Player Matchup

Serqet
Serqet
Ellipse Data
Serqet
Level 85
God Stats
0W - 1L
1,392 SR
Queue Stats
84W - 68L
1,536 Elo+
Party 2
Apollo
Apollo
Freakout-1243
Apollo
Level 82
God Stats
2W - 4L
1,438 SR
Queue Stats
122W - 126L
1,532 Elo+
Party 2
Chronos
Chronos
MoyRoseteXD
Chronos
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
536W - 558L
1,456 Elo+
Solo
Athena
Athena
SimplyaKoala
Athena
Level 81
God Stats
5W - 6L
1,699 SR
Queue Stats
174W - 155L
1,520 Elo+
Party 2
Chaac
Chaac
XxehamxX
Chaac
Level 40
God Stats
2W - 2L
1,605 SR
Queue Stats
35W - 34L
1,582 Elo+
Party 2
Team Averages
Level 88
1,527 SR
1,525 Elo+

VS

Team Averages
Level 69
1,601 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Anthonyac03
Sol
Level 49
God Stats
7W - 4L
1,668 SR
Queue Stats
15W - 16L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
El Spnginio
Danzaburou
Level 39
God Stats
4W - 3L
1,774 SR
Queue Stats
53W - 42L
1,785 Elo+
Party 3
Sylvanus
Sylvanus
II SSTCRM II
Sylvanus
Level 101
God Stats
2W - 0L
1,561 SR
Queue Stats
93W - 111L
1,317 Elo+
Party 3
Neith
Neith
TheRealKao
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 4 / 2
8,369
492
4,796
13,716
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 4
7,606
447
6,566
11,330
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
MoyRoseteXD
Chronos
15
4 / 2 / 3
9,202
541
11,952
13,164
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
1 / 4 / 2
7,301
429
4,300
16,927
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
XxehamxX
Chaac
13
1 / 5 / 0
7,710
454
4,671
17,893
10,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 1 / 5
10,730
631
16,053
11,543
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 2 / 3
9,052
532
9,250
9,761
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
El Spnginio
Danzaburou
14
4 / 4 / 2
9,594
564
7,303
12,533
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
II SSTCRM II
Sylvanus
12
2 / 3 / 4
8,162
480
7,636
14,076
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
5 / 0 / 2
8,845
520
11,610
8,386
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
17
18
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
5
7.5
W
1
2
3
1.25
W
Danzaburou
El Spnginio
Danzaburou
4
4
2
1.25
L
Serqet
4
4
2
1.25
L
0
3
4
0.67
W
Sylvanus
II SSTCRM II
Sylvanus
2
3
4
1.33
L
Chronos
MoyRoseteXD
Chronos
4
2
3
2.75
L
Athena
1
4
2
0.5
W
Neith
5
0
2
6
L
Chaac
XxehamxX
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
51,852
73,030
Taken
56,299
34,549
Mitigated
31,109
22,146
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,053
3,894
438
5,547
11,543
9,622
260
1,665
9,642
0
74,519
W
9,250
1,553
0
5,204
9,761
3,398
0
5,958
3,451
60,334
0
W
Danzaburou
El Spnginio
Danzaburou
7,303
1,902
0
3,257
12,533
4,414
1,977
3,670
8,715
0
51,090
L
Serqet
4,796
678
0
4,205
13,716
4,863
0
2,176
11,465
0
49,274
L
6,566
3,170
0
2,201
11,330
3,975
0
2,704
8,626
0
47,381
W
Sylvanus
II SSTCRM II
Sylvanus
7,636
2,109
2,306
4,775
14,076
10,482
478
2,684
11,162
28,620
0
L
Chronos
MoyRoseteXD
Chronos
11,952
3,648
0
5,375
13,164
5,374
715
5,825
7,314
60,935
0
L
Athena
4,300
1,566
0
4,084
16,927
9,358
0
5,771
11,156
32,153
0
W
Neith
11,610
7,090
0
4,518
8,386
3,193
880
1,707
6,679
0
54,551
L
Chaac
XxehamxX
Chaac
4,671
693
0
6,281
17,893
10,979
0
410
16,772
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
46,383
448
Minions Killed
472
0
Camps Cleared
0
1,638,040
Distance Traveled
1,543,576
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,730
631
145
9
0
346,547
1
W
Sol
9,052
532
116
7
0
315,466
0
W
Danzaburou
9,594
564
80
5
0
333,000
6
L
Serqet
8,369
492
86
5
0
344,867
4
L
Apollo
7,606
447
106
6
0
301,148
0
W
Sylvanus
8,162
480
39
2
0
277,009
4
L
Chronos
9,202
541
128
8
0
311,815
8
L
Athena
7,301
429
42
2
0
343,888
0
W
Neith
8,845
520
92
5
0
271,554
3
L
Chaac
7,710
454
86
5
0
336,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role