Player Matchup

Cabrakan
Cabrakan
BiLLz Pickett
Cabrakan
Level 44
God Stats
46W - 44L
1,487 SR
Queue Stats
128W - 132L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 28
God Stats
16W - 26L
1,403 SR
Queue Stats
29W - 40L
1,388 Elo+
Party 2
Anubis
Anubis
KingKash 559
Anubis
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
33W - 45L
1,343 Elo+
Party 2
Tyr
Tyr
Lolimalolnab
Tyr
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 95L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
T R I L L9300
Danzaburou
Level 25
God Stats
16W - 23L
1,477 SR
Queue Stats
18W - 27L
1,383 Elo+
Party 2
Team Averages
Level 31
1,471 SR
1,364 Elo+

VS

Team Averages
Level 17
1,517 SR
1,472 Elo+
Olorun
Olorun
BBlackTesta
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fear Ta Panda
Danzaburou
Level 27
God Stats
35W - 22L
1,627 SR
Queue Stats
145W - 148L
1,499 Elo+
Party 1
Hel
Hel
MT OLYMPUS12
Hel
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
184W - 192L
1,558 Elo+
Party 1
Pele
Pele
dark_nitrogen2
Pele
Level 23
God Stats
3W - 6L
1,235 SR
Queue Stats
60W - 77L
1,301 Elo+
Party 3
Nemesis
Nemesis
khazifyyt
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BiLLz Pickett
Cabrakan
14
11 / 4 / 3
10,372
546
13,050
12,403
8,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 0 / 7
11,768
619
12,453
6,820
2,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
5 / 5 / 7
9,364
493
6,612
9,971
3,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 2 / 4
10,124
533
9,717
15,163
13,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
T R I L L9300
Danzaburou
13
5 / 5 / 6
9,782
515
6,560
7,716
3,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 10 / 3
6,659
350
3,996
14,850
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Fear Ta Panda
Danzaburou
13
7 / 7 / 5
9,727
512
12,647
14,268
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 5
8,283
436
5,365
11,220
4,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 1
9,173
483
5,730
16,780
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
khazifyyt
Nemesis
13
6 / 10 / 2
8,846
466
6,155
13,853
4,955
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
36
Kills
16
16
Deaths
36
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
10
3
0.15
W
Cabrakan
BiLLz Pickett
Cabrakan
11
4
3
3.13
W
8
0
7
11.5
L
Danzaburou
Fear Ta Panda
Danzaburou
7
7
5
1.36
W
Anubis
5
5
7
1.7
W
7
2
4
4.5
L
1
4
5
0.88
W
Danzaburou
T R I L L9300
Danzaburou
5
5
6
1.6
L
2
5
1
0.5
L
Nemesis
khazifyyt
Nemesis
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
33,893
52,073
Taken
70,971
30,780
Mitigated
26,167
14,105
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,996
2,011
136
3,378
14,850
3,675
44
6,162
8,563
23,061
0
W
Cabrakan
BiLLz Pickett
Cabrakan
13,050
2,342
0
2,898
12,403
8,144
312
731
11,672
53,415
0
W
12,453
5,526
0
3,064
6,820
2,363
4,430
1,756
5,064
75,334
0
L
Danzaburou
Fear Ta Panda
Danzaburou
12,647
5,576
527
3,356
14,268
6,959
533
7,209
7,015
0
38,492
W
Anubis
6,612
194
0
1,824
9,971
3,664
138
2,254
7,717
25,605
0
W
9,717
3,327
0
5,923
15,163
13,180
1,350
3,332
11,831
0
45,152
L
5,365
413
2,616
3,420
11,220
4,903
590
6,477
4,718
38,601
0
W
Danzaburou
T R I L L9300
Danzaburou
6,560
1,624
0
396
7,716
3,429
440
1,288
6,428
0
28,116
L
5,730
1,198
0
3,850
16,780
5,675
0
6,881
9,749
0
63,639
L
Nemesis
khazifyyt
Nemesis
6,155
3,293
0
2,031
13,853
4,955
0
5,386
8,400
0
29,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
42,688
352
Minions Killed
317
0
Camps Cleared
0
1,594,835
Distance Traveled
1,707,681
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,659
350
37
2
0
271,348
2
W
Cabrakan
10,372
546
72
4
0
328,851
0
W
Nu Wa
11,768
619
130
7
0
331,632
0
L
Danzaburou
9,727
512
51
3
0
327,314
0
W
Anubis
9,364
493
43
2
0
299,198
0
W
Tyr
10,124
533
52
3
0
363,507
3
L
Hel
8,283
436
69
4
0
361,358
0
W
Danzaburou
9,782
515
55
3
0
271,647
0
L
Pele
9,173
483
118
6
0
369,193
0
L
Nemesis
8,846
466
42
2
0
378,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role