Player Matchup

Pele
Pele
Captain_Sweet0
Pele
Level 28
God Stats
48W - 54L
1,465 SR
Queue Stats
398W - 470L
1,610 Elo+
Solo
Agni
Agni
Duko999710
Agni
Level 18
God Stats
3W - 1L
1,564 SR
Queue Stats
33W - 21L
1,681 Elo+
Solo
Chaac
Chaac
MISTERMAD123456
Chaac
Level 29
God Stats
4W - 3L
1,721 SR
Queue Stats
55W - 58L
1,451 Elo+
Solo
Khepri
Khepri
NinjaSnake34
Khepri
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
114W - 125L
1,503 Elo+
Party 1
Hachiman
Hachiman
Ok1d0k1p0k1
Hachiman
Level 17
God Stats
3W - 3L
1,358 SR
Queue Stats
54W - 52L
1,382 Elo+
Party 1
Team Averages
Level 24
1,522 SR
1,526 Elo+

VS

Team Averages
Level 59
1,538 SR
1,508 Elo+
Sol
Sol
Crono SK
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
El Parce SK
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 2
Thanatos
Thanatos
LuckyxOriginal
Thanatos
Level 24
God Stats
15W - 22L
1,505 SR
Queue Stats
64W - 85L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
NFz TrAxOn
Kumbhakarna
Level 140
God Stats
56W - 59L
1,683 SR
Queue Stats
211W - 197L
1,649 Elo+
Party 2
Chronos
Chronos
NfzGuimo
Chronos
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
244W - 223L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
10,608
505
3,696
12,919
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 4 / 5
12,385
590
18,772
14,305
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 9
11,030
525
12,840
16,879
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
15
2 / 3 / 8
10,415
496
6,467
13,064
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Ok1d0k1p0k1
Hachiman
13
4 / 8 / 3
8,857
422
7,901
11,121
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 5
7,652
364
5,718
14,170
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
El Parce SK
Cu Chulainn
10
0 / 7 / 0
7,413
353
1,342
9,774
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
16
2 / 3 / 4
10,303
491
4,603
14,286
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
NFz TrAxOn
Kumbhakarna
17
10 / 2 / 3
11,178
532
12,516
17,672
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
NfzGuimo
Chronos
16
4 / 9 / 7
10,416
496
16,564
22,203
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
27
Kills
17
20
Deaths
31
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
10
5
0.35
W
12
4
5
3.63
L
Cu Chulainn
El Parce SK
Cu Chulainn
0
7
0
0
L
Thanatos
2
3
4
1.33
W
7
3
9
3.83
L
Kumbhakarna
NFz TrAxOn
Kumbhakarna
10
2
3
5.75
L
Chronos
NfzGuimo
Chronos
4
9
7
0.83
W
Khepri
2
3
8
2
W
Hachiman
Ok1d0k1p0k1
Hachiman
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,676
Damage
40,743
68,288
Taken
78,105
41,352
Mitigated
43,956
15,849
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,696
663
591
2,806
12,919
7,625
1,476
4,754
8,055
0
74,756
L
5,718
1,510
0
3,561
14,170
3,094
0
3,006
11,068
25,461
0
W
18,772
1,928
0
4,446
14,305
5,836
0
6,240
7,940
87,409
0
L
Cu Chulainn
El Parce SK
Cu Chulainn
1,342
276
0
171
9,774
6,843
654
1,423
8,198
0
19,521
L
Thanatos
4,603
1,278
0
11,063
14,286
8,110
0
2,214
11,906
0
69,308
W
12,840
3,853
0
6,983
16,879
11,729
1,428
6,510
10,145
0
62,278
L
Kumbhakarna
NFz TrAxOn
Kumbhakarna
12,516
2,466
0
5,515
17,672
14,964
1,006
5,783
11,584
67,907
0
L
Chronos
NfzGuimo
Chronos
16,564
4,786
0
4,229
22,203
10,945
359
11,963
9,640
59,653
3,184
W
Khepri
6,467
1,397
0
1,023
13,064
12,127
175
8,084
4,738
34,402
0
W
Hachiman
Ok1d0k1p0k1
Hachiman
7,901
5,641
0
0
11,121
4,035
317
7,894
3,077
0
28,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
46,962
449
Minions Killed
381
0
Camps Cleared
0
2,091,700
Distance Traveled
1,825,433
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,608
505
130
6
0
465,225
1
L
Sol
7,652
364
42
2
0
317,040
0
W
Agni
12,385
590
144
7
0
403,511
4
L
Cu Chulainn
7,413
353
37
2
0
249,373
0
L
Thanatos
10,303
491
112
5
0
460,101
1
W
Chaac
11,030
525
88
4
0
438,682
0
L
Kumbhakarna
11,178
532
99
5
0
434,031
4
L
Chronos
10,416
496
91
4
0
364,888
4
W
Khepri
10,415
496
41
2
0
425,955
0
W
Hachiman
8,857
422
46
2
0
358,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role