Player Matchup

Cupid
Cupid
Gold II
Airport
Cupid
Gold II
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 229L
1,730 MMR
Solo
Mercury
Mercury
Gold IV
ChompyStyle
Mercury
Gold IV
Level 148
God Stats
2W - 2L
1,763 SR
Queue Stats
143W - 127L
1,727 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Dieg02
Guan Yu
Platinum V
Level 156
God Stats
9W - 3L
1,740 SR
Queue Stats
128W - 119L
1,729 MMR
Solo
Scylla
Scylla
Platinum V
Teejj
Scylla
Platinum V
Level 159
God Stats
15W - 15L
1,450 SR
Queue Stats
295W - 276L
1,731 MMR
Solo
Ganesha
Ganesha
Gold IV
unbiddenisland
Ganesha
Gold IV
Level 159
God Stats
5W - 7L
1,758 SR
Queue Stats
98W - 71L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,642 SR
1,729 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,655 SR
1,661 MMR
Kali
Kali
Platinum IV
Omarcio
Kali
Platinum IV
Level 160
God Stats
8W - 5L
1,691 SR
Queue Stats
409W - 378L
1,626 MMR
Party 2
King Arthur
King Arthur
Gold IV
StarTheGod6354
King Arthur
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,726 MMR
Party 1
Chang'e
Chang'e
Platinum II
Sure
Chang'e
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Zekexxx
Heimdallr
Gold IV
Level 87
God Stats
2W - 1L
1,822 SR
Queue Stats
140W - 121L
1,726 MMR
Solo
Cthulhu
Cthulhu
Gold IV
raichu334
Cthulhu
Gold IV
Level 126
God Stats
3W - 4L
1,764 SR
Queue Stats
86W - 80L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Airport
Cupid
20
11 / 1 / 2
15,435
617
24,388
22,224
10,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
ChompyStyle
Mercury
20
4 / 4 / 7
14,360
574
12,218
18,183
7,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Dieg02
Guan Yu
20
2 / 0 / 7
14,770
591
17,638
21,711
28,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Teejj
Scylla
20
6 / 3 / 5
14,913
597
17,000
12,370
5,614
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 19
12,782
511
10,372
20,902
22,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetApolloNemesisJanusDanzaburou

VS

Bans
Cu ChulainnTsukuyomiAnhurHun BatzRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Omarcio
Kali
20
3 / 5 / 3
13,514
541
9,443
24,461
11,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
StarTheGod6354
King Arthur
19
1 / 5 / 1
12,773
511
11,510
28,101
24,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Sure
Chang'e
20
3 / 4 / 4
13,105
524
15,378
17,542
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Zekexxx
Heimdallr
20
1 / 4 / 2
13,286
531
15,257
17,060
6,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
raichu334
Cthulhu
16
2 / 5 / 3
10,934
437
13,014
25,570
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
23
Kills
10
10
Deaths
23
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Airport
Cupid
11
1
2
12
W
Mercury
ChompyStyle
Mercury
4
4
7
1.88
W
Guan Yu
Dieg02
Guan Yu
2
0
7
5.5
L
Kali
Omarcio
Kali
3
5
3
0.9
L
King Arthur
StarTheGod6354
King Arthur
1
5
1
0.3
L
Chang'e
Sure
Chang'e
3
4
4
1.25
W
Scylla
Teejj
Scylla
6
3
5
2.83
L
Heimdallr
Zekexxx
Heimdallr
1
4
2
0.5
L
Cthulhu
raichu334
Cthulhu
2
5
3
0.7
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,616
Damage
64,602
95,390
Taken
112,734
75,179
Mitigated
74,856
47,022
Healing
38,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Airport
Cupid
24,388
18,476
1,967
15,704
22,224
10,893
7,255
6,876
15,276
0
123,636
W
Mercury
ChompyStyle
Mercury
12,218
4,760
0
1,320
18,183
7,529
5,571
6,435
11,510
0
126,064
W
Guan Yu
Dieg02
Guan Yu
17,638
3,013
5,496
13,398
21,711
28,742
486
3,100
18,593
0
113,475
L
Kali
Omarcio
Kali
9,443
3,526
0
10,920
24,461
11,944
0
6,637
17,690
0
105,838
L
King Arthur
StarTheGod6354
King Arthur
11,510
1,247
0
8,107
28,101
24,860
0
3,055
24,759
256
98,043
L
Chang'e
Sure
Chang'e
15,378
988
3,151
9,030
17,542
5,656
1,660
5,973
11,353
107,371
0
W
Scylla
Teejj
Scylla
17,000
2,278
0
4,335
12,370
5,614
884
5,224
6,964
109,615
0
L
Heimdallr
Zekexxx
Heimdallr
15,257
9,093
0
3,400
17,060
6,781
1,074
2,212
14,848
0
108,674
L
Cthulhu
raichu334
Cthulhu
13,014
960
108
3,428
25,570
25,615
136
7,998
16,712
40,768
0
W
10,372
900
0
4,802
20,902
22,401
728
7,574
13,054
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,260
Gold Earned
63,612
791
Minions Killed
814
0
Camps Cleared
0
2,677,978
Distance Traveled
2,372,016
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,435
617
203
8
0
441,440
2
W
Mercury
14,360
574
170
7
0
589,523
8
W
Guan Yu
14,770
591
194
8
0
569,176
6
L
Kali
13,514
541
180
7
0
517,612
8
L
King Arthur
12,773
511
193
8
0
471,220
1
L
Chang'e
13,105
524
205
8
0
482,733
7
W
Scylla
14,913
597
216
9
0
489,853
7
L
Heimdallr
13,286
531
200
8
0
438,792
1
L
Cthulhu
10,934
437
36
1
0
461,659
4
W
Ganesha
12,782
511
8
0
0
587,986
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role