Player Matchup

Neith
Neith
Diegol2304
Neith
Level 22
God Stats
2W - 1L
1,709 SR
Queue Stats
144W - 163L
1,759 Elo+
Solo
Anubis
Anubis
JosefBoclive
Anubis
Level 14
God Stats
15W - 18L
1,395 SR
Queue Stats
71W - 76L
1,241 Elo+
Solo
Da Ji
Da Ji
Noctaven
Da Ji
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
119W - 121L
1,386 Elo+
Solo
Thanatos
Thanatos
WatchUrHeadChief
Thanatos
Level 14
God Stats
9W - 11L
1,362 SR
Queue Stats
113W - 98L
1,291 Elo+
Solo
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 29
God Stats
124W - 154L
1,440 SR
Queue Stats
131W - 169L
1,374 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,410 Elo+

VS

Team Averages
Level 13
1,561 SR
1,441 Elo+
Susano
Susano
ChiefUrubu4448
Susano
Level 28
God Stats
11W - 9L
1,672 SR
Queue Stats
67W - 76L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Ghandi84
Nu Wa
Level 29
God Stats
4W - 4L
1,635 SR
Queue Stats
214W - 313L
1,346 Elo+
Solo
Yemoja
Yemoja
Guerreiro809751
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Jing Wei
Jing Wei
daddyplznostop
Jing Wei
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Solo
Horus
Horus
xdDezzyfn
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
2
0 / 0 / 0
3,980
332
0
801
255
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
5 / 3 / 0
7,460
622
4,830
6,453
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Noctaven
Da Ji
12
6 / 0 / 3
6,865
572
5,870
7,075
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 4
6,807
567
5,298
8,038
2,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 0
6,337
528
1,055
3,789
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,644
554
4,254
7,402
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Ghandi84
Nu Wa
9
1 / 5 / 0
5,589
466
4,594
5,948
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 0
5,010
418
2,275
7,783
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
9
0 / 1 / 1
5,439
453
1,594
4,357
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
xdDezzyfn
Horus
1
0 / 2 / 0
3,831
319
0
1,174
229

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
17
Kills
4
4
Deaths
18
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Neith
0
0
0
0
L
Nu Wa
Ghandi84
Nu Wa
1
5
0
0.2
L
0
6
0
0
W
Anubis
5
3
0
1.67
W
Da Ji
Noctaven
Da Ji
6
0
3
7.5
W
4
1
4
6
L
Jing Wei
0
1
1
0.5
W
2
0
0
2
L
Horus
xdDezzyfn
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
12,717
26,156
Taken
26,664
10,658
Mitigated
9,931
12,082
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,254
1,595
0
716
7,402
3,968
0
1,219
6,183
0
35,377
W
Neith
0
0
0
0
801
255
0
801
0
0
0
L
Nu Wa
Ghandi84
Nu Wa
4,594
495
0
70
5,948
1,237
275
1,080
4,868
20,628
0
L
2,275
811
400
540
7,783
2,588
160
1,121
6,662
11,471
0
W
Anubis
4,830
117
0
1,891
6,453
2,860
1,334
1,720
4,733
40,195
0
W
Da Ji
Noctaven
Da Ji
5,870
1,671
0
1,533
7,075
2,629
974
2,359
4,716
0
28,344
W
5,298
1,641
0
6,354
8,038
2,847
0
947
7,091
0
38,339
L
Jing Wei
1,594
923
0
643
4,357
1,909
289
1,164
3,193
0
23,542
W
1,055
512
150
2,154
3,789
2,067
956
1,042
2,747
0
18,404
L
Horus
xdDezzyfn
Horus
0
0
0
8
1,174
229
0
246
928
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
26,513
249
Minions Killed
153
0
Camps Cleared
0
901,701
Distance Traveled
844,231
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,644
554
59
5
0
203,052
4
W
Neith
3,980
332
0
0
0
18,708
0
L
Nu Wa
5,589
466
30
3
0
230,025
2
L
Yemoja
5,010
418
14
1
0
208,864
0
W
Anubis
7,460
622
94
8
0
191,572
2
W
Da Ji
6,865
572
51
4
0
262,469
1
W
Thanatos
6,807
567
71
6
0
216,166
4
L
Jing Wei
5,439
453
50
4
0
166,794
0
W
Horus
6,337
528
33
3
0
212,786
1
L
Horus
3,831
319
0
0
0
35,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role