Player Matchup

Yemoja
Yemoja
Choconinja615
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Djseal456
Heimdallr
Level 29
God Stats
19W - 28L
1,458 SR
Queue Stats
44W - 48L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Fizzlesprocket1
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,653 Elo+
Solo
Nemesis
Nemesis
Hayabusa007
Nemesis
Level 27
God Stats
6W - 9L
1,459 SR
Queue Stats
18W - 27L
1,412 Elo+
Solo
King Arthur
King Arthur
MRKIKIN1
King Arthur
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,560 Elo+

VS

Team Averages
Level 13
1,444 SR
1,563 Elo+
Hou Yi
Hou Yi
BeyXO
Hou Yi
Level 27
God Stats
29W - 28L
1,549 SR
Queue Stats
616W - 583L
1,577 Elo+
Party 1
Ravana
Ravana
BigDaddySmerf
Ravana
Level 16
God Stats
5W - 2L
1,354 SR
Queue Stats
24W - 13L
1,624 Elo+
Solo
Ares
Ares
ChuyXO
Ares
Level 5
God Stats
5W - 2L
1,261 SR
Queue Stats
97W - 84L
1,279 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FordaHord3
Tsukuyomi
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 316L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
Mendigood
Baron Samedi
Level 8
God Stats
5W - 2L
1,555 SR
Queue Stats
7W - 4L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,748
411
3,811
9,865
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Djseal456
Heimdallr
7
1 / 7 / 2
5,301
379
5,125
7,933
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
13
3 / 3 / 0
7,726
552
5,070
4,792
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hayabusa007
Nemesis
12
1 / 2 / 3
7,054
504
2,718
7,034
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MRKIKIN1
King Arthur
6
0 / 7 / 1
4,743
339
676
7,795
2,390
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeyXO
Hou Yi
13
12 / 2 / 5
8,264
590
10,212
9,183
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 0
8,074
577
3,683
3,483
3,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
ChuyXO
Ares
11
4 / 2 / 13
7,493
535
6,226
7,336
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
FordaHord3
Tsukuyomi
13
5 / 2 / 6
7,636
545
4,853
9,369
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mendigood
Baron Samedi
12
1 / 1 / 3
7,185
513
1,739
5,406
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
25
25
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BeyXO
Hou Yi
12
2
5
7.25
W
3
0
0
3
L
1
6
2
0.33
W
Ares
ChuyXO
Ares
4
2
13
5.25
L
Heimdallr
Djseal456
Heimdallr
1
7
2
0.29
L
Kukulkan
3
3
0
1
W
Tsukuyomi
FordaHord3
Tsukuyomi
5
2
6
4
L
Nemesis
Hayabusa007
Nemesis
1
2
3
1.25
L
King Arthur
MRKIKIN1
King Arthur
0
7
1
0.07
W
Baron Samedi
Mendigood
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
26,713
37,419
Taken
34,777
14,879
Mitigated
16,450
5,429
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BeyXO
Hou Yi
10,212
4,467
0
5,325
9,183
3,131
738
2,868
6,315
0
45,359
W
3,683
482
0
2,562
3,483
3,592
0
1,055
2,428
0
41,530
L
3,811
643
291
1,288
9,865
3,754
0
3,393
6,472
14,701
0
W
Ares
ChuyXO
Ares
6,226
251
0
1,542
7,336
4,230
186
1,756
5,580
21,313
0
L
Heimdallr
Djseal456
Heimdallr
5,125
3,233
0
999
7,933
3,261
28
1,759
6,174
0
23,039
L
Kukulkan
5,070
426
0
250
4,792
1,401
0
336
4,456
48,002
0
W
Tsukuyomi
FordaHord3
Tsukuyomi
4,853
1,128
0
4,079
9,369
3,252
0
1,572
7,797
0
46,193
L
Nemesis
Hayabusa007
Nemesis
2,718
1,102
0
1,173
7,034
4,073
0
242
6,792
0
43,942
L
King Arthur
MRKIKIN1
King Arthur
676
90
0
1,428
7,795
2,390
0
2,235
5,560
44
11,219
W
Baron Samedi
Mendigood
Baron Samedi
1,739
123
124
94
5,406
2,245
945
1,664
3,742
34,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
38,652
282
Minions Killed
361
0
Camps Cleared
0
1,200,089
Distance Traveled
1,282,810
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,264
590
75
5
0
239,747
0
W
Ravana
8,074
577
103
7
0
266,172
3
L
Yemoja
5,748
411
19
1
0
235,627
2
W
Ares
7,493
535
39
3
0
259,413
2
L
Heimdallr
5,301
379
49
4
0
200,648
2
L
Kukulkan
7,726
552
101
7
0
248,240
1
W
Tsukuyomi
7,636
545
76
5
0
251,379
3
L
Nemesis
7,054
504
97
7
0
291,177
1
L
King Arthur
4,743
339
16
1
0
224,397
1
W
Baron Samedi
7,185
513
68
5
0
266,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role