Player Matchup

Jormungandr
Jormungandr
Apemon7
Jormungandr
Level 29
God Stats
17W - 18L
1,405 SR
Queue Stats
54W - 66L
1,404 Elo+
Party 2
Agni
Agni
KittySweettarts
Agni
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 72L
1,361 Elo+
Party 2
Izanami
Izanami
PhatPyro
Izanami
Level 15
God Stats
14W - 12L
1,448 SR
Queue Stats
53W - 51L
1,324 Elo+
Party 1
Freya
Freya
StarFiolee
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,220 Elo+
Party 1
King Arthur
King Arthur
dallasdallastx
King Arthur
Level 34
God Stats
8W - 14L
1,358 SR
Queue Stats
39W - 40L
1,251 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,312 Elo+

VS

Team Averages
Level 14
1,463 SR
1,422 Elo+
Kukulkan
Kukulkan
IcyKiller12
Kukulkan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JukeManiac
Jing Wei
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,329 Elo+
Party 3
Medusa
Medusa
MaeDayz
Medusa
Level 29
God Stats
15W - 26L
1,454 SR
Queue Stats
24W - 40L
1,343 Elo+
Party 3
Ymir
Ymir
Romus2741
Ymir
Level 7
God Stats
7W - 15L
1,238 SR
Queue Stats
269W - 344L
1,423 Elo+
Solo
Anubis
Anubis
Will650
Anubis
Level 25
God Stats
7W - 8L
1,623 SR
Queue Stats
8W - 11L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apemon7
Jormungandr
15
1 / 5 / 5
9,160
916
6,020
21,410
11,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 7 / 0
9,197
920
6,428
12,787
5,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PhatPyro
Izanami
15
2 / 6 / 4
9,413
941
12,523
17,038
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
14
0 / 7 / 2
8,283
828
1,615
15,424
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
dallasdallastx
King Arthur
15
0 / 5 / 5
8,528
853
7,344
23,342
20,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

112

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IcyKiller12
Kukulkan
19
14 / 0 / 11
13,066
1,307
38,671
5,402
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JukeManiac
Jing Wei
16
2 / 1 / 16
9,524
952
11,429
4,852
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
MaeDayz
Medusa
16
5 / 1 / 12
10,358
1,036
11,071
7,659
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
5 / 1 / 20
10,919
1,092
10,079
10,936
15,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Will650
Anubis
16
4 / 3 / 15
9,804
980
11,429
8,560
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
6
Kills
30
30
Deaths
6
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apemon7
Jormungandr
1
5
5
0.7
W
Kukulkan
IcyKiller12
Kukulkan
14
0
11
19.5
W
Jing Wei
JukeManiac
Jing Wei
2
1
16
10
L
3
7
0
0.43
W
Medusa
MaeDayz
Medusa
5
1
12
11
L
Izanami
PhatPyro
Izanami
2
6
4
0.67
W
Ymir
5
1
20
15
L
Freya
0
7
2
0.14
W
Anubis
Will650
Anubis
4
3
15
3.83
L
King Arthur
dallasdallastx
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
82,679
90,001
Taken
37,409
49,423
Mitigated
26,938
9,128
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apemon7
Jormungandr
6,020
910
878
896
21,410
11,980
0
15,052
6,358
21,423
0
W
Kukulkan
IcyKiller12
Kukulkan
38,671
2,924
201
1,708
5,402
2,345
0
2,430
2,810
78,803
0
W
Jing Wei
JukeManiac
Jing Wei
11,429
9,331
0
1,067
4,852
1,974
0
1,777
3,003
0
15,629
L
6,428
1,343
0
1,296
12,787
5,100
0
9,231
3,556
21,242
0
W
Medusa
MaeDayz
Medusa
11,071
5,049
0
574
7,659
2,950
0
2,586
4,887
0
26,501
L
Izanami
PhatPyro
Izanami
12,523
8,616
0
1,869
17,038
6,475
0
11,417
5,621
0
39,872
W
Ymir
10,079
1,049
0
0
10,936
15,333
0
3,914
6,647
23,182
0
L
Freya
1,615
716
0
1,289
15,424
5,410
0
9,976
5,448
8,293
0
W
Anubis
Will650
Anubis
11,429
1,088
0
1,972
8,560
4,336
0
2,992
5,393
19,708
0
L
King Arthur
dallasdallastx
King Arthur
7,344
1,151
0
2,900
23,342
20,458
0
14,503
8,839
76
15,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
53,671
153
Minions Killed
200
3
Camps Cleared
11
878,831
Distance Traveled
882,078
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,160
916
39
4
0
186,908
1
W
Kukulkan
13,066
1,307
93
9
8
202,473
3
W
Jing Wei
9,524
952
6
1
0
174,133
0
L
Agni
9,197
920
37
4
0
158,704
0
W
Medusa
10,358
1,036
43
4
0
191,325
1
L
Izanami
9,413
941
52
5
2
168,267
0
W
Ymir
10,919
1,092
34
3
2
169,026
0
L
Freya
8,283
828
18
2
1
155,850
1
W
Anubis
9,804
980
24
2
1
145,121
0
L
King Arthur
8,528
853
7
1
0
209,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role