Player Matchup

Erlang Shen
Erlang Shen
Wasahhbi
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 116L
1,615 Elo+
Solo
Anubis
Anubis
YoungLJv2
Anubis
Level 18
God Stats
8W - 5L
1,588 SR
Queue Stats
12W - 7L
1,712 Elo+
Solo
Set
Set
lRisen_
Set
Level 11
God Stats
52W - 43L
1,431 SR
Queue Stats
414W - 381L
1,497 Elo+
Solo
Neith
Neith
oogabooga54367
Neith
Level 7
God Stats
3W - 0L
1,678 SR
Queue Stats
4W - 3L
1,595 Elo+
Solo
Sobek
Sobek
pippapotamus
Sobek
Level 25
God Stats
1W - 4L
1,141 SR
Queue Stats
92W - 71L
1,610 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,606 Elo+

VS

Team Averages
Level 7
1,580 SR
1,485 Elo+
Pele
Pele
APUxs
Pele
Level 8
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 25L
1,629 Elo+
Solo
Bellona
Bellona
Imortal-Outlaw
Bellona
Level 7
God Stats
14W - 19L
1,500 SR
Queue Stats
187W - 275L
1,223 Elo+
Solo
Ra
Ra
Keeymeechan
Ra
Level 7
God Stats
0W - 2L
1,703 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sheaduk72
Kukulkan
Level 7
God Stats
1W - 2L
1,477 SR
Queue Stats
3W - 3L
1,657 Elo+
Solo
Fenrir
Fenrir
hectomodevil
Fenrir
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
141W - 135L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Wasahhbi
Erlang Shen
20
9 / 4 / 9
18,058
602
16,941
26,474
29,276
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
YoungLJv2
Anubis
20
14 / 5 / 13
16,382
546
23,466
22,020
11,052
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
20
17 / 1 / 5
19,024
634
16,677
24,249
13,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 1 / 8
14,145
472
9,626
11,084
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
1 / 2 / 16
15,102
503
6,883
22,917
27,632
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
APUxs
Pele
19
3 / 13 / 5
13,282
443
12,422
28,930
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 16 / 0
12,410
414
11,737
29,023
25,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 5 / 1
7,581
253
520
3,251
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Sheaduk72
Kukulkan
20
2 / 7 / 5
13,171
439
17,306
13,805
5,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
19
6 / 8 / 2
13,371
446
7,412
22,503
9,390
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
47
Kills
13
13
Deaths
49
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
APUxs
Pele
3
13
5
0.42
L
2
16
0
0.13
L
0
5
1
0.1
L
Kukulkan
Sheaduk72
Kukulkan
2
7
5
0.64
W
Erlang Shen
Wasahhbi
Erlang Shen
9
4
9
3.38
W
Anubis
YoungLJv2
Anubis
14
5
13
4.1
L
Fenrir
6
8
2
0.88
W
Set
17
1
5
19.5
W
6
1
8
10
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,593
Damage
49,397
106,744
Taken
97,512
85,039
Mitigated
50,010
51,224
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
APUxs
Pele
12,422
1,962
0
6,800
28,930
9,474
0
7,035
21,458
0
82,433
L
11,737
6,358
0
1,438
29,023
25,618
2,657
7,531
21,038
0
64,997
L
520
236
0
89
3,251
469
0
1,283
1,916
3,326
0
L
Kukulkan
Sheaduk72
Kukulkan
17,306
406
0
2,475
13,805
5,059
0
4,910
8,584
96,314
0
W
Erlang Shen
Wasahhbi
Erlang Shen
16,941
8,853
0
10,546
26,474
29,276
1,500
1,021
25,133
0
141,168
W
Anubis
YoungLJv2
Anubis
23,466
846
426
12,350
22,020
11,052
844
6,545
15,425
113,255
0
L
Fenrir
7,412
1,036
0
1,805
22,503
9,390
195
8,736
12,658
0
39,683
W
Set
16,677
8,068
0
12,843
24,249
13,052
1,741
4,975
19,199
0
158,358
W
9,626
3,288
0
4,664
11,084
4,027
5,086
2,703
8,356
0
75,100
W
6,883
170
2,056
8,339
22,917
27,632
937
3,549
19,243
51,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,711
Gold Earned
59,815
748
Minions Killed
467
0
Camps Cleared
0
2,745,257
Distance Traveled
2,100,188
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,282
443
133
4
0
493,965
0
L
Bellona
12,410
414
110
4
0
446,769
0
L
Ra
7,581
253
4
0
0
79,155
0
L
Kukulkan
13,171
439
163
5
0
533,045
1
W
Erlang Shen
18,058
602
214
7
0
612,486
0
W
Anubis
16,382
546
124
4
0
522,066
3
L
Fenrir
13,371
446
57
2
0
547,254
0
W
Set
19,024
634
223
7
0
664,539
2
W
Neith
14,145
472
113
4
0
358,811
4
W
Sobek
15,102
503
74
2
0
587,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role