Player Matchup

Odin
Odin
Ant7777777
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,302 Elo+
Party 2
Nox
Nox
Buttdinner
Nox
Level 18
God Stats
23W - 11L
1,662 SR
Queue Stats
92W - 86L
1,428 Elo+
Solo
Bacchus
Bacchus
CrazedMafia
Bacchus
Level 38
God Stats
43W - 38L
1,704 SR
Queue Stats
168W - 195L
1,406 Elo+
Party 2
Izanami
Izanami
ModernLOCKE
Izanami
Level 21
God Stats
19W - 9L
1,809 SR
Queue Stats
56W - 56L
1,522 Elo+
Solo
Chaac
Chaac
Niemlord
Chaac
Level 22
God Stats
3W - 1L
1,668 SR
Queue Stats
8W - 14L
1,441 Elo+
Solo
Team Averages
Level 21
1,669 SR
1,420 Elo+

VS

Team Averages
Level 25
1,460 SR
1,461 Elo+
Izanami
Izanami
DizDanMan
Izanami
Level 28
God Stats
17W - 10L
1,463 SR
Queue Stats
133W - 142L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Panturra
Kukulkan
Level 25
God Stats
2W - 3L
1,299 SR
Queue Stats
38W - 43L
1,427 Elo+
Solo
Nike
Nike
TaztheLegend
Nike
Level 26
God Stats
51W - 37L
1,570 SR
Queue Stats
145W - 124L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKaaaNG
Tsukuyomi
Level 13
God Stats
13W - 8L
1,495 SR
Queue Stats
28W - 27L
1,405 Elo+
Solo
Bastet
Bastet
skarey_karey
Bastet
Level 33
God Stats
16W - 19L
1,471 SR
Queue Stats
125W - 138L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,965
398
2,990
9,368
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 0
7,519
501
5,056
6,330
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CrazedMafia
Bacchus
9
0 / 2 / 4
6,152
410
2,519
10,568
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ModernLOCKE
Izanami
11
4 / 3 / 0
6,813
454
4,536
6,571
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Niemlord
Chaac
10
0 / 3 / 1
6,070
405
4,561
9,660
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DizDanMan
Izanami
13
4 / 1 / 2
8,187
546
8,204
5,715
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Panturra
Kukulkan
14
3 / 1 / 1
8,331
555
6,156
5,781
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 5
8,090
539
8,577
8,825
3,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
TheKaaaNG
Tsukuyomi
14
5 / 1 / 1
8,532
569
5,590
7,755
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
11
0 / 3 / 3
6,732
449
1,871
7,179
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
14
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
2
0
1
L
Bacchus
CrazedMafia
Bacchus
0
2
4
1
W
Izanami
DizDanMan
Izanami
4
1
2
5
L
Izanami
ModernLOCKE
Izanami
4
3
0
1.33
L
Chaac
Niemlord
Chaac
0
3
1
0.17
W
Kukulkan
Panturra
Kukulkan
3
1
1
3.5
W
2
1
5
4.5
W
Tsukuyomi
TheKaaaNG
Tsukuyomi
5
1
1
5.5
W
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,662
Damage
30,398
42,497
Taken
35,255
27,471
Mitigated
14,260
10,731
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
1,678
171
2,638
9,368
5,307
0
0
9,368
0
28,137
L
5,056
914
0
2,065
6,330
2,415
0
2,262
4,068
40,477
0
L
Bacchus
CrazedMafia
Bacchus
2,519
656
183
1,278
10,568
10,251
0
2,033
8,535
7,975
0
W
Izanami
DizDanMan
Izanami
8,204
5,388
270
270
5,715
3,044
2,244
1,035
4,680
0
58,887
L
Izanami
ModernLOCKE
Izanami
4,536
3,047
0
1,712
6,571
3,385
247
1,519
5,052
0
45,457
L
Chaac
Niemlord
Chaac
4,561
922
0
2,684
9,660
6,113
0
342
9,318
0
20,772
W
Kukulkan
Panturra
Kukulkan
6,156
980
0
250
5,781
2,146
0
3,304
2,201
43,059
0
W
8,577
1,605
0
760
8,825
3,302
1,376
1,266
7,243
0
43,179
W
Tsukuyomi
TheKaaaNG
Tsukuyomi
5,590
1,660
0
3,173
7,755
2,558
34
440
7,212
0
51,850
W
Bastet
1,871
452
0
2,555
7,179
3,210
426
1,160
6,019
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
39,872
287
Minions Killed
422
0
Camps Cleared
0
1,245,333
Distance Traveled
1,382,012
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,965
398
54
4
0
205,560
1
L
Nox
7,519
501
83
6
0
273,022
4
L
Bacchus
6,152
410
8
1
0
251,393
3
W
Izanami
8,187
546
113
8
0
266,800
5
L
Izanami
6,813
454
100
7
0
234,366
2
L
Chaac
6,070
405
42
3
0
280,992
2
W
Kukulkan
8,331
555
80
5
0
251,812
4
W
Nike
8,090
539
88
6
0
262,132
5
W
Tsukuyomi
8,532
569
104
7
0
306,885
7
W
Bastet
6,732
449
37
2
0
294,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role