Player Matchup

Olorun
Olorun
Lias10
Olorun
Level 11
God Stats
4W - 8L
1,472 SR
Queue Stats
11W - 15L
1,431 Elo+
Solo
Jormungandr
Jormungandr
PonchoPedro
Jormungandr
Level 13
God Stats
1W - 2L
1,722 SR
Queue Stats
156W - 198L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
WinkerDinker
Baron Samedi
Level 6
God Stats
2W - 2L
1,722 SR
Queue Stats
8W - 17L
1,443 Elo+
Party 2
Chang'e
Chang'e
elliibo
Chang'e
Level 15
God Stats
14W - 26L
1,500 SR
Queue Stats
113W - 173L
1,356 Elo+
Party 2
Izanami
Izanami
ldrfboy
Izanami
Level 84
God Stats
0W - 3L
1,288 SR
Queue Stats
103W - 101L
1,560 Elo+
Party 2
Team Averages
Level 26
1,541 SR
1,429 Elo+

VS

Team Averages
Level 14
1,589 SR
1,335 Elo+
Thanatos
Thanatos
Heelot
Thanatos
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
21W - 27L
1,290 Elo+
Party 1
Nox
Nox
Sluffers
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,035 Elo+
Party 1
Nemesis
Nemesis
SupahDuwpah
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Valinha
Kukulkan
Level 23
God Stats
14W - 8L
1,587 SR
Queue Stats
18W - 18L
1,384 Elo+
Solo
Bacchus
Bacchus
何佳明就是牛逼
Bacchus
Level 12
God Stats
4W - 1L
1,860 SR
Queue Stats
72W - 71L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lias10
Olorun
19
2 / 9 / 10
11,907
916
5,789
27,037
9,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
PonchoPedro
Jormungandr
19
1 / 6 / 11
11,777
906
10,204
25,393
27,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
WinkerDinker
Baron Samedi
19
4 / 12 / 9
12,755
981
13,699
25,446
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
elliibo
Chang'e
18
1 / 8 / 9
11,278
868
8,006
20,867
10,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ldrfboy
Izanami
19
7 / 11 / 6
13,584
1,045
24,764
27,592
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heelot
Thanatos
20
13 / 6 / 16
14,311
1,101
19,720
16,584
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 0 / 15
12,314
947
10,466
7,932
3,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SupahDuwpah
Nemesis
20
4 / 7 / 23
12,863
989
17,705
17,468
11,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Valinha
Kukulkan
20
22 / 2 / 21
17,438
1,341
55,981
10,070
4,735
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 0 / 34
14,264
1,097
17,454
20,798
32,647
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
155
15
Kills
46
46
Deaths
15
45
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Heelot
Thanatos
13
6
16
3.5
L
Olorun
Lias10
Olorun
2
9
10
0.78
L
Jormungandr
PonchoPedro
Jormungandr
1
6
11
1.08
W
4
0
15
11.5
W
Nemesis
SupahDuwpah
Nemesis
4
7
23
2.21
W
Kukulkan
Valinha
Kukulkan
22
2
21
16.25
L
Baron Samedi
WinkerDinker
Baron Samedi
4
12
9
0.71
L
Chang'e
elliibo
Chang'e
1
8
9
0.69
L
Izanami
ldrfboy
Izanami
7
11
6
0.91
W
3
0
34
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,462
Damage
121,326
126,335
Taken
72,852
68,584
Mitigated
60,212
16,376
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Heelot
Thanatos
19,720
5,387
0
9,494
16,584
8,091
0
8,397
8,037
0
26,933
L
Olorun
Lias10
Olorun
5,789
2,822
182
4,627
27,037
9,898
0
21,484
5,553
13,350
0
L
Jormungandr
PonchoPedro
Jormungandr
10,204
2,500
0
538
25,393
27,410
0
14,299
11,094
31,953
0
W
10,466
850
0
1,463
7,932
3,662
0
4,499
3,333
22,103
0
W
Nemesis
SupahDuwpah
Nemesis
17,705
9,058
345
2,865
17,468
11,077
0
8,165
8,596
0
34,685
W
Kukulkan
Valinha
Kukulkan
55,981
6,291
0
0
10,070
4,735
0
4,132
5,888
103,189
0
L
Baron Samedi
WinkerDinker
Baron Samedi
13,699
2,358
2,179
1,214
25,446
11,576
0
18,067
7,379
46,789
0
L
Chang'e
elliibo
Chang'e
8,006
1,738
1,438
1,943
20,867
10,416
0
13,415
7,452
22,432
0
L
Izanami
ldrfboy
Izanami
24,764
13,906
0
4,255
27,592
9,284
0
16,636
10,956
444
50,833
W
17,454
2,568
0
880
20,798
32,647
0
12,301
8,267
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
71,190
220
Minions Killed
213
3
Camps Cleared
3
1,035,308
Distance Traveled
1,156,032
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,311
1,101
17
1
1
214,312
0
L
Olorun
11,907
916
17
1
1
210,010
1
L
Jormungandr
11,777
906
47
4
0
229,264
0
W
Nox
12,314
947
36
3
0
234,237
1
W
Nemesis
12,863
989
19
1
1
206,486
3
W
Kukulkan
17,438
1,341
128
10
0
235,393
0
L
Baron Samedi
12,755
981
78
6
1
200,632
1
L
Chang'e
11,278
868
21
2
1
183,208
0
L
Izanami
13,584
1,045
57
4
0
212,194
0
W
Bacchus
14,264
1,097
13
1
1
265,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role