Player Matchup

Danzaburou
Danzaburou
DoctorRojas
Danzaburou
Level 107
God Stats
7W - 9L
1,147 SR
Queue Stats
273W - 291L
1,351 Elo+
Party 2
Hun Batz
Hun Batz
SaVaGe Ninja v
Hun Batz
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 106L
1,181 Elo+
Party 3
Tyr
Tyr
SociallyIsolated
Tyr
Level 81
God Stats
6W - 5L
1,204 SR
Queue Stats
130W - 126L
1,519 Elo+
Solo
Hades
Hades
bT Jumpman
Hades
Level 105
God Stats
13W - 9L
1,500 SR
Queue Stats
51W - 52L
1,500 Elo+
Party 3
Athena
Athena
lilchris1009
Athena
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 50L
1,852 Elo+
Party 2
Team Averages
Level 101
1,370 SR
1,480 Elo+

VS

Team Averages
Level 115
1,484 SR
1,500 Elo+
Merlin
Merlin
Dr EZ E Money
Merlin
Level 123
God Stats
38W - 31L
1,696 SR
Queue Stats
41W - 44L
1,553 Elo+
Solo
Ra
Ra
DudeManGuy709
Ra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,106 Elo+
Party 1
Ao Kuang
Ao Kuang
NameNot2mportnt
Ao Kuang
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 36L
1,703 Elo+
Party 1
Bacchus
Bacchus
Nono Shrimpy
Bacchus
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 14L
1,636 Elo+
Party 1
Neith
Neith
SecondRateThrax
Neith
Level 120
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorRojas
Danzaburou
11
3 / 0 / 3
6,561
596
4,830
6,281
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
10
2 / 1 / 3
6,286
571
2,724
6,269
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 3
6,776
616
4,628
9,731
5,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
6 / 4 / 2
7,246
659
4,854
7,218
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
10
1 / 0 / 3
6,438
585
1,690
7,004
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,756
523
4,166
3,811
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,220
202
0
0
0
Ao Kuang
9
3 / 5 / 2
5,781
526
5,243
7,949
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Nono Shrimpy
Bacchus
10
3 / 3 / 1
6,327
575
2,814
6,520
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 0
5,729
521
5,397
6,928
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoctorRojas
Danzaburou
3
0
3
4.5
L
0
2
2
0.5
L
0
0
0
0
L
Ao Kuang
3
5
2
0.8
L
Bacchus
Nono Shrimpy
Bacchus
3
3
1
1.17
W
Hun Batz
2
1
3
3.5
L
1
4
0
0.25
W
2
2
3
1.75
W
Hades
6
4
2
1.75
W
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
17,620
36,503
Taken
25,208
16,112
Mitigated
10,496
12,757
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoctorRojas
Danzaburou
4,830
1,562
0
2,704
6,281
2,202
900
309
5,972
0
35,694
L
4,166
320
52
434
3,811
1,153
682
0
3,811
29,080
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
5,243
1,796
0
1,628
7,949
3,442
107
4,159
3,790
11,256
1,528
L
Bacchus
Nono Shrimpy
Bacchus
2,814
515
0
1,464
6,520
2,838
0
403
6,117
22,684
0
W
Hun Batz
2,724
776
0
2,842
6,269
1,983
40
2,221
4,048
0
26,752
L
5,397
1,331
0
1,244
6,928
3,063
0
1,982
4,946
0
30,176
W
4,628
789
0
3,422
9,731
5,148
199
4,333
5,398
0
31,675
W
Hades
4,854
580
0
2,817
7,218
2,770
459
4,103
3,115
35,125
0
W
Athena
1,690
918
0
972
7,004
4,009
125
721
6,283
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
25,813
303
Minions Killed
177
0
Camps Cleared
0
1,059,462
Distance Traveled
766,210
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,561
596
52
5
0
192,371
4
L
Merlin
5,756
523
53
5
0
181,159
3
L
Ra
2,220
202
0
0
0
0
0
L
Ao Kuang
5,781
526
11
1
0
224,741
0
L
Bacchus
6,327
575
51
5
0
175,612
0
W
Hun Batz
6,286
571
64
6
0
222,848
0
L
Neith
5,729
521
62
6
0
184,698
0
W
Tyr
6,776
616
70
6
0
223,183
4
W
Hades
7,246
659
71
6
0
190,489
0
W
Athena
6,438
585
46
4
0
230,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role