Player Matchup

Cthulhu
Cthulhu
Animefiend61546
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,231 Elo+
Party 1
Baba Yaga
Baba Yaga
DiscoPanda85
Baba Yaga
Level 139
God Stats
1W - 1L
1,630 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Killjoyolo-
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
Merlin
Merlin
MisfitKingXXIII
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
Pockets1221
Vamana
Level 151
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 1
Team Averages
Level 118
1,640 SR
1,335 Elo+

VS

Team Averages
Level 119
1,593 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CheeringRelic92
Nu Wa
Level 63
God Stats
16W - 16L
1,516 SR
Queue Stats
41W - 51L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Kmurda112
Jormungandr
Level 136
God Stats
13W - 16L
1,576 SR
Queue Stats
317W - 315L
1,550 Elo+
Party 2
Skadi
Skadi
SonofAthena25
Skadi
Level 148
God Stats
7W - 2L
1,640 SR
Queue Stats
403W - 417L
1,504 Elo+
Party 2
Hercules
Hercules
YooKing_
Hercules
Level 119
God Stats
20W - 31L
1,733 SR
Queue Stats
429W - 439L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,417
601
7,582
14,128
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
DiscoPanda85
Baba Yaga
17
2 / 3 / 1
9,979
713
8,540
11,350
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Killjoyolo-
Ah Muzen Cab
17
2 / 7 / 2
10,014
715
10,090
15,523
6,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 1
9,085
649
6,877
9,585
3,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
17
3 / 4 / 1
9,933
710
9,483
16,924
9,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 1 / 9
11,283
806
14,913
9,897
4,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 3 / 8
10,058
718
8,296
8,911
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Kmurda112
Jormungandr
17
7 / 1 / 13
11,299
807
13,435
14,010
13,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 13
11,273
805
14,028
9,982
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YooKing_
Hercules
16
2 / 2 / 13
9,975
713
8,923
15,534
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
23
23
Deaths
8
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
9
10.5
L
0
5
2
0.2
W
3
3
8
2.33
L
Baba Yaga
DiscoPanda85
Baba Yaga
2
3
1
0.83
L
Ah Muzen Cab
Killjoyolo-
Ah Muzen Cab
2
7
2
0.43
W
Jormungandr
Kmurda112
Jormungandr
7
1
13
13.5
L
1
4
1
0.38
L
Vamana
3
4
1
0.88
W
5
1
13
11.5
W
Hercules
YooKing_
Hercules
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
59,595
67,510
Taken
58,334
38,544
Mitigated
41,317
12,224
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,913
2,718
0
1,807
9,897
4,784
80
2,326
7,555
0
39,085
L
7,582
268
0
916
14,128
13,600
0
4,382
9,076
19,727
0
W
8,296
2,607
390
1,494
8,911
3,608
977
4,511
4,226
35,511
0
L
Baba Yaga
DiscoPanda85
Baba Yaga
8,540
448
0
2,374
11,350
4,796
1,357
2,732
8,245
45,179
0
L
Ah Muzen Cab
Killjoyolo-
Ah Muzen Cab
10,090
3,260
0
2,967
15,523
6,393
154
3,477
11,449
0
42,899
W
Jormungandr
Kmurda112
Jormungandr
13,435
1,957
0
1,455
14,010
13,926
282
6,624
7,218
32,782
0
L
6,877
591
306
1,194
9,585
3,882
0
4,865
4,150
26,106
0
L
Vamana
9,483
3,636
0
4,467
16,924
9,873
0
4,682
11,712
0
36,476
W
14,028
6,760
0
1,174
9,982
4,359
4,231
3,917
6,039
0
45,592
W
Hercules
YooKing_
Hercules
8,923
1,094
0
5,018
15,534
14,640
0
5,184
10,140
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
53,888
325
Minions Killed
312
7
Camps Cleared
6
1,202,044
Distance Traveled
1,328,709
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,283
806
64
5
2
277,282
0
L
Cthulhu
8,417
601
30
2
0
262,842
0
W
Nu Wa
10,058
718
72
5
2
245,498
1
L
Baba Yaga
9,979
713
113
8
1
252,867
0
L
Ah Muzen Cab
10,014
715
66
5
2
240,229
0
W
Jormungandr
11,299
807
48
3
0
270,473
0
L
Merlin
9,085
649
43
3
0
188,623
0
L
Vamana
9,933
710
73
5
4
257,483
0
W
Skadi
11,273
805
97
7
2
256,711
4
W
Hercules
9,975
713
31
2
0
278,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role