Player Matchup

Cerberus
Cerberus
GinningChalice4
Cerberus
Level 69
God Stats
20W - 13L
1,649 SR
Queue Stats
174W - 175L
1,493 Elo+
Party 3
Nemesis
Nemesis
KL3PSwiftIc3
Nemesis
Level 144
God Stats
6W - 7L
1,239 SR
Queue Stats
167W - 162L
1,580 Elo+
Party 3
Baba Yaga
Baba Yaga
PikchuHunter
Baba Yaga
Level 145
God Stats
6W - 7L
1,690 SR
Queue Stats
193W - 166L
1,540 Elo+
Party 3
Hercules
Hercules
TrbLTachanka
Hercules
Level 89
God Stats
3W - 2L
1,712 SR
Queue Stats
97W - 121L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
Wizzzzard7
Danzaburou
Level 28
God Stats
62W - 27L
1,800 SR
Queue Stats
141W - 86L
1,707 Elo+
Party 3
Team Averages
Level 95
1,618 SR
1,571 Elo+

VS

Team Averages
Level 71
1,591 SR
1,483 Elo+
Anhur
Anhur
FoxRacing2488
Anhur
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
143W - 162L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
LoTDKellyO34
Nu Wa
Level 128
God Stats
17W - 18L
1,652 SR
Queue Stats
497W - 435L
1,578 Elo+
Party 2
Ymir
Ymir
TheAcelIIIlIlIlI
Ymir
Level 25
God Stats
16W - 22L
1,456 SR
Queue Stats
20W - 25L
1,419 Elo+
Party 1
Chaac
Chaac
TheMooselIlIlIlI
Chaac
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
306W - 283L
1,442 Elo+
Party 1
Pele
Pele
noob Attack pls
Pele
Level 31
God Stats
43W - 28L
1,649 SR
Queue Stats
61W - 47L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 2 / 8
8,416
561
5,617
12,866
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KL3PSwiftIc3
Nemesis
13
6 / 2 / 1
8,014
534
5,957
9,866
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
PikchuHunter
Baba Yaga
15
5 / 0 / 2
8,367
558
6,904
6,565
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
TrbLTachanka
Hercules
13
3 / 1 / 4
8,302
553
9,812
15,995
9,293
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Wizzzzard7
Danzaburou
15
8 / 1 / 3
9,626
642
10,046
8,468
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,458
431
3,757
9,083
2,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 2
8,003
534
10,315
7,476
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 2
5,961
397
5,189
13,959
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
7,288
486
10,492
11,977
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
7,720
515
5,541
11,980
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
25
Kills
6
6
Deaths
25
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cerberus
3
2
8
3.5
W
Nemesis
KL3PSwiftIc3
Nemesis
6
2
1
3.25
L
3
3
2
1.33
W
Baba Yaga
PikchuHunter
Baba Yaga
5
0
2
6
L
0
7
2
0.14
L
0
4
2
0.25
W
Hercules
TrbLTachanka
Hercules
3
1
4
5
W
Danzaburou
Wizzzzard7
Danzaburou
8
1
3
9.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
35,294
53,760
Taken
54,475
27,467
Mitigated
24,505
16,149
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,757
1,032
0
2,279
9,083
2,414
0
3,573
5,458
0
32,983
W
Cerberus
5,617
904
0
4,212
12,866
7,797
901
4,324
8,334
32,956
0
W
Nemesis
KL3PSwiftIc3
Nemesis
5,957
2,337
0
943
9,866
5,249
0
1,260
8,398
0
44,728
L
10,315
1,933
0
1,953
7,476
2,354
0
2,300
4,986
48,472
0
W
Baba Yaga
PikchuHunter
Baba Yaga
6,904
454
0
2,170
6,565
2,264
56
1,743
4,501
49,252
0
L
5,189
1,344
0
1,365
13,959
6,259
0
1,728
12,231
25,520
0
L
10,492
2,083
0
4,320
11,977
9,949
0
1,805
10,119
0
47,248
W
Hercules
TrbLTachanka
Hercules
9,812
4,232
0
3,763
15,995
9,293
0
3,055
12,079
0
44,128
W
Danzaburou
Wizzzzard7
Danzaburou
10,046
6,610
0
5,061
8,468
2,864
2,307
4,077
4,253
0
49,576
L
5,541
1,800
0
1,533
11,980
3,529
0
2,654
9,160
0
48,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
35,430
423
Minions Killed
371
0
Camps Cleared
0
1,357,112
Distance Traveled
1,388,625
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,458
431
57
4
0
261,923
2
W
Cerberus
8,416
561
86
6
0
247,473
2
W
Nemesis
8,014
534
72
5
0
302,490
3
L
Nu Wa
8,003
534
91
6
0
289,115
3
W
Baba Yaga
8,367
558
94
6
0
275,605
3
L
Ymir
5,961
397
39
3
0
266,272
1
L
Chaac
7,288
486
96
6
0
278,500
0
W
Hercules
8,302
553
89
6
0
280,320
3
W
Danzaburou
9,626
642
82
5
0
251,224
4
L
Pele
7,720
515
88
6
0
292,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role