Player Matchup

Arachne
Arachne
Blackaniez
Arachne
Level 14
God Stats
59W - 49L
1,400 SR
Queue Stats
119W - 121L
1,480 Elo+
Solo
Thor
Thor
Legend Fog27
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
SgtSlapAHoe11
Skadi
Level 28
God Stats
56W - 53L
1,623 SR
Queue Stats
61W - 68L
1,592 Elo+
Solo
Ra
Ra
lilwickdothashi
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Solo
Ymir
Ymir
snooseMoose
Ymir
Level 4
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 2L
1,763 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,539 Elo+

VS

Team Averages
Level 18
1,490 SR
1,436 Elo+
Bacchus
Bacchus
Dondertin
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,196 Elo+
Solo
Set
Set
QueChingados
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,518 Elo+
Solo
Olorun
Olorun
SBG_Finest
Olorun
Level 13
God Stats
44W - 54L
1,415 SR
Queue Stats
50W - 65L
1,362 Elo+
Solo
Neith
Neith
the_RICHsaint
Neith
Level 28
God Stats
94W - 97L
1,461 SR
Queue Stats
183W - 202L
1,517 Elo+
Solo
Ymir
Ymir
ねてもさめてもゲーム
Ymir
Level 12
God Stats
12W - 12L
1,574 SR
Queue Stats
144W - 187L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackaniez
Arachne
12
1 / 7 / 1
6,623
1,104
5,051
9,438
4,030
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,540
923
234
1,598
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 3 / 1
7,666
1,278
6,565
5,639
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 1
6,734
1,122
5,047
4,306
1,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,201
1,034
2,413
6,662
3,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

263

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dondertin
Bacchus
13
1 / 0 / 11
7,704
1,284
2,873
4,117
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
10 / 0 / 2
9,071
1,512
10,583
5,294
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
SBG_Finest
Olorun
11
0 / 2 / 4
5,987
998
2,247
4,098
1,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
6 / 1 / 6
7,877
1,313
5,172
3,022
1,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 10
7,652
1,275
3,275
7,061
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
18
18
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blackaniez
Arachne
1
7
1
0.21
W
Bacchus
Dondertin
Bacchus
1
0
11
6.5
L
0
2
0
0
W
10
0
2
11
W
Olorun
SBG_Finest
Olorun
0
2
4
1
L
3
3
1
1.17
L
1
2
1
0.75
L
0
4
1
0.13
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,310
Damage
24,150
27,643
Taken
23,592
12,024
Mitigated
14,182
2,323
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blackaniez
Arachne
5,051
3,655
0
1,006
9,438
4,030
0
3,339
6,099
0
9,186
W
Bacchus
Dondertin
Bacchus
2,873
159
0
682
4,117
3,962
0
1,936
2,181
8,957
0
L
234
108
0
16
1,598
440
0
642
956
0
677
W
10,583
6,113
0
744
5,294
2,449
0
2,122
3,172
0
25,401
W
Olorun
SBG_Finest
Olorun
2,247
887
258
540
4,098
1,716
0
2,615
1,483
5,856
0
L
6,565
3,722
0
0
5,639
1,984
0
1,267
4,372
0
19,917
L
5,047
331
656
645
4,306
1,679
0
1,663
2,643
22,860
0
L
2,413
352
0
0
6,662
3,891
0
1,484
5,178
11,862
0
W
5,172
3,020
0
783
3,022
1,428
0
302
2,720
0
17,382
W
3,275
504
0
618
7,061
4,627
0
485
6,576
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
38,291
104
Minions Killed
120
7
Camps Cleared
3
404,869
Distance Traveled
584,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,623
1,104
10
2
2
108,362
1
W
Bacchus
7,704
1,284
13
2
0
137,046
0
L
Thor
5,540
923
0
0
0
17,312
0
W
Set
9,071
1,512
24
4
1
131,543
1
W
Olorun
5,987
998
9
2
0
82,110
2
L
Skadi
7,666
1,278
30
5
4
95,840
0
L
Ra
6,734
1,122
35
6
1
115,937
0
L
Ymir
6,201
1,034
29
5
0
67,418
0
W
Neith
7,877
1,313
35
6
1
114,607
0
W
Ymir
7,652
1,275
39
7
1
118,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role