJones
Cthulhu
Level 109
God Stats
31W - 33L
1,503 SR
Queue Stats
538W - 525L
1,467 Elo+
Solo
Chaac
Chaac
MAsTErCoo1Dude
Chaac
Level 46
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 6L
1,205 Elo+
Solo
Skadi
Skadi
Saske1978
Skadi
Level 93
God Stats
2W - 7L
1,730 SR
Queue Stats
406W - 409L
1,504 Elo+
Solo
Nemesis
Nemesis
Send_the_Light
Nemesis
Level 44
God Stats
88W - 64L
1,551 SR
Queue Stats
258W - 279L
1,372 Elo+
Solo
Thor
Thor
TaylorRaynes
Thor
Level 69
God Stats
0W - 1L
1,794 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Team Averages
Level 72
1,573 SR
1,374 Elo+

VS

Team Averages
Level 80
1,373 SR
1,434 Elo+
Bellona
Bellona
Dopierturnip2282
Bellona
Level 68
God Stats
1W - 0L
1,246 SR
Queue Stats
160W - 145L
1,479 Elo+
Solo
Chang'e
Chang'e
FairyDust365
Chang'e
Level 65
God Stats
23W - 16L
1,493 SR
Queue Stats
122W - 119L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Houston 1 of 1
Nu Wa
Level 98
God Stats
11W - 5L
1,500 SR
Queue Stats
267W - 277L
1,465 Elo+
Solo
Heimdallr
Heimdallr
destructor1029r
Heimdallr
Level 82
God Stats
2W - 5L
1,283 SR
Queue Stats
103W - 88L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
Level 87
God Stats
324W - 334L
1,343 SR
Queue Stats
1,464W - 1,629L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoneJones
Cthulhu
15
0 / 1 / 6
8,886
987
11,711
18,145
14,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 3
8,234
915
3,421
6,695
7,202
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
Saske1978
Skadi
14
0 / 4 / 3
8,013
890
7,608
12,226
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 5 / 3
8,391
932
5,781
16,609
8,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 12 / 0
9,406
1,045
11,443
19,987
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,533
1,059
9,148
10,948
6,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
FairyDust365
Chang'e
15
5 / 1 / 14
9,879
1,098
13,577
8,688
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 2 / 17
9,763
1,085
17,404
8,635
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
destructor1029r
Heimdallr
16
8 / 2 / 7
10,044
1,116
14,595
9,096
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
oooh-maate
Ah Muzen Cab
16
4 / 1 / 13
9,832
1,092
13,275
7,563
3,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
7
Kills
24
24
Deaths
7
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Chang'e
FairyDust365
Chang'e
5
1
14
12
W
4
2
17
6.25
L
Cthulhu
LoneJones
Cthulhu
0
1
6
3
L
1
2
3
1.25
L
Skadi
Saske1978
Skadi
0
4
3
0.38
L
1
5
3
0.5
L
5
12
0
0.42
W
Heimdallr
destructor1029r
Heimdallr
8
2
7
5.75
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
67,999
73,662
Taken
44,930
43,345
Mitigated
21,661
5,800
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,148
3,221
1,073
1,603
10,948
6,761
0
2,337
8,586
0
29,890
W
Chang'e
FairyDust365
Chang'e
13,577
2,264
5,288
3,192
8,688
3,628
0
2,543
6,120
29,180
0
W
17,404
6,012
228
2,490
8,635
3,571
0
1,972
6,663
28,718
0
L
Cthulhu
LoneJones
Cthulhu
11,711
446
216
1,534
18,145
14,825
0
8,210
9,935
38,024
0
L
3,421
151
0
798
6,695
7,202
0
1,968
4,727
0
12,608
L
Skadi
Saske1978
Skadi
7,608
3,943
167
2,028
12,226
4,451
0
4,872
7,350
0
26,768
L
5,781
2,149
243
631
16,609
8,840
0
7,212
9,397
0
16,429
L
11,443
1,563
0
183
19,987
8,027
0
8,719
11,268
0
24,751
W
Heimdallr
destructor1029r
Heimdallr
14,595
5,286
116
2,200
9,096
4,076
0
2,669
6,402
0
25,293
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
13,275
6,914
588
1,357
7,563
3,625
0
2,190
5,323
0
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
49,051
181
Minions Killed
179
3
Camps Cleared
9
816,546
Distance Traveled
789,013
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,533
1,059
35
4
6
186,482
2
W
Chang'e
9,879
1,098
49
5
0
175,610
4
W
Nu Wa
9,763
1,085
28
3
0
122,169
0
L
Cthulhu
8,886
987
85
9
1
170,155
2
L
Chaac
8,234
915
19
2
0
105,425
1
L
Skadi
8,013
890
32
4
0
169,122
0
L
Nemesis
8,391
932
23
3
1
204,037
0
L
Thor
9,406
1,045
22
2
1
167,807
0
W
Heimdallr
10,044
1,116
29
3
1
147,408
0
W
Ah Muzen Cab
9,832
1,092
38
4
2
157,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role