Player Matchup

Cupid
Cupid
DissaGG
Cupid
Level 28
God Stats
1W - 2L
1,945 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Ra
Ra
LiLChubbVertski
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,325 Elo+
Party 2
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 28
God Stats
42W - 28L
1,541 SR
Queue Stats
120W - 121L
1,450 Elo+
Party 2
Geb
Geb
dooziex
Geb
Level 106
God Stats
11W - 12L
1,438 SR
Queue Stats
56W - 72L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
erny171
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Team Averages
Level 52
1,585 SR
1,475 Elo+

VS

Team Averages
Level 69
1,584 SR
1,548 Elo+
Aphrodite
Aphrodite
Asaffy
Aphrodite
Level 49
God Stats
13W - 4L
1,851 SR
Queue Stats
68W - 29L
1,677 Elo+
Party 3
Danzaburou
Danzaburou
IFeelToxic
Danzaburou
Level 28
God Stats
6W - 1L
1,344 SR
Queue Stats
99W - 57L
1,622 Elo+
Party 3
Zhong Kui
Zhong Kui
RiseDies
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 106L
1,626 Elo+
Party 3
Cerberus
Cerberus
TECKT
Cerberus
Level 104
God Stats
4W - 2L
1,706 SR
Queue Stats
25W - 28L
1,477 Elo+
Party 3
Erlang Shen
Erlang Shen
UneasyAxe1616
Erlang Shen
Level 100
God Stats
3W - 3L
1,517 SR
Queue Stats
28W - 37L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DissaGG
Cupid
15
1 / 4 / 5
9,985
416
7,291
15,111
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 7
10,858
452
16,276
17,409
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ccc123ccc123
Nemesis
17
5 / 7 / 6
11,119
463
9,784
18,249
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
15
1 / 4 / 10
10,842
452
10,492
20,581
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
erny171
Sun Wukong
16
2 / 2 / 3
10,570
440
11,765
23,450
19,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asaffy
Aphrodite
18
5 / 3 / 13
12,113
505
17,989
18,679
9,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
IFeelToxic
Danzaburou
20
7 / 1 / 8
13,256
552
14,462
12,065
5,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RiseDies
Zhong Kui
19
8 / 1 / 6
12,820
534
18,050
14,746
14,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
TECKT
Cerberus
17
4 / 1 / 14
12,494
521
11,569
27,537
34,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
UneasyAxe1616
Erlang Shen
17
2 / 6 / 6
10,906
454
8,302
18,291
11,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
12
Kills
26
26
Deaths
12
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Asaffy
Aphrodite
5
3
13
3.83
L
Cupid
DissaGG
Cupid
1
4
5
0.88
W
Danzaburou
IFeelToxic
Danzaburou
7
1
8
11
L
3
9
7
0.72
W
Zhong Kui
RiseDies
Zhong Kui
8
1
6
11
W
Cerberus
TECKT
Cerberus
4
1
14
11
W
Erlang Shen
UneasyAxe1616
Erlang Shen
2
6
6
0.83
L
Nemesis
ccc123ccc123
Nemesis
5
7
6
1.14
L
Geb
1
4
10
1.5
L
Sun Wukong
erny171
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
70,372
94,800
Taken
91,318
67,790
Mitigated
75,853
27,436
Healing
48,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Asaffy
Aphrodite
17,989
1,170
7,657
12,571
18,679
9,521
756
7,718
10,565
75,794
0
L
Cupid
DissaGG
Cupid
7,291
3,042
434
5,600
15,111
4,950
0
7,847
7,264
0
52,810
W
Danzaburou
IFeelToxic
Danzaburou
14,462
10,902
0
7,948
12,065
5,495
3,959
2,493
9,462
0
126,985
L
16,276
1,681
5,492
5,338
17,409
7,508
216
12,276
5,133
69,489
0
W
Zhong Kui
RiseDies
Zhong Kui
18,050
2,145
0
9,257
14,746
14,469
2,311
1,970
12,660
79,350
0
W
Cerberus
TECKT
Cerberus
11,569
440
0
8,233
27,537
34,801
654
7,790
19,465
45,745
0
W
Erlang Shen
UneasyAxe1616
Erlang Shen
8,302
3,386
0
3,070
18,291
11,567
1,178
5,690
12,398
0
78,801
L
Nemesis
ccc123ccc123
Nemesis
9,784
4,393
0
4,620
18,249
10,687
387
8,420
9,829
0
85,138
L
Geb
10,492
944
0
1,872
20,581
25,213
168
8,394
12,187
47,515
0
L
Sun Wukong
erny171
Sun Wukong
11,765
2,868
884
3,196
23,450
19,432
511
10,671
12,779
0
60,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
61,589
479
Minions Killed
604
0
Camps Cleared
0
2,293,683
Distance Traveled
2,289,509
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,113
505
126
5
0
452,771
1
L
Cupid
9,985
416
88
4
0
454,689
5
W
Danzaburou
13,256
552
160
7
0
424,042
3
L
Ra
10,858
452
132
6
0
420,756
1
W
Zhong Kui
12,820
534
134
6
0
450,002
3
W
Cerberus
12,494
521
76
3
0
491,986
3
W
Erlang Shen
10,906
454
108
5
0
470,708
1
L
Nemesis
11,119
463
103
4
0
446,372
5
L
Geb
10,842
452
52
2
0
471,397
7
L
Sun Wukong
10,570
440
104
4
0
500,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role