Player Matchup

Yemoja
Yemoja
CodeD Product
Yemoja
Level 24
God Stats
3W - 3L
1,506 SR
Queue Stats
17W - 17L
1,370 Elo+
Solo
Xbalanque
Xbalanque
DazeGilld
Xbalanque
Level 26
God Stats
10W - 11L
1,384 SR
Queue Stats
17W - 20L
1,341 Elo+
Solo
Izanami
Izanami
Deprived_Spirit
Izanami
Level 26
God Stats
22W - 8L
1,644 SR
Queue Stats
92W - 90L
1,413 Elo+
Party 1
Neith
Neith
KingVanto
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,625 Elo+
Party 1
Zeus
Zeus
Nitricacidd
Zeus
Level 28
God Stats
75W - 38L
1,562 SR
Queue Stats
90W - 57L
1,457 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,441 Elo+

VS

Team Averages
Level 14
1,357 SR
1,334 Elo+
Ra
Ra
Inmortal_Slasher
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,218 Elo+
Solo
Skadi
Skadi
KillaBreadGlez1
Skadi
Level 8
God Stats
3W - 8L
1,296 SR
Queue Stats
3W - 8L
1,274 Elo+
Solo
Ymir
Ymir
Nigth Shadow 61
Ymir
Level 25
God Stats
8W - 16L
1,217 SR
Queue Stats
67W - 81L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Sinsation13
Nu Wa
Level 27
God Stats
8W - 15L
1,271 SR
Queue Stats
31W - 56L
1,222 Elo+
Solo
Scylla
Scylla
quits_plug8
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 31
11,175
1,397
5,788
7,571
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
DazeGilld
Xbalanque
14
1 / 1 / 21
8,549
1,069
4,895
5,895
2,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
22 / 0 / 20
13,152
1,644
21,459
8,531
3,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
KingVanto
Neith
17
6 / 1 / 25
9,811
1,226
13,680
7,080
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
15 / 4 / 23
11,147
1,393
21,925
6,884
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
8,378
1,047
6,669
13,940
4,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 4
7,809
976
3,237
10,673
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 10 / 3
8,872
1,109
6,324
22,425
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 9 / 3
8,479
1,060
11,654
14,697
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
13
1 / 12 / 1
7,778
972
4,084
13,265
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
19
48
Kills
6
6
Deaths
49
120
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
31
19.5
W
Xbalanque
DazeGilld
Xbalanque
1
1
21
11.5
W
22
0
20
32
L
1
12
2
0.17
L
0
6
4
0.33
W
Neith
KingVanto
Neith
6
1
25
18.5
L
2
10
3
0.35
W
15
4
23
6.63
L
2
9
3
0.39
L
Scylla
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,747
Damage
31,968
35,961
Taken
75,000
19,565
Mitigated
41,145
13,454
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,788
1,828
5,479
2,441
7,571
7,691
0
5,922
1,649
16,519
0
W
Xbalanque
DazeGilld
Xbalanque
4,895
2,298
0
0
5,895
2,514
0
5,232
663
0
12,643
W
21,459
15,785
221
2,363
8,531
3,486
0
5,928
2,603
0
63,695
L
6,669
852
709
306
13,940
4,886
0
3,311
10,460
22,927
0
L
3,237
1,210
0
109
10,673
4,871
0
3,701
6,874
0
14,039
W
Neith
KingVanto
Neith
13,680
5,492
267
2,103
7,080
3,009
0
5,901
1,179
0
26,177
L
6,324
1,044
0
761
22,425
22,703
0
6,831
15,282
17,507
0
W
21,925
1,949
0
580
6,884
2,865
0
5,748
1,136
32,571
0
L
11,654
3,107
90
632
14,697
4,769
0
5,988
8,561
28,265
0
L
Scylla
4,084
429
0
0
13,265
3,916
0
6,859
6,110
12,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
41,316
186
Minions Killed
121
5
Camps Cleared
1
642,730
Distance Traveled
583,062
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,175
1,397
20
3
0
131,810
0
W
Xbalanque
8,549
1,069
19
2
0
124,994
1
W
Izanami
13,152
1,644
97
12
2
121,314
0
L
Ra
8,378
1,047
36
5
0
131,829
2
L
Skadi
7,809
976
21
3
0
89,882
0
W
Neith
9,811
1,226
29
4
1
138,803
0
L
Ymir
8,872
1,109
15
2
0
94,132
0
W
Zeus
11,147
1,393
21
3
2
125,809
0
L
Nu Wa
8,479
1,060
30
4
1
138,249
3
L
Scylla
7,778
972
19
2
0
128,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role