Player Matchup

Hel
Hel
Eternal Swan
Hel
Level 89
God Stats
30W - 29L
1,365 SR
Queue Stats
498W - 478L
1,704 Elo+
Party 2
Achilles
Achilles
Rijborz
Achilles
Level 123
God Stats
5W - 6L
1,520 SR
Queue Stats
202W - 170L
1,570 Elo+
Party 2
Fenrir
Fenrir
Silly Fork
Fenrir
Level 78
God Stats
3W - 3L
1,707 SR
Queue Stats
13W - 18L
1,578 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,617 Elo+

VS

Team Averages
Level 122
1,628 SR
1,634 Elo+
Erlang Shen
Erlang Shen
Graceboy08
Erlang Shen
Level 152
God Stats
5W - 3L
1,883 SR
Queue Stats
536W - 475L
1,718 Elo+
Party 1
Apollo
Apollo
NumberTitan1770
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
WirednBlind
Zhong Kui
Level 145
God Stats
16W - 6L
1,500 SR
Queue Stats
474W - 414L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
11,502
677
14,401
13,575
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Rijborz
Achilles
16
9 / 1 / 5
12,030
708
15,103
20,657
22,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Silly Fork
Fenrir
14
3 / 6 / 9
10,757
633
10,032
17,736
18,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Graceboy08
Erlang Shen
13
1 / 5 / 4
9,784
576
11,772
16,510
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 6 / 2
11,345
667
13,874
15,935
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
WirednBlind
Zhong Kui
14
1 / 4 / 6
10,332
608
14,365
14,106
16,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
7
7
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Erlang Shen
Graceboy08
Erlang Shen
1
5
4
0.6
L
5
6
2
1
W
Achilles
Rijborz
Achilles
9
1
5
11.5
W
Fenrir
Silly Fork
Fenrir
3
6
9
1.25
L
Zhong Kui
WirednBlind
Zhong Kui
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
40,011
51,968
Taken
46,551
48,389
Mitigated
40,112
28,788
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,401
1,451
13,058
10,106
13,575
7,870
764
3,934
9,167
84,231
0
L
Erlang Shen
Graceboy08
Erlang Shen
11,772
4,513
0
2,930
16,510
17,568
0
5,362
10,976
0
38,758
L
13,874
6,855
0
3,461
15,935
6,031
0
4,795
10,940
0
48,366
W
Achilles
Rijborz
Achilles
15,103
6,254
0
3,728
20,657
22,090
301
5,561
14,431
0
44,514
W
Fenrir
Silly Fork
Fenrir
10,032
3,335
277
1,619
17,736
18,429
1,102
4,117
13,109
0
25,937
L
Zhong Kui
WirednBlind
Zhong Kui
14,365
1,058
0
2,899
14,106
16,513
0
4,316
9,515
54,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
31,461
195
Minions Killed
190
0
Camps Cleared
0
911,587
Distance Traveled
844,831
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,502
677
115
7
0
309,952
0
L
Erlang Shen
9,784
576
41
2
0
307,374
2
L
Apollo
11,345
667
77
5
0
268,276
3
W
Achilles
12,030
708
53
3
0
316,075
6
W
Fenrir
10,757
633
27
2
0
285,560
5
L
Zhong Kui
10,332
608
72
4
0
269,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role