Player Matchup

Danzaburou
Danzaburou
KonerBiller
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LordDanii
Baron Samedi
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 250L
1,850 Elo+
Solo
Cu Chulainn
Cu Chulainn
YeetimusMàximus
Cu Chulainn
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
549W - 350L
1,642 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,664 Elo+

VS

Team Averages
Level 131
1,624 SR
1,676 Elo+
Freya
Freya
Jetzu23
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,548 Elo+
Solo
Terra
Terra
Pandabanda95
Terra
Level 128
God Stats
13W - 2L
1,561 SR
Queue Stats
18W - 7L
1,687 Elo+
Party 2
Arachne
Arachne
ninjask8er2
Arachne
Level 160
God Stats
13W - 4L
1,811 SR
Queue Stats
127W - 77L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KonerBiller
Danzaburou
13
3 / 5 / 5
10,923
683
11,133
11,206
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LordDanii
Baron Samedi
12
3 / 6 / 4
9,902
619
13,043
15,400
7,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
YeetimusMàximus
Cu Chulainn
13
4 / 9 / 5
10,090
631
16,210
19,806
16,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jetzu23
Freya
13
3 / 7 / 12
10,888
681
7,604
14,899
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 17
11,566
723
13,383
20,756
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
ninjask8er2
Arachne
17
15 / 2 / 4
12,423
776
17,580
17,211
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
20
20
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
Jetzu23
Freya
3
7
12
1.29
L
Danzaburou
KonerBiller
Danzaburou
3
5
5
1.1
L
Baron Samedi
LordDanii
Baron Samedi
3
6
4
0.83
W
2
1
17
10.5
L
Cu Chulainn
YeetimusMàximus
Cu Chulainn
4
9
5
0.72
W
Arachne
ninjask8er2
Arachne
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
38,567
46,412
Taken
52,866
27,668
Mitigated
41,639
12,342
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Jetzu23
Freya
7,604
2,708
0
4,560
14,899
8,589
187
2,461
12,438
47,853
3,125
L
Danzaburou
KonerBiller
Danzaburou
11,133
5,261
0
2,565
11,206
3,487
977
5,290
5,916
0
36,586
L
Baron Samedi
LordDanii
Baron Samedi
13,043
1,021
1,452
5,125
15,400
7,229
393
6,807
8,593
44,182
0
W
13,383
2,258
1,139
6,395
20,756
22,426
341
5,574
15,182
42,334
0
L
Cu Chulainn
YeetimusMàximus
Cu Chulainn
16,210
3,871
0
3,200
19,806
16,952
405
8,666
11,140
0
48,865
W
Arachne
ninjask8er2
Arachne
17,580
11,170
0
6,000
17,211
10,624
1,428
5,014
12,197
0
50,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
34,877
205
Minions Killed
166
0
Camps Cleared
0
749,954
Distance Traveled
889,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,888
681
79
5
0
253,135
3
L
Danzaburou
10,923
683
63
4
0
262,887
1
L
Baron Samedi
9,902
619
83
5
0
243,587
3
W
Terra
11,566
723
36
2
0
328,749
0
L
Cu Chulainn
10,090
631
59
4
0
243,480
1
W
Arachne
12,423
776
51
3
0
307,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role