Player Matchup

Discordia
Discordia
DMAN GAMR
Discordia
Level 77
God Stats
3W - 4L
1,291 SR
Queue Stats
6W - 12L
1,281 Elo+
Party 2
Guan Yu
Guan Yu
LordBandito
Guan Yu
Level 43
God Stats
2W - 2L
1,307 SR
Queue Stats
5W - 11L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
Matrix8044
Heimdallr
Level 66
God Stats
1W - 3L
1,281 SR
Queue Stats
5W - 11L
1,465 Elo+
Party 2
Team Averages
Level 62
1,293 SR
1,376 Elo+

VS

Team Averages
Level 91
1,492 SR
1,403 Elo+
Anhur
Anhur
ONEvampire
Anhur
Level 104
God Stats
16W - 18L
1,589 SR
Queue Stats
69W - 116L
1,396 Elo+
Party 1
Ymir
Ymir
TronExpess
Ymir
Level 20
God Stats
61W - 98L
1,388 SR
Queue Stats
74W - 157L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
markmmf
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DMAN GAMR
Discordia
10
2 / 0 / 7
7,365
737
7,813
3,535
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LordBandito
Guan Yu
9
1 / 0 / 6
6,960
696
2,504
6,101
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Matrix8044
Heimdallr
11
8 / 1 / 2
8,315
832
8,973
6,652
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 2 / 0
6,603
660
3,921
6,446
1,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 1
5,781
578
1,031
7,548
3,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
markmmf
Jormungandr
9
0 / 4 / 1
6,454
645
4,423
9,051
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
DMAN GAMR
Discordia
2
0
7
5.5
W
Guan Yu
LordBandito
Guan Yu
1
0
6
4
W
Heimdallr
Matrix8044
Heimdallr
8
1
2
9
L
Anhur
1
2
0
0.5
L
0
5
1
0.1
L
Jormungandr
markmmf
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
9,375
16,288
Taken
23,045
7,274
Mitigated
10,316
9,522
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DMAN GAMR
Discordia
7,813
218
0
1,198
3,535
969
306
1,451
2,084
22,723
0
W
Guan Yu
LordBandito
Guan Yu
2,504
241
1,979
4,166
6,101
3,854
466
2,378
3,723
0
9,203
W
Heimdallr
Matrix8044
Heimdallr
8,973
5,469
0
2,179
6,652
2,451
1,567
1,675
4,977
0
31,555
L
Anhur
3,921
1,204
0
980
6,446
1,887
0
1,967
4,092
0
21,846
L
1,031
0
0
0
7,548
3,723
0
2,493
4,568
3,922
0
L
Jormungandr
markmmf
Jormungandr
4,423
726
0
444
9,051
4,706
0
2,284
6,267
18,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
18,838
102
Minions Killed
86
0
Camps Cleared
0
541,954
Distance Traveled
495,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,365
737
34
3
0
174,083
1
W
Guan Yu
6,960
696
20
2
0
175,895
2
W
Heimdallr
8,315
832
48
5
0
191,976
2
L
Anhur
6,603
660
43
4
0
167,608
0
L
Ymir
5,781
578
6
1
0
139,199
1
L
Jormungandr
6,454
645
37
4
0
188,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role