Player Matchup

Bellona
Bellona
EdacThe2nd
Bellona
Level 27
God Stats
11W - 10L
1,568 SR
Queue Stats
59W - 50L
1,432 Elo+
Party 3
Artemis
Artemis
Fecmaster69
Artemis
Level 3
God Stats
0W - 5L
1,205 SR
Queue Stats
261W - 287L
1,087 Elo+
Party 1
Yemoja
Yemoja
Luccckyyy
Yemoja
Level 18
God Stats
1W - 2L
1,234 SR
Queue Stats
47W - 60L
1,321 Elo+
Party 3
Mercury
Mercury
O Thieves O
Mercury
Level 26
God Stats
2W - 7L
1,324 SR
Queue Stats
183W - 214L
1,171 Elo+
Party 1
Poseidon
Poseidon
RadcalRadIsh3s
Poseidon
Level 16
God Stats
13W - 24L
1,251 SR
Queue Stats
130W - 187L
1,309 Elo+
Party 3
Team Averages
Level 18
1,316 SR
1,264 Elo+

VS

Team Averages
Level 11
1,519 SR
1,469 Elo+
Izanami
Izanami
Ecryssz
Izanami
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Ymir
Ymir
JJacktaboo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NESSC0FFEE
Danzaburou
Level 23
God Stats
33W - 20L
1,621 SR
Queue Stats
612W - 583L
1,449 Elo+
Party 2
Thor
Thor
cjdocrau
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
douglas17
Bellona
Level 23
God Stats
15W - 17L
1,474 SR
Queue Stats
45W - 45L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdacThe2nd
Bellona
16
3 / 4 / 4
9,790
515
8,466
16,992
15,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Fecmaster69
Artemis
13
2 / 8 / 6
8,472
446
8,676
10,760
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Luccckyyy
Yemoja
15
4 / 3 / 3
9,927
522
8,927
12,822
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
O Thieves O
Mercury
11
0 / 7 / 2
7,402
390
4,654
11,498
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
14
7 / 10 / 1
9,922
522
12,984
13,454
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ecryssz
Izanami
17
11 / 3 / 3
11,433
602
15,871
15,769
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 10
10,325
543
8,725
12,769
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NESSC0FFEE
Danzaburou
18
12 / 3 / 5
12,190
642
18,312
13,373
5,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 4 / 2
6,966
367
733
6,133
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
douglas17
Bellona
16
4 / 2 / 6
10,333
544
8,077
12,693
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
16
Kills
32
32
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ecryssz
Izanami
11
3
3
4.17
L
Bellona
EdacThe2nd
Bellona
3
4
4
1.25
L
Artemis
Fecmaster69
Artemis
2
8
6
0.63
W
5
4
10
2.5
L
Yemoja
Luccckyyy
Yemoja
4
3
3
1.83
W
Danzaburou
NESSC0FFEE
Danzaburou
12
3
5
4.83
L
Mercury
O Thieves O
Mercury
0
7
2
0.14
L
Poseidon
7
10
1
0.75
W
Thor
0
4
2
0.25
W
Bellona
douglas17
Bellona
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
51,718
65,526
Taken
60,737
39,110
Mitigated
36,035
7,697
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ecryssz
Izanami
15,871
12,398
0
7,717
15,769
6,336
2,789
4,768
11,001
0
75,435
L
Bellona
EdacThe2nd
Bellona
8,466
2,759
0
1,261
16,992
15,357
289
549
16,113
232
58,897
L
Artemis
Fecmaster69
Artemis
8,676
5,455
147
1,158
10,760
3,288
826
2,540
8,220
0
30,210
W
8,725
1,381
0
2,516
12,769
9,350
152
6,616
6,153
24,606
0
L
Yemoja
Luccckyyy
Yemoja
8,927
1,105
1,084
1,355
12,822
12,541
450
3,532
9,265
31,296
0
W
Danzaburou
NESSC0FFEE
Danzaburou
18,312
8,985
291
4,872
13,373
5,738
4,407
5,739
7,634
0
71,237
L
Mercury
O Thieves O
Mercury
4,654
2,083
0
2,484
11,498
3,410
0
837
10,611
0
34,630
L
Poseidon
12,984
2,046
0
208
13,454
4,514
86
1,267
12,162
53,750
0
W
Thor
733
92
0
349
6,133
1,855
136
1,854
4,279
0
11,561
W
Bellona
douglas17
Bellona
8,077
2,489
1,083
2,181
12,693
12,756
1,667
3,166
9,527
0
44,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
51,247
358
Minions Killed
408
0
Camps Cleared
0
1,616,610
Distance Traveled
1,526,009
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,433
602
138
7
0
296,788
0
L
Bellona
9,790
515
120
6
0
353,695
0
L
Artemis
8,472
446
48
3
0
301,459
0
W
Ymir
10,325
543
32
2
0
336,542
1
L
Yemoja
9,927
522
37
2
0
322,237
0
W
Danzaburou
12,190
642
120
6
0
352,289
2
L
Mercury
7,402
390
51
3
0
400,058
0
L
Poseidon
9,922
522
102
5
0
239,161
0
W
Thor
6,966
367
28
1
0
214,176
2
W
Bellona
10,333
544
90
5
0
326,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role