Player Matchup

Guan Yu
Guan Yu
Da Angry Timmy
Guan Yu
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 219L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
DavidVs2598
Danzaburou
Level 68
God Stats
81W - 94L
1,469 SR
Queue Stats
711W - 966L
1,281 Elo+
Party 2
Aphrodite
Aphrodite
Monet-LeRoux
Aphrodite
Level 64
God Stats
35W - 40L
1,330 SR
Queue Stats
587W - 810L
1,252 Elo+
Party 2
Bellona
Bellona
Slimeeker
Bellona
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 230L
1,361 Elo+
Solo
Zeus
Zeus
drascan
Zeus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 240L
1,463 Elo+
Party 1
Team Averages
Level 104
1,460 SR
1,364 Elo+

VS

Team Averages
Level 84
1,526 SR
1,434 Elo+
Poseidon
Poseidon
AlberJunior90
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,529 Elo+
Solo
Chiron
Chiron
Apoet76
Chiron
Level 89
God Stats
30W - 18L
1,747 SR
Queue Stats
458W - 472L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Lost2Avarice
Cthulhu
Level 63
God Stats
13W - 13L
1,386 SR
Queue Stats
148W - 167L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Stag_l-_-l
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,488 Elo+
Solo
Da Ji
Da Ji
chykuu
Da Ji
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 200L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
11,469
459
8,937
22,299
12,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DavidVs2598
Danzaburou
18
5 / 5 / 4
11,578
463
16,677
24,448
7,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Monet-LeRoux
Aphrodite
16
2 / 6 / 7
9,927
397
8,019
16,302
9,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Slimeeker
Bellona
14
3 / 1 / 0
10,320
413
6,903
9,798
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
drascan
Zeus
20
4 / 2 / 5
12,931
517
21,684
14,522
7,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlberJunior90
Poseidon
19
4 / 1 / 3
13,085
523
10,096
6,825
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Apoet76
Chiron
20
7 / 3 / 6
12,955
518
18,650
21,094
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lost2Avarice
Cthulhu
18
3 / 5 / 8
13,131
525
12,979
27,124
31,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Stag_l-_-l
Heimdallr
20
2 / 3 / 2
12,990
520
11,133
13,918
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
chykuu
Da Ji
19
3 / 6 / 6
12,563
503
8,845
21,189
13,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
18
Kills
19
19
Deaths
18
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlberJunior90
Poseidon
4
1
3
5.5
W
Chiron
Apoet76
Chiron
7
3
6
3.33
L
4
5
8
1.6
L
Danzaburou
DavidVs2598
Danzaburou
5
5
4
1.4
W
Cthulhu
Lost2Avarice
Cthulhu
3
5
8
1.4
L
Aphrodite
Monet-LeRoux
Aphrodite
2
6
7
0.92
L
Bellona
Slimeeker
Bellona
3
1
0
3
W
Heimdallr
Stag_l-_-l
Heimdallr
2
3
2
1
W
Da Ji
chykuu
Da Ji
3
6
6
1
L
Zeus
drascan
Zeus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
61,703
87,369
Taken
90,150
47,399
Mitigated
62,303
41,259
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlberJunior90
Poseidon
10,096
70
875
481
6,825
2,976
201
2,926
3,899
87,847
0
W
Chiron
Apoet76
Chiron
18,650
5,443
1,166
10,403
21,094
8,931
1,999
7,054
13,988
0
109,439
L
8,937
2,920
1,575
9,606
22,299
12,486
591
4,516
17,783
0
71,081
L
Danzaburou
DavidVs2598
Danzaburou
16,677
9,242
1,202
7,989
24,448
7,819
1,710
6,202
18,246
0
83,180
W
Cthulhu
Lost2Avarice
Cthulhu
12,979
389
745
3,412
27,124
31,616
719
11,457
15,667
51,056
0
L
Aphrodite
Monet-LeRoux
Aphrodite
8,019
1,386
7,139
7,648
16,302
9,845
276
6,372
9,930
22,878
0
L
Bellona
Slimeeker
Bellona
6,903
2,186
0
3,225
9,798
9,387
642
0
9,798
0
47,980
W
Heimdallr
Stag_l-_-l
Heimdallr
11,133
6,140
0
3,787
13,918
5,343
7,263
3,223
10,695
0
83,373
W
Da Ji
chykuu
Da Ji
8,845
1,683
0
7,376
21,189
13,437
0
4,991
16,198
0
81,249
L
Zeus
drascan
Zeus
21,684
2,860
0
2,875
14,522
7,862
967
5,985
8,537
105,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
64,724
553
Minions Killed
637
0
Camps Cleared
0
2,113,158
Distance Traveled
2,144,333
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,085
523
153
6
0
460,968
14
W
Chiron
12,955
518
153
6
0
442,610
10
L
Guan Yu
11,469
459
123
5
0
512,115
4
L
Danzaburou
11,578
463
114
5
0
376,008
1
W
Cthulhu
13,131
525
61
2
0
429,340
1
L
Aphrodite
9,927
397
38
2
0
429,611
1
L
Bellona
10,320
413
106
4
0
327,334
1
W
Heimdallr
12,990
520
156
6
0
440,923
2
W
Da Ji
12,563
503
114
5
0
370,492
4
L
Zeus
12,931
517
172
7
0
468,090
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role