Player Matchup

Thoth
Thoth
AR4MBITO
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
maxydroidsp
Tyr
Level 115
God Stats
2W - 2L
1,455 SR
Queue Stats
100W - 111L
1,549 Elo+
Party 1
Vamana
Vamana
wannakin
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,485 SR
1,516 Elo+

VS

Team Averages
Level 64
1,500 SR
1,416 Elo+
Bacchus
Bacchus
IVersoNNN
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PantsuMisete
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
lodola
Ullr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AR4MBITO
Thoth
13
5 / 2 / 4
9,073
825
10,641
6,165
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 7
8,089
735
4,983
8,803
5,943
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
wannakin
Vamana
11
4 / 3 / 4
8,316
756
5,584
5,895
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IVersoNNN
Bacchus
10
3 / 2 / 5
7,776
707
4,444
9,750
9,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
10
4 / 6 / 0
7,471
679
3,855
8,312
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
lodola
Ullr
10
1 / 3 / 5
6,969
634
3,129
6,890
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
8
8
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
AR4MBITO
Thoth
5
2
4
3.5
L
Bacchus
IVersoNNN
Bacchus
3
2
5
2.75
L
Anubis
4
6
0
0.67
L
Ullr
lodola
Ullr
1
3
5
1.17
W
2
3
7
1.83
W
Vamana
wannakin
Vamana
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
11,428
20,863
Taken
24,952
12,293
Mitigated
16,695
5,741
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AR4MBITO
Thoth
10,641
292
0
1,519
6,165
1,677
777
2,929
3,014
57,980
0
L
Bacchus
IVersoNNN
Bacchus
4,444
354
0
250
9,750
9,220
0
3,551
6,199
16,441
0
L
Anubis
3,855
111
0
436
8,312
3,980
0
4,979
3,333
15,541
0
L
Ullr
lodola
Ullr
3,129
1,086
0
449
6,890
3,495
0
2,966
3,924
0
20,519
W
4,983
421
450
2,748
8,803
5,943
495
3,357
5,316
3,596
16,970
W
Vamana
wannakin
Vamana
5,584
2,258
0
1,024
5,895
4,673
555
1,634
4,149
0
15,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
22,216
153
Minions Killed
85
0
Camps Cleared
0
665,165
Distance Traveled
605,538
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,073
825
100
9
0
222,279
2
L
Bacchus
7,776
707
20
2
0
227,965
4
L
Anubis
7,471
679
22
2
0
179,284
1
L
Ullr
6,969
634
43
4
0
198,289
2
W
Tyr
8,089
735
30
3
0
249,225
3
W
Vamana
8,316
756
23
2
0
193,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role