Player Matchup

Nox
Nox
Heiheii
Nox
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 62L
1,151 Elo+
Party 2
Agni
Agni
JVDAA
Agni
Level 24
God Stats
1W - 2L
1,488 SR
Queue Stats
45W - 50L
1,568 Elo+
Solo
Scylla
Scylla
LanaBananaG
Scylla
Level 21
God Stats
11W - 24L
1,292 SR
Queue Stats
360W - 388L
1,433 Elo+
Solo
Apollo
Apollo
Yuel Ox2
Apollo
Level 5
God Stats
1W - 7L
1,278 SR
Queue Stats
2W - 14L
1,099 Elo+
Party 2
Pele
Pele
supermadmaxBR
Pele
Level 16
God Stats
16W - 17L
1,799 SR
Queue Stats
52W - 64L
1,368 Elo+
Solo
Team Averages
Level 42
1,471 SR
1,324 Elo+

VS

Team Averages
Level 40
1,622 SR
1,616 Elo+
Ganesha
Ganesha
JeffHardy
Ganesha
Level 125
God Stats
2W - 0L
1,737 SR
Queue Stats
338W - 216L
1,703 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thifin
Kumbhakarna
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
273W - 156L
1,681 Elo+
Party 1
Neith
Neith
ZaroGaming
Neith
Level 29
God Stats
29W - 21L
1,465 SR
Queue Stats
134W - 137L
1,362 Elo+
Solo
Loki
Loki
leonardoohenrii
Loki
Level 12
God Stats
3W - 3L
1,703 SR
Queue Stats
55W - 17L
1,829 Elo+
Party 1
Cthulhu
Cthulhu
sagex_h
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
12 / 2 / 21
17,811
1,113
35,638
17,808
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
JVDAA
Agni
20
11 / 6 / 18
16,965
1,060
29,768
22,832
8,804
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
8 / 7 / 20
16,200
1,013
27,162
26,709
9,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Yuel Ox2
Apollo
20
3 / 11 / 21
15,112
945
10,961
32,309
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

20
4 / 7 / 20
14,987
937
21,783
18,126
9,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JeffHardy
Ganesha
20
0 / 2 / 27
16,940
1,059
27,118
27,790
41,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Thifin
Kumbhakarna
20
5 / 2 / 15
14,912
932
10,277
27,258
35,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
20
14 / 6 / 11
18,580
1,161
39,795
22,413
9,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 11 / 8
16,611
1,038
15,772
26,132
11,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
sagex_h
Cthulhu
20
3 / 17 / 15
15,438
965
15,652
37,388
50,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
109
38
Kills
33
33
Deaths
38
100
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nox
12
2
21
11.25
L
Agni
JVDAA
Agni
11
6
18
3.33
W
Ganesha
JeffHardy
Ganesha
0
2
27
6.75
L
Scylla
8
7
20
2.57
W
Kumbhakarna
Thifin
Kumbhakarna
5
2
15
6.25
L
Apollo
Yuel Ox2
Apollo
3
11
21
1.23
W
Neith
14
6
11
3.25
W
11
11
8
1.36
W
Cthulhu
sagex_h
Cthulhu
3
17
15
0.62
L
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,312
Damage
108,614
117,784
Taken
140,981
44,214
Mitigated
149,637
5,443
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
35,638
739
0
0
17,808
7,456
0
7,556
10,102
54,283
0
L
Agni
JVDAA
Agni
29,768
6,660
0
242
22,832
8,804
0
8,587
14,095
61,581
0
W
Ganesha
JeffHardy
Ganesha
27,118
2,407
0
1,599
27,790
41,947
0
18,437
9,353
46,186
0
L
Scylla
27,162
6,463
0
1,403
26,709
9,038
0
10,731
15,727
52,805
0
W
Kumbhakarna
Thifin
Kumbhakarna
10,277
2,076
0
0
27,258
35,975
0
15,296
11,962
21,205
0
L
Apollo
Yuel Ox2
Apollo
10,961
6,435
0
3,370
32,309
9,751
0
17,534
14,597
0
23,526
W
Neith
39,795
28,000
0
6,568
22,413
9,278
0
17,413
5,000
0
92,628
W
15,772
5,287
0
0
26,132
11,836
0
16,688
9,444
0
33,015
W
Cthulhu
sagex_h
Cthulhu
15,652
1,756
1,380
615
37,388
50,601
0
24,734
12,654
42,406
0
L
21,783
5,782
0
428
18,126
9,165
0
7,759
10,216
0
40,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,075
Gold Earned
82,481
236
Minions Killed
284
3
Camps Cleared
15
1,279,563
Distance Traveled
1,505,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
17,811
1,113
41
3
1
310,258
0
L
Agni
16,965
1,060
83
5
0
242,694
0
W
Ganesha
16,940
1,059
7
0
2
339,698
0
L
Scylla
16,200
1,013
64
4
1
300,919
0
W
Kumbhakarna
14,912
932
48
3
0
306,552
0
L
Apollo
15,112
945
23
1
0
210,699
1
W
Neith
18,580
1,161
123
8
11
299,321
0
W
Loki
16,611
1,038
27
2
1
354,266
0
W
Cthulhu
15,438
965
79
5
1
205,424
2
L
Pele
14,987
937
25
2
1
214,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role